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GT Mod V2 2nd thoughts

27 posts by 13 people · 09 Feb 2002 18:14 UTC - 13 Feb 2002 00:39 UTC

FIA GT mod version 2 for F1 2001: track bump complaints

Douglas Ellison said version 2 of the FIA GT mod for F1 2001 was let down by overly bumpy, low-polygon tracks that made GT cars take off at Eau Rouge, something that had not happened in version 1. Ian Bell of SimBin agreed some tracks, such as Brooklands, were overdone, and others suggested setup changes could absorb the bumps. Side discussions covered why Ian's setups use minimal fuel, F1 2001's clumsy setup saving, and the film Taxi.

With Ian Bell (SimBin)

mods/tracks/carsreview/impressionsF1 2001

Automated summary.

Douglas Ellison 09 Feb 2002 18:14 UTC#137421
It's not the phys/cars/setups It's the tracks Bumps where there shouldnt be any - track lacking in smoothness and polys generally. My main gripe with F12001 has come back to haunt an otherwise excellent piece of modding. We can but hope that future titles from the same stable will improve track quality and porting the mod will not be too bad What I orig thought was just the updated mod being too sensitive/critical in the settings dept - is just the under-sesitivity in the first version hiding the crappy tracks As I understand it - track editing for f12001 is very much more difficult than previous titles so we're unlikely to see much change? Doug
Having driven and tested FF1600 at Castle Combe, Pembrey and Silverstone ( the former being notoriously bumpy) I can safely say - it's REALLY not as bad as F12001's made it out to be Doug "David Brock" <[email hidden]> wrote in message news:3c657554$[email hidden]... > Hi Doug, I think you'll find that as you play with setups you'll be ableto > make your chassis less "upset" by the bumps. Bumps are actually a major > concern of real racing teams. Sebring comes to mind, also I think the > Houstan GP track has a few really bad bumps. There is one leading into T1(I > think) that actually gets the cars airborne and the drivers had to makealot > of adjustments in setup, braking points and driving style to accommadateit. > I think it's the over coming of these "real life" problems that can make > sims truely enjoyable... > >
Agreed, Brooklands in particular is way overdone, like a rollercoaster "Douglas Ellison" <[email hidden]> wrote in message news:a440ha$1ceus5$[email hidden]...
Quoted text (13 lines)> Having driven and tested FF1600 at Castle Combe, Pembrey and Silverstone ( > the former being notoriously bumpy) I can safely say - it's REALLY not as > bad as F12001's made it out to be > > Doug > > "David Brock" <[email hidden]> wrote in message > news:3c657554$[email hidden]... > > Hi Doug, I think you'll find that as you play with setups you'll be able > to > > make your chassis less "upset" by the bumps. Bumps are actually a major > > concern of real racing teams. Sebring comes to mind, also I think the > > Houstan GP track has a few really bad bumps. There is one leading into
T1
Quoted text (11 lines)> (I > > think) that actually gets the cars airborne and the drivers had to make > alot > > of adjustments in setup, braking points and driving style to accommadate > it. > > I think it's the over coming of these "real life" problems that can make > > sims truely enjoyable... > > > > > >
Hi Doug, I think you'll find that as you play with setups you'll be able to make your chassis less "upset" by the bumps. Bumps are actually a major concern of real racing teams. Sebring comes to mind, also I think the Houstan GP track has a few really bad bumps. There is one leading into T1 (I think) that actually gets the cars airborne and the drivers had to make alot of adjustments in setup, braking points and driving style to accommadate it. I think it's the over coming of these "real life" problems that can make sims truely enjoyable...
Next time someone see's F1 cars bouncing round a corner, let me know and PS - GT cars do NOT take off when going over the top of Eau Rouge Doug "Ian Bell" <[email hidden]> wrote in message news:UEf98.9556$[email hidden]... > Agreed, Brooklands in particular is way overdone, like a rollercoaster > > > "Douglas Ellison" <[email hidden]> wrote in message > news:a440ha$1ceus5$[email hidden]... > > Having driven and tested FF1600 at Castle Combe, Pembrey and Silverstone( > > the former being notoriously bumpy) I can safely say - it's REALLY notas
Quoted text (7 lines)> > bad as F12001's made it out to be > > > > Doug > > > > "David Brock" <[email hidden]> wrote in message > > news:3c657554$[email hidden]... > > > Hi Doug, I think you'll find that as you play with setups you'll be
