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IRL Heat Question

4 posts by 3 people · 15 Oct 2001 19:57 UTC - 16 Oct 2001 06:17 UTC

BRH 15 Oct 2001 19:57 UTC#158033
I'm having trouble at the start of offline races in IRL Heat. When the green flag drops, I'm left totally in the dust. The AI takes off like they're shot out of a cannon, while I'm left way behind. By the time I'm up to speed, they are almost out of sight. Are there any settings that I need to tweak? I already have the accelerator floored. Thanks. -- Bert
BClay 15 Oct 2001 20:26 UTC↳ reply to BRH#158038
Having the same trouble. Plus they look like they're not riding completely on the ground. All in all it's a good addon. "BRH" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (16 lines)> I'm having trouble at the start of offline races in IRL Heat. When the > green flag drops, I'm left totally in the dust. The AI takes off like > they're shot out of a cannon, while I'm left way behind. By the time > I'm up to speed, they are almost out of sight. > > Are there any settings that I need to tweak? I already have the > accelerator floored. > > Thanks. > > > -- > Bert > > >
John Bodin 16 Oct 2001 06:15 UTC↳ reply to BRH#157867
I've got some people testing a possible fix -- if you'd like to test it out as well, look for the threads calling for testers on the BHMS NASCAR Heat forum or the official NASCAR Heat forum itself. -- JB On Mon, 15 Oct 2001 15:57:34 -0400, BRH <[email hidden]> wrote:
Quoted text (16 lines)>I'm having trouble at the start of offline races in IRL Heat. When the >green flag drops, I'm left totally in the dust. The AI takes off like >they're shot out of a cannon, while I'm left way behind. By the time >I'm up to speed, they are almost out of sight. > >Are there any settings that I need to tweak? I already have the >accelerator floored. > >Thanks. > > >-- >Bert > > >
On 15 Oct 2001 20:26:57 GMT, "BClay" <[email hidden]> wrote: >Having the same trouble. Plus they look like they're not riding completely >on the ground. All in all it's a good addon. The car shadows are a tad "off," which is why the tires don't always seem to be in good contact with the ground. This is something I may patch later, but it was a smallish concern during development compared to the AI and stuff. ;-) -- JB

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