rec.autos.simulators

F1C - kerb pulling.

Richard S Becket

F1C - kerb pulling.

by Richard S Becket » Tue, 08 Jul 2003 19:29:37

Had to start a new thread, as my server's been broken, and I had to read
this via google.

As for the way that the rumble strips affect the steering, I was kart racing
this weekend and I found that running over a kurb doesn't cause the wheel to
pull in any direction.

I found that the kerbs caused vibration, because of the rodges, and could
flick that side of the kart up, but there was definately no push or pull on
the steering wheel other than that.

So, I'm going to set the "FFB rumble strip pull factor" to 0. I just need to
work out whether that's +0, or -0 :-D

R.

Haqsa

F1C - kerb pulling.

by Haqsa » Tue, 08 Jul 2003 22:24:18

I think it's really going to depend on steering offset anyway, so you can't
say for sure whether it should push or pull unless you know the steering
offset of the real car.




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