able > > to > > > make your chassis less "upset" by the bumps. Bumps are actually amajor > > > concern of real racing teams. Sebring comes to mind, also I think the > > > Houstan GP track has a few really bad bumps. There is one leading into > T1 > > (I > > > think) that actually gets the cars airborne and the drivers had tomake > > alot > > > of adjustments in setup, braking points and driving style toaccommadate > > it. > > > I think it's the over coming of these "real life" problems that canmake
Quoted text (7 lines)> > > sims truely enjoyable... > > > > > > > > > > > >
Are you referring to a track issue or a car issue again Doug? It's obvious that the crest at eau rouge is also restricted in the poly dept. "Douglas Ellison" <[email hidden]> wrote in message news:a45nbh$1cfp9f$[email hidden]...
Quoted text (14 lines)> Next time someone see's F1 cars bouncing round a corner, let me know > > and PS - GT cars do NOT take off when going over the top of Eau Rouge > > Doug > > "Ian Bell" <[email hidden]> wrote in message > news:UEf98.9556$[email hidden]... > > Agreed, Brooklands in particular is way overdone, like a rollercoaster > > > > > > "Douglas Ellison" <[email hidden]> wrote in message > > news:a440ha$1ceus5$[email hidden]... > > > Having driven and tested FF1600 at Castle Combe, Pembrey and
Silverstone
Quoted text (15 lines)> ( > > > the former being notoriously bumpy) I can safely say - it's REALLY not > as > > > bad as F12001's made it out to be > > > > > > Doug > > > > > > "David Brock" <[email hidden]> wrote in message > > > news:3c657554$[email hidden]... > > > > Hi Doug, I think you'll find that as you play with setups you'll be > able > > > to > > > > make your chassis less "upset" by the bumps. Bumps are actually a > major > > > > concern of real racing teams. Sebring comes to mind, also I think
the > > > > Houstan GP track has a few really bad bumps. There is one leadinginto
Quoted text (19 lines)> > T1 > > > (I > > > > think) that actually gets the cars airborne and the drivers had to > make > > > alot > > > > of adjustments in setup, braking points and driving style to > accommadate > > > it. > > > > I think it's the over coming of these "real life" problems that can > make > > > > sims truely enjoyable... > > > > > > > > > > > > > > > > > > > >
"Ian Bell" <[email hidden]> wrote in message news:5mt98.11009$[email hidden]... > Are you referring to a track issue or a car issue again Doug? > It's obvious that the crest at eau rouge is also restricted in the poly > dept. I think thats the point Regardless of where the blame lies between the car settings and the track polys - they just SHOULDNT take off. They didnt in Version 1 - (unless you went to far to the left on the exit) and that was cool - but they do in V2 - and thats un cool. Doug
"Douglas Ellison" <[email hidden]> wrote in message news:a45pgf$1csnmh$[email hidden]... PS: Tried your Lister setup @ Imola (having added a little more than 0.3 laps of fuel :D) - once I'd sorted the brake bias I went "NOW We're getting somewhere" Now damnit - where are all the setups like THAT one :D Doug
LOL... really, I'm only starting to nail them properly now. The way the cars operate, they are so sensitive to the setup. "Douglas Ellison" <[email hidden]> wrote in message news:a45qes$1c1vll$[email hidden]...
Quoted text (15 lines)> > "Douglas Ellison" <[email hidden]> wrote in message > news:a45pgf$1csnmh$[email hidden]... > > PS: Tried your Lister setup @ Imola (having added a little more than 0.3 > laps of fuel :D) - once I'd sorted the brake bias I went > > "NOW We're getting somewhere" > > Now damnit - where are all the setups like THAT one :D > > Doug > > >
> Regardless of where the blame lies between the car settings and the track > polys - they just SHOULDNT take off. > > They didnt in Version 1 - (unless you went to far to the left on the exit) > and that was cool - but they do in V2 - and thats un cool. >Cars taking off was really cool in "Taxi 2". Great film, as was "Taxi" with loads of exciting chases. Who was the French rally driver at the start ? I missed that.
"Ian Bell" <[email hidden]> wrote in message news:2eu98.32029$[email hidden]... > LOL... really, I'm only starting to nail them properly now. The way thecars > operate, they are so sensitive to the setup. >Just wondering, is anyone working on a patch to make the ai race the oval at Indy? and the timing work? Is it even possible? It would be cool.
I had some fun with the V1 car settings and ended up tweaking a Lister to 340 mph round the oval :D Just a bit of fun (as peter snow would say) Doug "rik zeppelin" <[email hidden]> wrote in message news:AWv98.129208$[email hidden]...
Quoted text (8 lines)> > "Ian Bell" <[email hidden]> wrote in message > news:2eu98.32029$[email hidden]... > > LOL... really, I'm only starting to nail them properly now. The way the > cars > > operate, they are so sensitive to the setup. > > > Just wondering, is anyone working on a patch to make the ai race the oval
