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rFactor demo

12 posts by 5 people · 12 Dec 2005 14:48 UTC - 13 Dec 2005 18:06 UTC

Andreas Davour 12 Dec 2005 14:48 UTC#14780
Now I have actually found some kind of rFactor demo. It just looks like it's the multiplayer part included and thus don't tell me much about how it would look on my machine. Is there a way to play in the multiplayer demo, and not just look at AI cars? /andreas -- A: Because it fouls the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on usenet and in e-mail?
"Andreas Davour" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (16 lines)> > Now I have actually found some kind of rFactor demo. > > It just looks like it's the multiplayer part included and thus don't > tell me much about how it would look on my machine. > > Is there a way to play in the multiplayer demo, and not just look at AI > cars? > > /andreas > > -- > A: Because it fouls the order in which people normally read text. > Q: Why is top-posting such a bad thing? > A: Top-posting. > Q: What is the most annoying thing on usenet and in e-mail?
I'm curious about this as well, a couple of nights ago I fired up the rfactor demo to get a little online racing in, but could not get a racelist.....maybe I've changed a setting in my router or firewall, but I thought I'd ask in case the demo is dead, or the racelist server has changed address, or something. Andreas, it's a good sim for online racing, it allows lots of close racing. Ed
==--== 13 Dec 2005 00:23 UTC↳ reply to Ed White#14795
AFAIK....... with the Demo the MP "test" is completed and therefore no racelist - having said that, you should be able to "Create / Host " a session so that you can get a car and go out and do some laps (albeit solo). Pre-apologize if that has changed since I last used the demo. (have had the full version since the first week :) Cheers ==--== "Ed White" <[email hidden]> wrote in message news:w5onf.31062$[email hidden]...
Quoted text (29 lines)> "Andreas Davour" <[email hidden]> wrote in message > news:[email hidden]... >> >> Now I have actually found some kind of rFactor demo. >> >> It just looks like it's the multiplayer part included and thus don't >> tell me much about how it would look on my machine. >> >> Is there a way to play in the multiplayer demo, and not just look at AI >> cars? >> >> /andreas >> >> -- >> A: Because it fouls the order in which people normally read text. >> Q: Why is top-posting such a bad thing? >> A: Top-posting. >> Q: What is the most annoying thing on usenet and in e-mail? > > I'm curious about this as well, a couple of nights ago I fired up the > rfactor demo to get a little online racing in, but could not get a > racelist.....maybe I've changed a setting in my router or firewall, but I > thought I'd ask in case the demo is dead, or the racelist server has > changed address, or something. > Andreas, it's a good sim for online racing, it allows lots of close > racing. > > Ed >
"Ed White" <[email hidden]> writes: > I'm curious about this as well, a couple of nights ago I fired up the > rfactor demo to get a little online racing in, but could not get a > racelist.....maybe I've changed a setting in my router or firewall, but I > thought I'd ask in case the demo is dead, or the racelist server has changed > address, or something. > Andreas, it's a good sim for online racing, it allows lots of close racing. It sure seems to be popular. Now I'm just waiting for some mods that really makes me feel "I need this". :) I finally got the demo running, and the "drive" button lit up! I don't know what I did, but I created a race and then I could drive some laps with the AI cars without any major gfx hickups. Like all sims except GPL, the car felt really nervous and like in F1C the FF pulled me *into* the corners! But! It looks good and I can use it, if someone makes a mod I feel I gotta have. :) /andreas -- A: Because it fouls the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on usenet and in e-mail?
"==--==" <[email hidden]> writes:
Quoted text (8 lines)> AFAIK....... > > with the Demo the MP "test" is completed and therefore no racelist - having > said that, you should be able to "Create / Host " a session so that you can > get a car and go out and do some laps (albeit solo). > > Pre-apologize if that has changed since I last used the demo. (have had the > full version since the first week :)
