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N4 replay buffer

9 posts by 4 people · 18 Jan 2002 01:18 UTC - 22 Jan 2002 14:56 UTC

J. Janasov 18 Jan 2002 01:18 UTC#141382
How do you go about changing the replay buffer size. Or does it default to the amount of ram you have. Thanks J. Janasov
Biz 18 Jan 2002 01:22 UTC↳ reply to J. Janasov#141383
Edit this line in your core.ini [Replay] replayMemoryOverride=102400 ; Kbytes of replay memory to use as you can see mine is set to about 100MB, as I run longer on-line league races. -- Biz "Don't touch that please, your primitive intellect wouldn't understand alloys and compositions and,......things with molecular structures,....and the....." - Ash J. Janasov <[email hidden]> wrote in message news:QGK18.2424$[email hidden]... > How do you go about changing the replay buffer size. Or does it default to > the amount of ram you have. > > Thanks > J. Janasov > > > > >
J. Janasov 18 Jan 2002 01:33 UTC↳ reply to Biz#141385
Thanks! That was fast! J. Janasov "Biz" <[email hidden]> wrote in message news:0NK18.107251$[email hidden]... > Edit this line in your core.ini > > [Replay] > replayMemoryOverride=102400 ; Kbytes of replay memory to use > as you can see mine is set to about 100MB, as I run longer on-line leagueraces.
Quoted text (14 lines)> > -- > Biz > > "Don't touch that please, your primitive intellect wouldn't understand > alloys and compositions and,......things with molecular structures,....and > the....." - Ash > > > > > J. Janasov <[email hidden]> wrote in message > news:QGK18.2424$[email hidden]... > > How do you go about changing the replay buffer size. Or does it default
to
Quoted text (11 lines)> > the amount of ram you have. > > > > Thanks > > J. Janasov > > > > > > > > > > > >
I think this has been asked here (R.A.S.) before, and I think the answer is "it depends", but here goes: How many laps can you save with 100MB? I guess I am mainly asking for some elaboration on what it depends on. TIA, Gerald "Biz" <[email hidden]> wrote in message news:<0NK18.107251$[email hidden]>...
Quoted text (28 lines)> Edit this line in your core.ini > > [Replay] > replayMemoryOverride=102400 ; Kbytes of replay memory to use > as you can see mine is set to about 100MB, as I run longer on-line league races. > > -- > Biz > > "Don't touch that please, your primitive intellect wouldn't understand > alloys and compositions and,......things with molecular structures,....and > the....." - Ash > > > > > J. Janasov <[email hidden]> wrote in message > news:QGK18.2424$[email hidden]... > > How do you go about changing the replay buffer size. Or does it default to > > the amount of ram you have. > > > > Thanks > > J. Janasov > > > > > > > > > >
You're right it does depend. Mostly on how many other cars are in the race, as each car added requires more data stored per lap. With a full field, or near full field, it takes about 1MB per minute of replay. WHen I look in my replay folder, and compare stored replay times to size thats the correlation I see for full/near full field races. -- Biz "Don't touch that please, your primitive intellect wouldn't understand alloys and compositions and,......things with molecular structures,....and the....." - Ash Gerald Moore <[email hidden]> wrote in message news:[email hidden]... > I think this has been asked here (R.A.S.) before, and I think the > answer is "it depends", but here goes: > > How many laps can you save with 100MB? I guess I am mainly asking for > some elaboration on what it depends on. > > TIA, > Gerald > > > "Biz" <[email hidden]> wrote in message news:<0NK18.107251$[email hidden]>... > > Edit this line in your core.ini > > > > [Replay] > > replayMemoryOverride=102400 ; Kbytes of replay memory to use > > as you can see mine is set to about 100MB, as I run longer on-line league races. > > > > -- > > Biz > > > > "Don't touch that please, your primitive intellect wouldn't understand > > alloys and compositions and,......things with molecular structures,....and > > the....." - Ash > > > > > > > > > > J. Janasov <[email hidden]> wrote in message > > news:QGK18.2424$[email hidden]... > > > How do you go about changing the replay buffer size. Or does it default to > > > the amount of ram you have. > > > > > > Thanks > > > J. Janasov > > > > > > > > > > > > > > >
Paul E 18 Jan 2002 22:43 UTC↳ reply to Biz#141160
