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NR2002 FPS Results and Sound Fix

2 posts by 2 people · 23 Feb 2002 04:13 UTC - 25 Feb 2002 18:00 UTC

Intrepid 23 Feb 2002 04:13 UTC#134525
First of all, my system specs: Athlon 1600XP Unlocked to 1800XP Visiontek Ti200 240/460 overclocking 27.42 Detonator Drivers MSI K7T266 Pro2 VIA 266A Chipset 256MB PC2100 DDR Ram Creative Audigy Platinum Sound card WD 40GB ATA100 Hard Drive Netgear NIC Card DSL Modem hooked thru Netgear router Optiquest V95 19" Monitor Win98SE & WinXP on dual boot Acer CDRW Creative Labs 52X CD-ROM I have gone into the rend_ogl.ini and changed line to read: AnisotropicLevel=0 Have changed the following value in the player.ini file texture_quality=100 Have the game set to the following settings: Car Detail-High Mirror Detail-Medium Trackside Objects-All World Detail-High Drawn Ahead-70% Opponents Drawn-25 In Mirror-3 # of drivers-42 Everything else checked except for Steering Wheel 1024 x 768 x 16 Win Win98, I have my GeForce3 Ti200 set to Quincunx Antialiasing Starting at the back of the pack at Daytona-I get 35-40 FPS. By time the field spreads out a little bit, i am up to 50 FPS. Everything nice and sharp and clear. No jaggies at all. I had the problem with losing sound upon acceleration. When I went in and created a new player for myself, I think I accidently erased the default player. Anyways, once I set myself up as the default, I ended up creating a new player.ini in the process, all the sound problems went away. No longer lose sound upon acceleration.
Great info, "Intrepid".....thanks. Couple questions: 1. Does the picture/graphic quality increase with x32 color? If so, what's the FPS hit? 2. What's the performance using all the same settings...but with D3D selected verses OGL? 3. What's the status of the "jaggies" (better or worse?) at 1600x1200 with no quincunx FSAA....and what's the FPS? Thanks, Tom "Intrepid" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (44 lines)> First of all, my system specs: > Athlon 1600XP Unlocked to 1800XP > Visiontek Ti200 240/460 overclocking > 27.42 Detonator Drivers > MSI K7T266 Pro2 VIA 266A Chipset > 256MB PC2100 DDR Ram > Creative Audigy Platinum Sound card > WD 40GB ATA100 Hard Drive > Netgear NIC Card > DSL Modem hooked thru Netgear router > Optiquest V95 19" Monitor > Win98SE & WinXP on dual boot > Acer CDRW > Creative Labs 52X CD-ROM > > I have gone into the rend_ogl.ini and changed line to read: > AnisotropicLevel=0 > > Have changed the following value in the player.ini file > texture_quality=100 > > Have the game set to the following settings: > Car Detail-High > Mirror Detail-Medium > Trackside Objects-All > World Detail-High > Drawn Ahead-70% > Opponents Drawn-25 > In Mirror-3 > # of drivers-42 > Everything else checked except for Steering Wheel > 1024 x 768 x 16 > > Win Win98, I have my GeForce3 Ti200 set to Quincunx Antialiasing > Starting at the back of the pack at Daytona-I get 35-40 FPS. By time > the field spreads out a little bit, i am up to 50 FPS. Everything > nice and sharp and clear. No jaggies at all. > > I had the problem with losing sound upon acceleration. When I went in > and created a new player for myself, I think I accidently erased the > default player. Anyways, once I set myself up as the default, I ended > up creating a new player.ini in the process, all the sound problems > went away. No longer lose sound upon acceleration. >

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