at > Indy? and the timing work? Is it even possible? It would be cool. > >
Yikes! Surely you mean 340 kph?!?! "Douglas Ellison" <[email hidden]> wrote in message news:a46fp6$1d0gi2$[email hidden]... > I had some fun with the V1 car settings and ended up tweaking a Listerto
Quoted text (12 lines)> 340 mph round the oval :D > > Just a bit of fun (as peter snow would say) > > Doug > > "rik zeppelin" <[email hidden]> wrote in message > news:AWv98.129208$[email hidden]... > > > > "Ian Bell" <[email hidden]> wrote in message > > news:2eu98.32029$[email hidden]... > > > LOL... really, I'm only starting to nail them properly now. The
way the > > cars > > > operate, they are so sensitive to the setup. > > > > > Just wondering, is anyone working on a patch to make the ai race theoval > at > > Indy? and the timing work? Is it even possible? It would be cool. > > > > > >
> > "Douglas Ellison" wrote in message > > I had some fun with the V1 car settings and ended up tweaking a Lister > to 340 mph round the oval :D"Haqsau" <[email hidden]> wrote in message news:a46r9q$1cjg9f$[email hidden]... > Yikes! Surely you mean 340 kph?!?! Give a man an oval and he'll find a way to hack the file for more speed, either remove the plates or add to the grip or lower the drag, or double the horsepower or whatever...:) boys will be boys...next they'll try and figure out how to drive while floating majically above and behind the cars...sheesh.... dave henrie
I would guess he does it for two reasons. What's the point of him trying to guess the race length and pit stop strategy of everyone who uses his setups? Since people are going to practice with a new setup before racing, and compare their times to others to gauge their progress, what's the point of driving around with extra fuel? David G Fisher "Damien Smith" <[email hidden]> wrote in message news:a47sca$1cgtcl$[email hidden]...
Quoted text (7 lines)> Ian, > > Why do your setups often only have 1L of fuel? > > Damien > >
Ohh good one, I was actually wondering the same thing ;) btw. is the setup system known to be annoyingly irritatingly hopeless, or am I missing somthing in the way the game handles loading & saving of setups ????? Mikkel David G Fisher <[email hidden]> wrote in message news:4cM98.37146$[email hidden]...
Quoted text (22 lines)> I would guess he does it for two reasons. > > What's the point of him trying to guess the race length and pit stop > strategy of everyone who uses his setups? > > Since people are going to practice with a new setup before racing, and > compare their times to others to gauge their progress, what's the point of > driving around with extra fuel? > > David G Fisher > > "Damien Smith" <[email hidden]> wrote in message > news:a47sca$1cgtcl$[email hidden]... > > Ian, > > > > Why do your setups often only have 1L of fuel? > > > > Damien > > > > > >
What's the point of me saying "what's the point" over and over? David G Fisher "David G Fisher" <[email hidden]> wrote in message news:4cM98.37146$[email hidden]...
Quoted text (22 lines)> I would guess he does it for two reasons. > > What's the point of him trying to guess the race length and pit stop > strategy of everyone who uses his setups? > > Since people are going to practice with a new setup before racing, and > compare their times to others to gauge their progress, what's the point of > driving around with extra fuel? > > David G Fisher > > "Damien Smith" <[email hidden]> wrote in message > news:a47sca$1cgtcl$[email hidden]... > > Ian, > > > > Why do your setups often only have 1L of fuel? > > > > Damien > > > > > >
Yes, the setup system is not very well done. If you make a change to a setup, you have to save it and name it before you go onto the track or the changes will be lost. David G Fisher "Mikkel Gram-Hansen" <[email hidden]> wrote in message news:3c679a94$0$225$[email hidden]... > Ohh good one, I was actually wondering the same thing ;) > > btw. is the setup system known to be annoyingly irritatingly hopeless, oram
Quoted text (15 lines)> I missing somthing in the way the game handles loading & saving of setups > ????? > > Mikkel > > > David G Fisher <[email hidden]> wrote in message > news:4cM98.37146$[email hidden]... > > I would guess he does it for two reasons. > > > > What's the point of him trying to guess the race length and pit stop > > strategy of everyone who uses his setups? > > > > Since people are going to practice with a new setup before racing, and > > compare their times to others to gauge their progress, what's the point
of
Quoted text (17 lines)> > driving around with extra fuel? > > > > David G Fisher > > > > "Damien Smith" <[email hidden]> wrote in message > > news:a47sca$1cgtcl$[email hidden]... > > > Ian, > > > > > > Why do your setups often only have 1L of fuel? > > > > > > Damien > > > > > > > > > > > >
