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NEED HELP!! Controller lag in N2K2 / Logi Momo...

7 posts by 4 people · 04 May 2002 16:36 UTC - 05 May 2002 11:02 UTC

Mark Davison 04 May 2002 16:36 UTC#121907
I get no lag in GPL, but N2K2 in pretty much undriveable. Rig is nasty Compaq Deskpro EN 866Mhz, 512Mb, TNT2 M64, Momo, USB Shifter, USB clutch pedal. Where the hell can I start looking? I have no clue how to even begin debugging this one. Suggestions would be hugely appreciated... Cheers, Mark Reading, UK
Mark, "nasty Compaq Deskpro EN 866Mhz, 512Mb, TNT2 M64" Nasty?? A bit of a dog for N2K2 IMO. I have a ASUS P3-866 with a GeeFarce 2 card and haven't even considered buying N2K2 because I can barely run the Demo with the mostly full graphics that I like @ 1024x768 or 800x600. 15 to 20 FPS at the start. Even other's with Athalon 1.x's + have some graphic problems. I have experienced this "controller lag" that I think you are referring too just before the pots on my Logitech Wingman GP (USB) finally became un-playable. Somehow I think it has to do with the USB bus, as (I believe) that if the CPU is to busy it puts the USB bus on hold\wait? What happened with my experience was that in N2K2 Demo on just the Atlanta testing track the speed just diminished to 170 mph max, and the steering became real slow. Voltage issue on the USB bus? Maybe, I dunno, rebooted WinMe, fiddled around with the calibration and it seemed to go away, but now the jittery wheel in all driving games made me pull the LogiWheel and put on a CH Flightstick Pro (Analog/Gameport). WhooHoo, jittery wheel gone, frame rate in N4 back up to 40-60 fps. I didn't better my Hotlap time in N2K2, just more consistently in the 30.xx's. But the rotary throttle being so close the left side of the joystick makes use of this setup on anything other than full throttle Super Speedway tracks a pain. :-( I've been thinking about hacking the pots and wiring out and grafting them into the Logi Wheel? Naa.... this Flightstick Pro is in too nice of shape to rob parts from. Maybe if I find another one down at the Thrift Store for $2.00 heh? -- 1907 - Daytona Beach Florida Glenn H. Curtiss rode a V8 powered motorcycle to a 136.30 mph record in the measured mile. The Chicago Daily News headline reads: "Fastest Mile On Earth, Bullets Are The Only Rivals Of Glenn Curtiss"
Here's what I've tried so far... Changed the USB port that the wheel is plugged into from the one in the back of the PC to the hub which also has the shifter and clutch. No joy. Reinstalled game, tried running pre-patch. No joy. Patched up again, nada. Tried OpenGL. Well lookey here... Loose 3-4 fps (very noticable when you're struggling to keep it over 20) but no lag. The little bastard really is undriveable with the lag - akin to playing at 4 - 6 fps I reckon. Oh well. I'm sure I didn't get that on the older PC but maybe the performance was so shoddy to begin with... Anyone else out there heard of this? I'd still appreciate suggestions so that can get my D3D framerates back... Mark
So "REDLINE426" <[email hidden]> says: > I've been thinking about hacking the pots and wiring out and grafting them > into the Logi Wheel? Naa.... this Flightstick Pro is in too nice of shape to > rob parts from. Maybe if I find another one down at the Thrift Store for > $2.00 heh? Why not yank one of the pots out of that Logitech and take them to your nearest electronics shop? Might be they have replacements on the shelf. Regards, - Jacco -- Think about it: | In Real Life: Jacco van Schaik If the wheel had never been | Mail me at: [email hidden] reinvented, we'd still be | Spam bait: postmaster@localhost driving on logs... | See also http://www.frontier.nl/
LOL, heh heh, I live in sticksville as far as electronic stores go, Radio Shack @ "The Mall" ya know. Have you seen these little suckers? Last time I went through the DigiKey I don't recall seeing anything like these odd dogs. They are CTS pots though, with enough room to adapt something a little more common. Just if I could only find that "RoundTooIt". :-) -- 1907 - Daytona Beach Florida Glenn H. Curtiss rode a V8 powered motorcycle to a 136.30 mph record in the measured mile. The Chicago Daily News headline reads: "Fastest Mile On Earth, Bullets Are The Only Rivals Of Glenn Curtiss"