In addition to what "Biz" said, the number of laps your replay captures also varies with the size of the track. You will get MANY more laps in the same replay file size at Martinsville than at Daytona. -- -Paul My e-mail address is false. Please reply to this news group. "Biz" <[email hidden]> wrote in message news:aZW18.108062$[email hidden]... > You're right it does depend. Mostly on how many other cars are in the race, as each car added > requires more data stored per lap. With a full field, or near full field, it takes about 1MB per > minute of replay. WHen I look in my replay folder, and compare stored replay times to size thats > the correlation I see for full/near full field races. > > -- > Biz > > "Don't touch that please, your primitive intellect wouldn't understand > alloys and compositions and,......things with molecular structures,....and > the....." - Ash > > > Gerald Moore <[email hidden]> wrote in message > news:[email hidden]... > > I think this has been asked here (R.A.S.) before, and I think the > > answer is "it depends", but here goes: > > > > How many laps can you save with 100MB? I guess I am mainly asking for > > some elaboration on what it depends on. > > > > TIA, > > Gerald > > > > > > "Biz" <[email hidden]> wrote in message > news:<0NK18.107251$[email hidden]>... > > > Edit this line in your core.ini > > > > > > [Replay] > > > replayMemoryOverride=102400 ; Kbytes of replay memory to use > > > as you can see mine is set to about 100MB, as I run longer on-line league races. > > > > > > -- > > > Biz > > > > > > "Don't touch that please, your primitive intellect wouldn't understand > > > alloys and compositions and,......things with molecular structures,....and > > > the....." - Ash > > > > > > > > > > > > > > > J. Janasov <[email hidden]> wrote in message > > > news:QGK18.2424$[email hidden]... > > > > How do you go about changing the replay buffer size. Or does it default to > > > > the amount of ram you have. > > > > > > > > Thanks > > > > J. Janasov > > > > > > > > > > > > > > > > > > > > > >
Is this a function of lap times, or strictly track length? i.e., a lap at Martinsville is about 20 seconds, and Daytona is about 45. Working from the estimate of 1 minute = 1 megabyte then in a 30 meg replay file you would have roughly 90 laps at Martinsville and 40 at Daytona for a full field. Do you think this is accurate, or do you see a greater disparity in number of laps? Gerald "Paul E" <[email hidden]> wrote in message news:<[email hidden]>...
Quoted text (76 lines)> In addition to what "Biz" said, the number of laps your replay captures also > varies with the size of the track. You will get MANY more laps in the same > replay file size at Martinsville than at Daytona. > > -- > -Paul > My e-mail address is false. > Please reply to this news group. > > > "Biz" <[email hidden]> wrote in message > news:aZW18.108062$[email hidden]... > > You're right it does depend. Mostly on how many other cars are in the > race, as each car added > > requires more data stored per lap. With a full field, or near full field, > it takes about 1MB per > > minute of replay. WHen I look in my replay folder, and compare stored > replay times to size thats > > the correlation I see for full/near full field races. > > > > -- > > Biz > > > > "Don't touch that please, your primitive intellect wouldn't understand > > alloys and compositions and,......things with molecular structures,....and > > the....." - Ash > > > > > > Gerald Moore <[email hidden]> wrote in message > > news:[email hidden]... > > > I think this has been asked here (R.A.S.) before, and I think the > > > answer is "it depends", but here goes: > > > > > > How many laps can you save with 100MB? I guess I am mainly asking for > > > some elaboration on what it depends on. > > > > > > TIA, > > > Gerald > > > > > > > > > "Biz" <[email hidden]> wrote in message > news:<0NK18.107251$[email hidden]>... > > > > Edit this line in your core.ini > > > > > > > > [Replay] > > > > replayMemoryOverride=102400 ; Kbytes of replay memory to > use > > > > as you can see mine is set to about 100MB, as I run longer on-line > league races. > > > > > > > > -- > > > > Biz > > > > > > > > "Don't touch that please, your primitive intellect wouldn't understand > > > > alloys and compositions and,......things with molecular > structures,....and > > > > the....." - Ash > > > > > > > > > > > > > > > > > > > > J. Janasov <[email hidden]> wrote in message > > > > news:QGK18.2424$[email hidden]... > > > > > How do you go about changing the replay buffer size. Or does it > default to > > > > > the amount of ram you have. > > > > > > > > > > Thanks > > > > > J. Janasov > > > > > > > > > > > > > > > > > > > > > > > > > > > > >
