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FSAA

9 posts by 8 people · 22 Aug 2002 19:40 UTC - 24 Aug 2002 16:15 UTC

joe 22 Aug 2002 19:40 UTC#101640
what does this mean? FSAA THANKS ALL!!!!!!!!!!!!!!!!!!!!!!!
joe wrote: > > what does this mean? FSAA > > THANKS ALL!!!!!!!!!!!!!!!!!!!!!!! Blurry graphics and low frame rate or 'Full Screen Anti Aliasing'.
Tim Miser 22 Aug 2002 21:05 UTC↳ reply to joe#101665
Full Scene Anti-Aliasing. Term coined by Gary Tarroli of 3dfx and adopted by all others. Effectively removes the jagged edges commonly seen in 3d graphics. 3dfx pioneered it with their Voodoo 5 a few years back and ATI, Nvidia and Matrox have been trying unsuccessfully to recreate the quality and speed of the V5's FSAA. ATI's newest card, the 9700 Pro may very well have accomplished that. -Tim "joe" <[email hidden]> wrote in message news:K6b99.1110$[email hidden]... > what does this mean? FSAA > > THANKS ALL!!!!!!!!!!!!!!!!!!!!!!! > >
"joe" <[email hidden]> wrote in message news:K6b99.1110$[email hidden]... > what does this mean? FSAA > > THANKS ALL!!!!!!!!!!!!!!!!!!!!!!! > Full Scene Anti Aliasing was something I couldn't do without when I had a 3dfx card. But the FSAA that I have on my MUCH FASTER Nvidia card just doesn't come close to the clear view I had with 3dfx. Hopefully some future version of FSAA will be clean/clear enough to justify the speed penalty it creates. (btw...it smooths out all the jaggies) dh
I would prefer edge-anti alising instead of FSAA. Thats where the jaggies is, and FSAA only makes the game look blurry like a N64 title :/ "Dave Henrie" <[email hidden]> wrote in message news:Bqh99.215469$[email hidden]...
Quoted text (8 lines)> > "joe" <[email hidden]> wrote in message > news:K6b99.1110$[email hidden]... > > what does this mean? FSAA > > > > THANKS ALL!!!!!!!!!!!!!!!!!!!!!!! > > > Full Scene Anti Aliasing was something I couldn't do without when I had
a
Quoted text (8 lines)> 3dfx card. But the FSAA that I have on my MUCH FASTER Nvidia card just > doesn't come close to the clear view I had with 3dfx. Hopefully some > future version of FSAA will be clean/clear enough to justify the speed > penalty it creates. > (btw...it smooths out all the jaggies) > dh > >
FSAA on nvidia's cards make the game look blurry. This is NOT the case with the 3dfx method. -Tim "Andreas Nystrom" <[email hidden]> wrote in message news:aem99.2805$[email hidden]... > I would prefer edge-anti alising instead of FSAA. > Thats where the jaggies is, and FSAA only makes the game look blurry likea
Quoted text (12 lines)> N64 title :/ > > "Dave Henrie" <[email hidden]> wrote in message > news:Bqh99.215469$[email hidden]... > > > > "joe" <[email hidden]> wrote in message > > news:K6b99.1110$[email hidden]... > > > what does this mean? FSAA > > > > > > THANKS ALL!!!!!!!!!!!!!!!!!!!!!!! > > > > > Full Scene Anti Aliasing was something I couldn't do without when I
had
Quoted text (11 lines)> a > > 3dfx card. But the FSAA that I have on my MUCH FASTER Nvidia card just > > doesn't come close to the clear view I had with 3dfx. Hopefully some > > future version of FSAA will be clean/clear enough to justify the speed > > penalty it creates. > > (btw...it smooths out all the jaggies) > > dh > > > > > >
As nVidia has bought 3dfx, surely they will get the technology for FSAA right on their next cards. Right????? On Fri, 23 Aug 2002 15:50:51 -0700, "Tim Miser" <[email hidden]> wrote:
Quoted text (36 lines)>FSAA on nvidia's cards make the game look blurry. This is NOT the case with >the 3dfx method. > >-Tim > >"Andreas Nystrom" <[email hidden]> wrote in message >news:aem99.2805$[email hidden]... >> I would prefer edge-anti alising instead of FSAA. >> Thats where the jaggies is, and FSAA only makes the game look blurry like >a >> N64 title :/ >> >> "Dave Henrie" <[email hidden]> wrote in message >> news:Bqh99.215469$[email hidden]... >> > >> > "joe" <[email hidden]> wrote in message >> > news:K6b99.1110$[email hidden]... >> > > what does this mean? FSAA >> > > >> > > THANKS ALL!!!!!!!!!!!!!!!!!!!!!!! >> > > >> > Full Scene Anti Aliasing was something I couldn't do without when I >had >> a >> > 3dfx card. But the FSAA that I have on my MUCH FASTER Nvidia card just >> > doesn't come close to the clear view I had with 3dfx. Hopefully some >> > future version of FSAA will be clean/clear enough to justify the speed >> > penalty it creates. >> > (btw...it smooths out all the jaggies) >> > dh >> > >> > >> >> > >
Don't bet on it. <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> As nVidia has bought 3dfx, surely they will get the technology for > FSAA right on their next cards. Right????? > > > > On Fri, 23 Aug 2002 15:50:51 -0700, "Tim Miser" > <[email hidden]> wrote: > > >FSAA on nvidia's cards make the game look blurry. This is NOT the case
with
Quoted text (8 lines)> >the 3dfx method. > > > >-Tim > > > >"Andreas Nystrom" <[email hidden]> wrote in message > >news:aem99.2805$[email hidden]... > >> I would prefer edge-anti alising instead of FSAA. > >> Thats where the jaggies is, and FSAA only makes the game look blurry
like
Quoted text (16 lines)> >a > >> N64 title :/ > >> > >> "Dave Henrie" <[email hidden]> wrote in message > >> news:Bqh99.215469$[email hidden]... > >> > > >> > "joe" <[email hidden]> wrote in message > >> > news:K6b99.1110$[email hidden]... > >> > > what does this mean? FSAA > >> > > > >> > > THANKS ALL!!!!!!!!!!!!!!!!!!!!!!! > >> > > > >> > Full Scene Anti Aliasing was something I couldn't do without when I > >had > >> a > >> > 3dfx card. But the FSAA that I have on my MUCH FASTER Nvidia card
just > >> > doesn't come close to the clear view I had with 3dfx. Hopefullysome > >> > future version of FSAA will be clean/clear enough to justify thespeed
Quoted text (10 lines)> >> > penalty it creates. > >> > (btw...it smooths out all the jaggies) > >> > dh > >> > > >> > > >> > >> > > > > >

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