I bought a MSFF wheel a few months ago and only now I've begun to notice
that in some games, enabling the Force Feedback cause quite a performance
hit. I used FRAPS in Nascar HEAT and I noticed that I was taking a 25% hit
with FF on. Without FF, I can get anywhere from 52-61 FPS circling alone
around Bristol (using test mode in Garage). With FF, I get 40-50 FPS. When
AI cars are around it's an even bigger hit.
I guess my question is: Is this normal?? What kind of hit are other FF users
experiencing? Is it my wheel?
I did notice that racing games that used canned effects (hitting curb or
wall, pavement, grass, etc...) only loose FPS when the FF is activated. I
don't have Nascar 4 (one Nascar game is enough for me) so I can't compare.
Right now, I'm debating disabling the FF because I prefer smoother
framerates than FF effects. Although, I do like the way they are implemented
in NH and GP3 (shit game but nice FF). It helps give you a great sensation
of the car pulling and such.
Thanks,
Michael M
256 MB RAM
GeForce 2 GTS 32MB
ASUS P2B rev. 1.02 (BIOS 1013 beta 7)
Win98 SE