Mark, IMO your lag is due to your poor fps. If you can't keep it over 30 fps at all times, the lag between what you do on the wheel and waht you see in the game is again IMO virtually impossible to play. I run 2002 on a PIII500 with a GF2MX400 and get way better fps than you do, but of course I run OpenGL, D3d is much too slow unless you have alot more cpu speed than what I have. ANd even though you have an 866(is that an AMD or PIII), I don't consider it alot more horsepower than my 500. -- Biz "Don't touch that please, your primitive intellect wouldn't understand alloys and compositions and,......things with molecular structures,....and the....." - Ash Mark Davison <[email hidden]> wrote in message news:ab1dib$gde$[email hidden]... > Here's what I've tried so far... > > Changed the USB port that the wheel is plugged into from the one in the back > of the PC to the hub which also has the shifter and clutch. No joy. > Reinstalled game, tried running pre-patch. No joy. Patched up again, nada. > > Tried OpenGL. Well lookey here... Loose 3-4 fps (very noticable when > you're struggling to keep it over 20) but no lag. > > The little bastard really is undriveable with the lag - akin to playing at > 4 - 6 fps I reckon. > > Oh well. I'm sure I didn't get that on the older PC but maybe the > performance was so shoddy to begin with... > > Anyone else out there heard of this? > > I'd still appreciate suggestions so that can get my D3D framerates back... > > Mark > >
Hmmm... D3D for me is faster yet that is where I suffered the most lag. Whilst clutching at straws and realising the renderer actually had an inpact I found something that helped: Setting the "Render no more than n frame(s) ahead" in D3D properies to 0. Better. There is still a smidgen of lag, but now I don't know if I'm noticing it more because I'm looking for it or whether it is working within designed limits. OGL and D3D appear to have about the same amount of lag now. Guess a decent PC is really the order of the day... BTW, don't think I had any of these issues when I had the old fashioned gameport 4 button TM NASCAR Pro... Mark Reading, UK "Biz" <[email hidden]> wrote in message news:Um2B8.6927$[email hidden]... > Mark, IMO your lag is due to your poor fps. If you can't keep it over 30fps at all times, the lag > between what you do on the wheel and waht you see in the game is again IMOvirtually impossible to > play. I run 2002 on a PIII500 with a GF2MX400 and get way better fps thanyou do, but of course I > run OpenGL, D3d is much too slow unless you have alot more cpu speed thanwhat I have. ANd even > though you have an 866(is that an AMD or PIII), I don't consider it alotmore horsepower than my
Quoted text (14 lines)> 500. > -- > Biz > > "Don't touch that please, your primitive intellect wouldn't understand > alloys and compositions and,......things with molecular structures,....and > the....." - Ash > > > Mark Davison <[email hidden]> wrote in message > news:ab1dib$gde$[email hidden]... > > Here's what I've tried so far... > > > > Changed the USB port that the wheel is plugged into from the one in the
back > > of the PC to the hub which also has the shifter and clutch. No joy. > > Reinstalled game, tried running pre-patch. No joy. Patched up again,nada. > > > > Tried OpenGL. Well lookey here... Loose 3-4 fps (very noticable when > > you're struggling to keep it over 20) but no lag. > > > > The little bastard really is undriveable with the lag - akin to playingat
Quoted text (8 lines)> > 4 - 6 fps I reckon. > > > > Oh well. I'm sure I didn't get that on the older PC but maybe the > > performance was so shoddy to begin with... > > > > Anyone else out there heard of this? > > > > I'd still appreciate suggestions so that can get my D3D framerates
back... > > > > Mark > > > > > >

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