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GP4 : how many times can you use the same phrase and not get caught ???

9 posts by 7 people · 12 Mar 2002 02:42 UTC - 13 Mar 2002 04:22 UTC

John Metcow 12 Mar 2002 02:42 UTC#130707
in the promo of GP4 := "...*Brand new graphics engine, featuring: - * Hardware transform and lighting. * Full screen anti-aliasing. * Environment mapped cars. * Environment sourced reflections in wet surfaces. * Bump mapped perturbance (heat haze) from engine heat. * TV-style timings, with ability to record, fast-forward, rewind and pause 90 mins of action. * Brand new physics engine. * Improved AI since Grand Prix 3 Season 2000. ................" notice "brand new graphic engine / improved AI" was used in GP2.5 which turned out to be EXACTLY a GP2
You haven't seen the promo movie yet have you ;-) "John Metcow" <[email hidden]> wrote in message news:[email hidden]... > > notice "brand new graphic engine / improved AI" > was used in GP2.5 > which turned out to be EXACTLY a GP2 > >
In article <[email hidden]>, [email hidden] says...
Quoted text (19 lines)> in the promo of GP4 := > > "...*Brand new graphics engine, featuring: - > > * Hardware transform and lighting. > * Full screen anti-aliasing. > * Environment mapped cars. > * Environment sourced reflections in wet surfaces. > * Bump mapped perturbance (heat haze) from engine heat. > * TV-style timings, with ability to record, > fast-forward, rewind and pause 90 mins of action. > * Brand new physics engine. > * Improved AI since Grand Prix 3 Season 2000. > ................" > > > notice "brand new graphic engine / improved AI" > was used in GP2.5 > which turned out to be EXACTLY a GP2
Take a look at the GP4 video then come back and tell me it's a GP2/GP3 engine. Cheers, Rod.
>"Rod Prince" <[email hidden]> wrote > Take a look at the GP4 video then come back and tell me it's > a GP2/GP3 engine. Hmmm, it's pretty obvious that it is. -- -- Fran�ois M�nard <ymenard> -- http://www.ymenard.8m.com/ -- This announcement is brought to you by the Shimato Dominguez Corporation - helping America into the New World...
In article <Vkij8.13332$[email hidden]>, [email hidden] says... > >"Rod Prince" <[email hidden]> wrote > > Take a look at the GP4 video then come back and tell me it's > > a GP2/GP3 engine. > > > Hmmm, it's pretty obvious that it is. A fool I must be. Obviously there will be similarities in the engine which stands to reason if it's coded by the same guy, but comparing what the GP2 and GP3 engine does, it seems a complete jump ahead. The footage I viewed is completely unlike the GP2/GP3 I've been playing the last few years. Cheers, Rod.
>"Rod Prince" <[email hidden]> wrote > A fool I must be. Obviously there will be similarities in the > engine which stands to reason if it's coded by the same guy, but > comparing what the GP2 and GP3 engine does, it seems a complete jump > ahead. The footage I viewed is completely unlike the GP2/GP3 I've > been playing the last few years. Weird, I really have a sense of d�j� vu, but that's not necessarily a bad thing. The only shots that gave a different impression were those airbox shots pointing down to the front of the car. They were definitely more dynamic, but that's just the angle and the FOV of the camera. But looking how the car reacted to the ground, how it's obviously AI drivers keeping the same precise and perfect line during some shots, and how the cockpit shots just scream for the same, I wouldn't say it's different at all. In fact GP2000 looks almost as good as what we saw in that video, I say. It still even has the same lighting type than Gp3 and Gp2. -- -- Fran�ois M�nard <ymenard> -- http://www.ymenard.8m.com/ -- This announcement is brought to you by the Shimato Dominguez Corporation - helping America into the New World...
Rod Prince wrote...
Quoted text (8 lines)> > > <snip> > > > A fool I must be. Obviously there will be similarities > in the engine which stands to reason if it's coded by > the same guy, but comparing what the GP2 and GP3 engine > does, it seems a complete jump ahead. The footage I > viewed is completely unlike the GP2/GP3 I've been > playing the last few years.
Graphically, perhaps. But notice the setup screens... they look different, but still use the same old imaginary units. The startline accident at the beginning looks suspicious too. Animated pitcrews do not a better simulation make. Not enough for me to dismiss the claims outright, but I'm sceptic. Then again, each time one compiles a program, one creates a "brand new" executable, doesn't one? ;-) Jan. =---
"ymenard" <[email hidden]> wrote in message news:Vkij8.13332$[email hidden]... > >"Rod Prince" <[email hidden]> wrote > > Take a look at the GP4 video then come back and tell me it's > > a GP2/GP3 engine. > > > Hmmm, it's pretty obvious that it is. Agreed GP2 looked the same as GP3 which looks the same as GP4. Granted - there are some improvements - but only that - improvements - not the complete overhaul we've been promised each time. Doug
The graphics are in the same style as Gp2/3, but look more rounded and fuller. I'd have expected a more visual change (ala something akin to F1RS lovely voodoo'd eye candy) but the game play is paramount and nothing I've played beats the GP series. And I don't play online or multiplayer... Book PS - GP32000 was a vast improvement over GP3 both in gameplay and new features like the 3d sound (much better than gpxpatch) and collision damage with debris. Although gpxpatch gave you much more info on the race than the, sorry Geoff, crap steering wheel display, unless it now changes like IndyCar could. "Jan Verschueren" <[email hidden]> wrote in message news:ehkj8.250129$[email hidden]...
Quoted text (13 lines)> Rod Prince wrote... > > > > <snip> > > > > > A fool I must be. Obviously there will be similarities > > in the engine which stands to reason if it's coded by > > the same guy, but comparing what the GP2 and GP3 engine > > does, it seems a complete jump ahead. The footage I > > viewed is completely unlike the GP2/GP3 I've been > > playing the last few years. > > Graphically, perhaps. But notice the setup screens... they look different, > but still use the same old imaginary units. The startline accident at the > beginning looks suspicious too. Animated pitcrews do not a better
simulation
Quoted text (11 lines)> make. > > Not enough for me to dismiss the claims outright, but I'm sceptic. Then > again, each time one compiles a program, one creates a "brand new" > executable, doesn't one? ;-) > > Jan. > =--- > > >

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