I haven't tried to figure out the replay size Vs track size issue, Gerald. ;) On my league's server I have the replay buffer set to 110 megs. We run 35% races, with 16-20 cars per race. The replay buffer will capture the entire race at every track.... except Sears and the Glen. (those replays are usually 3-5 laps short). At super speedways there is very little of the practice session captured in the replay, while small to medium size tracks will have 30-40 minutes of the practice session on the replays. It is certainly not simply a time issue, as we run our road course races with cautions turned off, and those races generally take 1 hour while our regular races take about 1.5 hours. In fact, whether we race Marty or Dega, our races are about 1.5 hours, but the amount of the practice session captured in the replay will vary GREATLY between the short tracks and super speedways. All I know is that larger tracks with the same number of drivers for the same amount of time (not laps) will require a much larger replay buffer than short tracks. -Paul E Western States Racing League www.wsrlracing.com My e-mail address is false. Please reply to this news group. "Gerald Moore" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> Is this a function of lap times, or strictly track length? i.e., a > lap at Martinsville is about 20 seconds, and Daytona is about 45. > Working from the estimate of 1 minute = 1 megabyte then in a 30 meg > replay file you would have roughly 90 laps at Martinsville and 40 at > Daytona for a full field. Do you think this is accurate, or do you > see a greater disparity in number of laps? > > Gerald > > > "Paul E" <[email hidden]> wrote in message
news:<[email hidden]>... > > In addition to what "Biz" said, the number of laps your replay capturesalso > > varies with the size of the track. You will get MANY more laps in thesame
Quoted text (8 lines)> > replay file size at Martinsville than at Daytona. > > > > -- > > -Paul > > My e-mail address is false. > > Please reply to this news group. > > > >
Thanks, Paul. "Paul E" <[email hidden]> wrote in message news:<[email hidden]>...
Quoted text (50 lines)> I haven't tried to figure out the replay size Vs track size issue, Gerald. > ;) On my league's server I have the replay buffer set to 110 megs. We run > 35% races, with 16-20 cars per race. The replay buffer will capture the > entire race at every track.... except Sears and the Glen. (those replays are > usually 3-5 laps short). At super speedways there is very little of the > practice session captured in the replay, while small to medium size tracks > will have 30-40 minutes of the practice session on the replays. It is > certainly not simply a time issue, as we run our road course races with > cautions turned off, and those races generally take 1 hour while our regular > races take about 1.5 hours. In fact, whether we race Marty or Dega, our > races are about 1.5 hours, but the amount of the practice session captured > in the replay will vary GREATLY between the short tracks and super > speedways. All I know is that larger tracks with the same number of drivers > for the same amount of time (not laps) will require a much larger replay > buffer than short tracks. > > -Paul E > Western States Racing League > www.wsrlracing.com > > My e-mail address is false. > Please reply to this news group. > > > "Gerald Moore" <[email hidden]> wrote in message > news:[email hidden]... > > Is this a function of lap times, or strictly track length? i.e., a > > lap at Martinsville is about 20 seconds, and Daytona is about 45. > > Working from the estimate of 1 minute = 1 megabyte then in a 30 meg > > replay file you would have roughly 90 laps at Martinsville and 40 at > > Daytona for a full field. Do you think this is accurate, or do you > > see a greater disparity in number of laps? > > > > Gerald > > > > > > "Paul E" <[email hidden]> wrote in message > news:<[email hidden]>... > > > In addition to what "Biz" said, the number of laps your replay captures > also > > > varies with the size of the track. You will get MANY more laps in the > same > > > replay file size at Martinsville than at Daytona. > > > > > > -- > > > -Paul > > > My e-mail address is false. > > > Please reply to this news group. > > > > > >

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