The rally driver overtaken by the white Peugeot taxi is Jean-Louis Schlesser, 3 times winner of the Paris-Dakar, and world sportscar champion in 1989 and 1990 with Mercedes. "redTed" <[email hidden]> a �crit dans le message news: iiv98.11400$[email hidden]... > > > Regardless of where the blame lies between the car settings and thetrack > > polys - they just SHOULDNT take off. > > > > They didnt in Version 1 - (unless you went to far to the left on theexit) > > and that was cool - but they do in V2 - and thats un cool. > > > Cars taking off was really cool in "Taxi 2". > Great film, as was "Taxi" with loads of exciting chases. Who was theFrench rally driver > at the start ? I missed that. > >
"cyrille vanlerberghe" <[email hidden]> wrote in message news:a48n4i$1dc5lj$[email hidden]... > The rally driver overtaken by the white Peugeot taxi is Jean-Louis > Schlesser, 3 times winner of the Paris-Dakar, and world sportscar champion > in 1989 and 1990 with Mercedes. >Thanks. That was priceless when "Daniel" was flashing his lights at him to over-take.
In article <a48n4i$1dc5lj$[email hidden]>, [email hidden] says... > The rally driver overtaken by the white Peugeot taxi is Jean-Louis > Schlesser, 3 times winner of the Paris-Dakar, and world sportscar champion > in 1989 and 1990 with Mercedes. > Please don't forget to add 'cheating bastard' to that CV. What he attempted in the 2001 Dakar should never be lived down. MRSisson -- LOAD "GPL",8,1 RUN
"David G Fisher" <[email hidden]> wrote in message news:SbN98.37281$[email hidden]... > What's the point of me saying "what's the point" over and over? >I was just fixing to point that out.
"rik zeppelin" <[email hidden]> wrote in message news:Bq1a8.116206$[email hidden]...
Quoted text (7 lines)> > "David G Fisher" <[email hidden]> wrote in message > news:SbN98.37281$[email hidden]... > > What's the point of me saying "what's the point" over and over? > > > I was just fixing to point that out. >
According to The Point, (the Story of Oblio and his dog Arrow....) a Point in Every Direction is the same as having NO POINT at all. dave henrie
<sigh> It has come to this - nobody has flamed David lately, so now he is flaming himself. ;o) "David G Fisher" <[email hidden]> wrote in message news:SbN98.37281$[email hidden]...
Quoted text (13 lines)> What's the point of me saying "what's the point" over and over? > > David G Fisher > > > "David G Fisher" <[email hidden]> wrote in message > news:4cM98.37146$[email hidden]... > > I would guess he does it for two reasons. > > > > What's the point of him trying to guess the race length and pit stop > > strategy of everyone who uses his setups? > > > > Since people are going to practice with a new setup before racing,
and > > compare their times to others to gauge their progress, what's thepoint of
Quoted text (17 lines)> > driving around with extra fuel? > > > > David G Fisher > > > > "Damien Smith" <[email hidden]> wrote in message > > news:a47sca$1cgtcl$[email hidden]... > > > Ian, > > > > > > Why do your setups often only have 1L of fuel? > > > > > > Damien > > > > > > > > > > > >
Don't worry, my good friend Gerry A. has kept the flame burning brightly in the "Way OT--Patriotic outburst here" thread. What I learned in this thread is that if I don't want to annoyingly repeat myself, I need to stop posting at 4:30 a.m. :-) David G Fisher "Haqsau" <[email hidden]> wrote in message news:a4c8vn$1depj9$[email hidden]...
Quoted text (42 lines)> <sigh> It has come to this - nobody has flamed David lately, so now he > is flaming himself. > > ;o) > > > "David G Fisher" <[email hidden]> wrote in message > news:SbN98.37281$[email hidden]... > > What's the point of me saying "what's the point" over and over? > > > > David G Fisher > > > > > > "David G Fisher" <[email hidden]> wrote in message > > news:4cM98.37146$[email hidden]... > > > I would guess he does it for two reasons. > > > > > > What's the point of him trying to guess the race length and pit stop > > > strategy of everyone who uses his setups? > > > > > > Since people are going to practice with a new setup before racing, > and > > > compare their times to others to gauge their progress, what's the > point of > > > driving around with extra fuel? > > > > > > David G Fisher > > > > > > "Damien Smith" <[email hidden]> wrote in message > > > news:a47sca$1cgtcl$[email hidden]... > > > > Ian, > > > > > > > > Why do your setups often only have 1L of fuel? > > > > > > > > Damien > > > > > > > > > > > > > > > > > > >
"David G Fisher" wrote: > What I learned in this thread is that if I don't want toannoyingly repeat > myself, I need to stop posting at 4:30 a.m. :-) So you admit you are annoying David? A mandatory <G> is included for those who didn't think it was implied...

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