Now, after you posted, the "Create" suddenly worked like it should. Magic, or I clicked something new. I works on my machine, and the oddities aren't about me having a slow computer. Great. /andreas -- A: Because it fouls the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on usenet and in e-mail?
Andreas Davour <[email hidden]> wrote in news:[email hidden]:
Quoted text (9 lines)> > Like all sims except GPL, the car felt really nervous and like in F1C > the FF pulled me *into* the corners! > > But! It looks good and I can use it, if someone makes a mod I feel I > gotta have. :) > > /andreas >
If you have a momo/logitech wheel, then set your FF slider to the negative values. That has been this way since before F1c, all the way back to the FF patch in F1 2k1.
Andreas Davour <[email hidden]> wrote in > > Like all sims except GPL, the car felt really nervous and like in F1C > the FF pulled me *into* the corners! Sorry, I hit the send button before addressing this as well. The tires are cold. Give it a few laps to heat them up. Adjust your steering sensitivity. Higher is more nervous, lower is slower steering. Your axis should all be set near 50% for full GPL-like linearity.
"Jeff Reid" <[email hidden]> writes: > > Like all sims except GPL, the car felt really nervous and like in F1C > > the FF pulled me *into* the corners! > > Reverse the FF, this is a common issue with Logitech wheels. Yeah, I changed the FF in F1C as well. Still odd.
Quoted text (7 lines)> Regarding rFactor full version, I've made a few videos: > > http://jeffareid.net/rfr/rfrf1tgp.wmv > > http://jeffareid.net/rfr/rfrhtgp.wmv > > http://jeffareid.net/rfr/rfrf1sh.wmv
Really impressive driving! Is that one of the included fantasy cars/tracks? /andreas -- A: Because it fouls the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on usenet and in e-mail?
Dave Henrie <[email hidden]> writes:
Quoted text (14 lines)> Andreas Davour <[email hidden]> wrote in > news:[email hidden]: > > > > > > Like all sims except GPL, the car felt really nervous and like in F1C > > the FF pulled me *into* the corners! > > > > But! It looks good and I can use it, if someone makes a mod I feel I > > gotta have. :) > > If you have a momo/logitech wheel, then set your FF slider to the > negative values. That has been this way since before F1c, all the way back > to the FF patch in F1 2k1.
Really? You would have thought they had learned how they worked by now. On the other hand, my wheel doesn't work at all in G4 so I guess it could be worse... /andreas -- A: Because it fouls the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on usenet and in e-mail?
Dave Henrie <[email hidden]> writes:
Quoted text (10 lines)> Andreas Davour <[email hidden]> wrote in > > > > > Like all sims except GPL, the car felt really nervous and like in F1C > > the FF pulled me *into* the corners! > > Sorry, I hit the send button before addressing this as well. The tires > are cold. Give it a few laps to heat them up. Adjust your steering > sensitivity. Higher is more nervous, lower is slower steering. Your axis > should all be set near 50% for full GPL-like linearity.
Thanks for the hint! /andreas -- A: Because it fouls the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on usenet and in e-mail?
>> Reverse the FF, this is a common issue with Logitech wheels. > Yeah, I changed the FF in F1C as well. Still odd.Just a difference between Logitech and other wheels. >> Regarding rFactor full version, I've made a few videos: >> http://jeffareid.net/rfr/rfrf1tgp.wmv >> http://jeffareid.net/rfr/rfrhtgp.wmv >> http://jeffareid.net/rfr/rfrf1sh.wmv > > Is that one of the included fantasy cars/tracks? Yes, the Formula and Howston are included cars, and the tracks are included tracks. You have to edit a text file to allow the Formula to run on Sardian Heights short, but not Sardian Heights Long, which was added in a patch for the game, I'm not sure why they didn't change the short version to allow open wheel racers (OWR) on the short track, as there are fewer tight turns. Sardian long has more tight turns (sort of like Monaco). It's just a simple text change, but you need to keep a copy of the original around and restore it in order to play online because the game checks the files. Regarding the speed of the Formula, I've downloaded Spa for rFactor and I run just under 1:50 per lap in both rFactor and F1C99-02 with the RH2004 season mod, so it's very similar to an F1 car. A video of the Formula at Sardian Heights long: http://jeffareid.net/rfr/rfrf1sl.wmv

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