Anyone here using this? Would appreciate your comments or reviews. Thank
you.
Anyone here using this? Would appreciate your comments or reviews. Thank
you.
Andi.
rms
> Andi.
> > http://www.edimensional.com/reviews/index.htm
> > Anyone here using this? Would appreciate your comments or reviews. Thank
> > you.
> rms
The 3d effect in fps is fantastic, in flight sims like IL2-FB the 3d
***pits are amazing, while the depth perception added to racing sims
makes you wonder how you lived without it!
I really miss 3d since I made the switch to ita, so I'll be switching
back to nvidia for their solid drivers and 3d support.
--
Gerry Aitken?
...and a friend shall lose a friend's hammer. - Book of Cyril, chapter
6, verse 16
This e-mail has been scanned for all known viruses by a fish called Colin.
I've used the eDimensional 3D glasses with annVidia card, and the effect is
great in some games (absolutely magic in in the old Rally Championship,
which I still love), less convincing in others (GPL). I'd hoped it would
add something to FPS, but I was underwhelmed in Ghost Recon.
It also robs some resources, so yer frame rate isn't as high as otherwise
(altho it doesn't cut in half; more like 15-20%).
> > Not very impressed, difficult to set up (instructions are poor) and they
> > don't work at high resolution. I've had tremendous difficulty with my
ATI
> > card, having to wait weeks for some updated drivers. And when they did
> > arrive a patch was sent out almost immediately as a file was missing..
> > Practically given up on them now as I've not managed to get one game to
> work
> > properly yet. Most games just don't respond to the key to turn the
glasses
> > on or just crashes to Windows.
> > Andi.
> > > http://www.edimensional.com/reviews/index.htm
> > > Anyone here using this? Would appreciate your comments or reviews.
Thank
> > > you.
> I've used the eDimensional 3D glasses with annVidia card, and the effect
is
> great in some games (absolutely magic in in the old Rally Championship,
> which I still love), less convincing in others (GPL). I'd hoped it would
> add something to FPS, but I was underwhelmed in Ghost Recon.
> It also robs some resources, so yer frame rate isn't as high as otherwise
> (altho it doesn't cut in half; more like 15-20%).
> > The newest ATI beta drivers are dated 10-15. I found them to much better
> > than ones that came out in September. Thery're not perfect of course,
but
> > they do work in FS 2004. If you ever get stuck in that corner where
you're
> > screen is unreadable and you can't get out of windows without hitting
the
> > reset button, try unplugging the monitor from your video card. When you
> plug
> > it back in, it should reset the image.
> > > Not very impressed, difficult to set up (instructions are poor) and
they
> > > don't work at high resolution. I've had tremendous difficulty with my
> ATI
> > > card, having to wait weeks for some updated drivers. And when they did
> > > arrive a patch was sent out almost immediately as a file was missing..
> > > Practically given up on them now as I've not managed to get one game
to
> > work
> > > properly yet. Most games just don't respond to the key to turn the
> glasses
> > > on or just crashes to Windows.
> > > Andi.
> > > > http://www.edimensional.com/reviews/index.htm
> > > > Anyone here using this? Would appreciate your comments or reviews.
> Thank
> > > > you.
> Anyone here using this? Would appreciate your comments or reviews. Thank
> you.
YMMV, though, but they aren't exactly expensive. Get the wired ones,
the wire is so thin and long that you won't notice it, and you'll save
both money and (I assume) batteries.
<< I can actually judge distance *a whole lot* better wearing these, and
they've made me both faster and more consistent.>>
That was my original motivation in trying this gizmo (as they say, braking
is the last thing you learn to do properly in racing...and I'm still
terrible after all these years), but the 3D effect in most racing games
(e.g., Papy games), and for that matter flying games, is limited to a Wow!
factor in re the***pit (esp. in a/c), but the difference between 200
meters from a corner and 300 is undetectable. It's more like a
stereoptican: 3D objects don't have much depth; they're more like cardboard
cutouts propped up at various distances from the viewer (a la the targets at
a shooting range).
That said, the effect in Rally Chamionship is electric because the trackside
objects, instead of being way off in the distance, are up close and in yer
face...like the overhanging branches brushing the roof of the car.
Also not mentioned: it takes some getting used to. You can vary the L/R
separation. At first, if you try too much separation, you get dizzy, a
headache, or both. After a while, you can crank up the effect and not feel
nauseated.
--Steve
How low can the refresh go before you notice flicker? My native
refresh is 60Hz...
Any limitations on screen size? Mine is 85" and I sit about 6 feet
away from it.
How does NR2003 look in***pit view?
>> YMMV, though, but they aren't exactly expensive. Get the wired ones,
>> the wire is so thin and long that you won't notice it, and you'll
>> save both money and (I assume) batteries.
> How long, and what type connector? My PC is about 20 feet away from
> where I sit in my***pit.
You really need at least 120 Hz BEFORE going into stereo mode, which
gives 120/2 = 60 Hz on each shutter glass. 100 Hz is bareable for shorter
periods of time.
Ehem... That might be just too big for comfort, but that's just a guess.
Also, note that this technology only works with standard CRT monitors --
anything else, and it won't refresh properly, or quickly enough to get
the desired effect!
> > How low can the refresh go before you notice flicker? My native
> > refresh is 60Hz...
> You really need at least 120 Hz BEFORE going into stereo mode, which
> gives 120/2 = 60 Hz on each shutter glass. 100 Hz is bareable for shorter
> periods of time.
Do you mean too much of a good thing? Barfing/headaches?
At that size, I find I have a pretty easy time judging distance from
size cues without any extra 3d effect. I was just wondering how "big"
of an image the glasses could actually calibrate to. I noticed they
have a product that is supposed to turn any DVD into a 3d movie. I am
doubtful, but it might be cool to goof around with at parties or
whatever.
I seem to remember this too. I but I have no idea why it would
matter. Does the signal from the vid-card change depending on
monitor type? Or is it that only a CRT might have a high-enough
refresh even to bother?
Too bad for them that CRTs are going the way of the dinosaur for most
purposes.
>I seem to remember this too. I but I have no idea why it would
>matter.
True, for this kind of stuff.
Ruud van Gaal
Free car sim: http://www.racer.nl/
Pencil art : http://www.marketgraph.nl/gallery/
I am guessing that DLP wouldn't have this problem. Of course, then it
has to deal with the color wheel and rainbows...