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Rec.Autos.Simulators Archive

Need for Speed: High Stakes

discussed in 61 posts, 1999-2005 · overall tone mixed

Posts per month

1999-03: 5 posts1999-04: 1 posts1999-05: 2 posts1999-06: 0 posts1999-07: 0 posts1999-08: 0 posts1999-09: 2 posts1999-10: 0 posts1999-11: 0 posts1999-12: 0 posts2000-01: 0 posts20002000-02: 0 posts2000-03: 2 posts2000-04: 1 posts2000-05: 3 posts2000-06: 6 posts2000-07: 0 posts2000-08: 4 posts2000-09: 0 posts2000-10: 0 posts2000-11: 3 posts2000-12: 8 posts2001-01: 0 posts20012001-02: 0 posts2001-03: 0 posts2001-04: 0 posts2001-05: 0 posts2001-06: 0 posts2001-07: 0 posts2001-08: 0 posts2001-09: 4 posts2001-10: 2 posts2001-11: 0 posts2001-12: 0 posts2002-01: 0 posts20022002-02: 0 posts2002-03: 0 posts2002-04: 1 posts2002-05: 4 posts2002-06: 0 posts2002-07: 0 posts2002-08: 0 posts2002-09: 0 posts2002-10: 0 posts2002-11: 0 posts2002-12: 0 posts2003-01: 0 posts20032003-02: 2 posts2003-03: 0 posts2003-04: 0 posts2003-05: 0 posts2003-06: 0 posts2003-07: 1 posts2003-08: 1 posts2003-09: 0 posts2003-10: 1 posts2003-11: 2 posts2003-12: 0 posts2004-01: 1 posts20042004-02: 0 posts2004-03: 0 posts2004-04: 0 posts2004-05: 0 posts2004-06: 0 posts2004-07: 0 posts2004-08: 0 posts2004-09: 0 posts2004-10: 0 posts2004-11: 0 posts2004-12: 0 posts2005-01: 0 posts20052005-02: 0 posts2005-03: 0 posts2005-04: 0 posts2005-05: 0 posts2005-06: 0 posts2005-07: 0 posts2005-08: 4 posts2005-09: 1 posts

Key threads

  • EA Racing online service for Need for Speed to close 2001-12-04 · 34 posts
    Roger Squires reported that EA's EARacing service for online Need for Speed: High Stakes and Porsche Unleashed racing was shutting down, which EA's site confirmed for January 8. Players started a petition and discussed hosting direct TCP/IP races instead. The thread also covered spotting cheaters, the Dirty Harry replay tool, and fast setups for Porsche Unleashed.
  • Need for Speed High Stakes demo released 1999-05-28 · 20 posts
    Tony Wyss announced the Need for Speed: High Stakes demo, a two-lap race on one track. Some found the driving model and new damage system a clear improvement over NFS3, while Mikko Lainen felt it still lacked realistic handling. Others reported Voodoo Banshee compatibility problems with workarounds, praised the night lighting, and noted the full game includes all NFS3 tracks.

Sentiment by year

Each post that discussed the sim was rated from −2 (very negative) to +2 (very positive).

YearPostsPositiveNegativeTone
19991033mixed (+0.10)
20002718negative (-0.30)
2001600mixed (+0.00)
2002511mixed (+0.00)
2003732positive (+0.29)
2004101very negative (-1.00)
2005521positive (+0.20)

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