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Rec.Autos.Simulators Archive

Sears point a bit of a mess in N2002...

5 posts by 4 people · 05 May 2002 23:09 UTC - 07 May 2002 16:23 UTC

Michael Turner 05 May 2002 23:09 UTC#121880
I've just reached sears in my championship, but the AI cant get around the last corner with out crashing out?! This is using the patched version, anyone else seeing this?..any ideas on how to fix this folks? Thanks for any ideas... MT
Michael Turner wrote:
Quoted text (8 lines)> > I've just reached sears in my championship, but the AI cant get around the > last corner with out crashing out?! This is using the patched version, > anyone else seeing this?..any ideas on how to fix this folks? > > Thanks for any ideas... > > MT
We're all waiting for the patch to fix the patch....:-) Beers and cheers (uncle) Goy http://www.theuspits.com http://www.teammirage.com "A man is only as old as the woman he feels........" --Groucho Marx--
RJMik37 posted this on the Sierra N2002 Board and it works too: "Ok, I got the cars to stop wrecking in the hairpin. They "dirt track" it from the center off instead of driving it out, but at least they don't wreck there every lap. Change the following in the papyai.ini file in your Papyrus\Nascar Racing 2002 folder: crashing_recovery_alt = 1.0 crashing_recovery_pitch_roll = 0.50 crashing_recovery_slip_angle = 0.50 crashing_recovery_yaw_velocity = 0.03 Change to those values and, voila! If I can get them to stop sliding through, I'll post that as well, but for now, this fixes the biggest problem anyhow." ---------------------------------------------------------- Thanks, Aaron Markham http://www.domestictunerz.com/registry/record.php?member=AMarkham *RIP Ayrton Senna & Dale Earnhardt*
> I've just reached sears in my championship, but the AI cant get around the > last corner with out crashing out?! This is using the patched version, > anyone else seeing this?..any ideas on how to fix this folks? If you think the AI are bad at Sears, you should see the folk on the multiplayer servers...me included! "MadCowan"
Does this fix alter any of the AI behaviours on the other tracks? mt "Aaron Markham" <[email hidden]> wrote in message news:DwGB8.8897$[email hidden]... > RJMik37 posted this on the Sierra N2002 Board and it works too: > > "Ok, I got the cars to stop wrecking in the hairpin. They "dirt track" it > from the center off instead of driving it out, but at least they don'twreck
Quoted text (15 lines)> there every lap. > > Change the following in the papyai.ini file in your Papyrus\Nascar Racing > 2002 folder: > > crashing_recovery_alt = 1.0 > > crashing_recovery_pitch_roll = 0.50 > > crashing_recovery_slip_angle = 0.50 > > crashing_recovery_yaw_velocity = 0.03 > > Change to those values and, voila! If I can get them to stop sliding > through, I'll post that as well, but for now, this fixes the biggest
problem
Quoted text (13 lines)> anyhow." > > > ---------------------------------------------------------- > Thanks, > Aaron Markham > > http://www.domestictunerz.com/registry/record.php?member=AMarkham > > *RIP Ayrton Senna & Dale Earnhardt* > > >

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