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GPL dedicated server: impact of "Effects" & replay settings?

3 posts by 3 people · 29 Mar 2002 20:30 UTC - 31 Mar 2002 14:49 UTC

nospamfor_david_mack 29 Mar 2002 20:30 UTC#127609
Hello, all. I haven't been able to find these questions asked quite in this way, after much Google Groups searching. If anyone can provide insights, it'll be extremely appreciated. I have a 2nd PC that I have setup as a dedicated server, primarily for use in league races, connected via cable modem (see specs below). The problem is that we'll get a lot of drivers connected fine, but at some point during the event, everyone has been getting simultaneously disconnected (except me, connected directly via IPX). This happens almost every time I host on the server and we have a decent-sized field. For example, we had an Intermediate Long league race this week with 14 people connected, including me. Everyone reported good connections at the start and end of qualifying. We got through about half the race with no disco's, then boom, everyone's Qual meters quickly climbed to the top and they were disco'd (again, except for me, but I retired after everyone else was gone). The server continued to run, though, and even saved the replay. When I join other races just as a client (i.e., my server is not being used), my connection is nearly always rock solid. So, I've been wondering about the GPL graphics "Effects" options (i.e.., fire, smoke, dirt, dust, sparks, skid marks) might have on a *dedicated* server. I have them selected on my server. Will having these selected on a *dedicated* server put additional demands on the server cpu or graphics card? Also, I know those Effects options will increase the size of a server replay. Could having them selected on a dedicated server impact the connection quality to WinVROC clients, because of the server saving the extra Effects data in the replay as the event progresses? Detailed background information, specs, etc. are below. Thanks in advance for any help! Cheers, Dave Background Info: * Cable modem connection via Charter Communications. Upload bandwidth is 256 kbps, download is 1 Mbps * Linksys 4-port router/switch. All necessary GPL ports, for both the server & my client, are open * Win98SE on both machines * IP address is dynamically assigned by Charter * Server config: - 1.2 GHz Thunderbird CPU on Abit KT7-A - 256 MB SDRAM - (2) 12MB Voodoo 2's in SLI - Matrox Millennium II AGP as primary video card - Older IBM 20GB hard drive (ATA-33, I think) - PCI NIC - Registry is tweaked for cable/broadband, as detailed on the www.speedguide.net site. Specifically, using their: "sguide_tweak_98_ME" patch Registry tweaks described in "Recommended settings for Windows 98 / 98SE / Windows ME" - Virtual memory specified at 512MB - File system set as "Network server" - Server is always launched thru WinVROC as a dedicated server, and runs GPL 1.2.0.1 * Client config (the system I race on): - 1.4 GHz Thunderbird CPU on Abit KT7-A - 256 MB SDRAM - Voodoo 5 5500, AGP - PCI NIC - IPX connection to the server (IPX used only for GPL) Here's the server's current core.ini file: [ CLIENT ] to_ip = via_ip = [ Communications ] alternate_ip_addr_lookup = 1 bcast_augment_status = 0 bcast_listserv = bcast_listserv_req = bcast_listserv_req_freq = 10.000000 bcast_ping_disable = 0 bcast_ping_port = 6971 bcast_port = 6970 bcast_recv_disable = 0 bcast_send_disable = 0 bcast_send_freq = 30.000000 clock_adj_delay = 8 disable_ipx = 0 disable_modem = 1 disable_network = 0 disable_tcp_ip = 0 ignore_net_read_errors = 1 ignore_net_send_errors = 1 ip_addr_lookup_timeout = 2 log_server_comm_errors = 0 log_server_connect_status = 0 mem_client_send_every = 1 mem_client_send_size = 276 mem_server_send_every = 1 mem_server_send_size = 516 net_lan_client_send_every = 3 net_lan_client_send_size = 84 net_lan_server_send_every = 3 net_lan_server_send_size = 84 net_mdm_client_send_every = 3 net_mdm_client_send_size = 84 net_mdm_server_send_every = 3 net_mdm_server_send_size = 84 ;net_ping_port = 6969 net_server_port = 32766 net_use_mdm_bandwidth_for_tcp_ip = 1 [ Hack ] steer_ratio = 1 [ Joy ] allow_force_feedback = 0 force_feedback_damping = 40.000000 force_feedback_latency = 0.085000 max_steering_torque = 225.000000 [ Rasterizer ] fullScreen = 1 [ SERVER ] auto_export_standings = 0 auto_save_replay = 0 dedicated = 0 launch = 0 max_car_class = 0 min_car_class = 2 max_latency = 0.0 password = repeat = 0 [ Task ] synch_method = 1 [ Replay ] replayMemoryOverride = 60000 ============================ Dave Mack [email hidden] (remove "nospamfor_" for correspondence)
nospamfor_david_mack <[email hidden]> wrote: > So, I've been wondering about the GPL graphics "Effects" options > (i.e.., fire, smoke, dirt, dust, sparks, skid marks) might have on a > *dedicated* server. I have them selected on my server. Will having > these selected on a *dedicated* server put additional demands on the > server cpu or graphics card? On a dedicated server you should not need anything like that turned on, unless you are intending to watch from that pc's monitor, which is not a good idea. Certainly any computer having to render & display full effects at high resolution will have to put effort into the process. For a dedicated server you would not want to do that. Uncheck everything, and then leave the game in the menu screen rather than the full screen display. Even a Pentium 200 can be a dedicated server that way.
<[email hidden]> wrote in message news:[email hidden]...
Quoted text (15 lines)> nospamfor_david_mack <[email hidden]> wrote: > > > So, I've been wondering about the GPL graphics "Effects" options > > (i.e.., fire, smoke, dirt, dust, sparks, skid marks) might have on a > > *dedicated* server > > On a dedicated server you should not need anything like that turned on, > unless you are intending to watch from that pc's monitor, which is > not a good idea. Certainly any computer having to render & display full > effects at high resolution will have to put effort into the process. > For a dedicated server you would not want to do that. Uncheck > everything, and then leave the game in the menu screen rather than the > full screen display. Even a Pentium 200 can be a dedicated server that > way.
Just a side note: Don't quote me but I'm pretty sure about this... If the server does not have these turned on while recording the race event, they will not be seen when watching a non-live replay (watching it a day or two later). But, as long as all you're after is just a server and a basic replay, then you don't need these turned on. I like watching my "client" replays with them on :-) -- Michael A. Barlow

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