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N4 and MS ISA firewal

2 posts by 2 people · 23 Feb 2002 14:17 UTC - 23 Feb 2002 15:53 UTC

Naughty Christina 23 Feb 2002 14:17 UTC#134420
I am having trouble configuring ISA for use with Papyrus NASCAR Racing 4 in multiplayer mode. Below is instructions on how to do it. Has anyone configured Internet Security Accelerator for use with N4 IV. MULTIPLAYER ISSUES ---------------------- MULTIPLAYER BEHIND A FIREWALL OR ROUTER By default the following UDP ports will be used by NASCAR� Racing 4: 32766 for the net_server_port, 32767 for ping port, and then sequentially numbered ports for each allowed client connection (max of 42) starting at 32768. To run from a machine with a private IP address behind a Linux firewall, you need to use a combination of IP masquerading and IP autoforwarding. The following rules for the default 42 client port range can be used: ipfwadm -F -a accept -m -S a.a.a.a/m.m.m.m -D 0.0.0.0/0 ipautofw -A -r udp 32766 32809 -h a.a.a.a -v -u Where a.a.a.a is the address of the machine behind the firewall, and m.m.m.m is the netmask. If you run a server behind the firewall, clients should connect to the IP address of the firewall. Note that users with Linksys or other such Internet connection sharing routers should not need to change any configuration settings to connect to NASCAR� Racing 4 multiplayer races as clients. If you wish to host a NASCAR� Racing 4 race from behind a router you will need to forward the default UDP port range of 32766-32809 from the router to the internal or LAN IP of the NASCAR� Racing 4 server. Linksys users will need to latest firmware update to allow port ranges to the forwarded. When connecting, clients should use the external or WAN IP address of the router. I set up packet filters to allow udp ports 32766 and 32767 but it still won't work any ideas how to configure. Thanks Sam
32766 and 32767 are not enough you have to allow 32766-32809, the WHOLE range. -- Biz "Don't touch that please, your primitive intellect wouldn't understand alloys and compositions and,......things with molecular structures,....and the....." - Ash Naughty Christina <[email hidden]> wrote in message news:VvNd8.4246$[email hidden]... > I am having trouble configuring ISA for use with Papyrus NASCAR Racing 4 in > multiplayer mode. Below is instructions on how to do it. > Has anyone configured Internet Security Accelerator for use with N4 > > > IV. MULTIPLAYER ISSUES > ---------------------- > > MULTIPLAYER BEHIND A FIREWALL OR ROUTER > > By default the following UDP ports will be used by NASCAR� Racing 4: 32766 > for the net_server_port, 32767 for ping port, and then sequentially numbered > ports for each allowed client connection (max of 42) starting at 32768. > > To run from a machine with a private IP address behind a Linux firewall, you > need to use a combination of IP masquerading and IP autoforwarding. The > following rules for the default 42 client port range can be used: > > ipfwadm -F -a accept -m -S a.a.a.a/m.m.m.m -D 0.0.0.0/0 > ipautofw -A -r udp 32766 32809 -h a.a.a.a -v -u > > Where a.a.a.a is the address of the machine behind the firewall, and m.m.m.m > is the netmask. If you run a server behind the firewall, clients should > connect to the IP address of the firewall. > > Note that users with Linksys or other such Internet connection sharing > routers should not need to change any configuration settings to connect to > NASCAR� Racing 4 multiplayer races as clients. If you wish to host a > NASCAR� Racing 4 race from behind a router you will need to forward the > default UDP port range of 32766-32809 from the router to the internal or LAN > IP of the NASCAR� Racing 4 server. Linksys users will need to latest > firmware update to allow port ranges to the forwarded. When connecting, > clients should use the external or WAN IP address of the router. > > > I set up packet filters to allow udp ports 32766 and 32767 but it still > won't work any ideas how to configure. > > > > Thanks > Sam > >

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