Race Sim Central
Rec.Autos.Simulators Archive

Gp3 issues

22 posts by 16 people · 04 Aug 2001 10:21 UTC - 05 Aug 2001 09:38 UTC

Are GP3's physics and steering really that bad?

Nick G complained that GP3's physics were poor and steering would not let him turn freely. Replies said he almost certainly had steering help and other aids enabled, and that GP3's physics are decent once aids are off. Others argued the engine is still simplistic compared with F1RC, and the exchange included some insults.

physics/realism debatetech supportGrand Prix 3

Automated summary.

Nick G 04 Aug 2001 10:21 UTC#169657
did anybody notice how bad gp3 physics are? <probably> also, it has some bad control issues that need to be resolved. if you are facing in a direction different to the one the game thinks you should be in, it won't let you turn the wheel anywhere else but back onto the track. for example. casino square monaco. monsoon, with slick tyres on (i know they have grooves but you know what i mean - it's the only way to drive :-) i lose it and decide that any attempt to stay on the road will result in a collision with the barrier, so i steer away from the road to go down the escape road - the big built in spaces seen at mirabeau. but oh no, the game won't let me go down there, it drives me into the wall instead. turning is impossible. steering in the pit lane is impossible. steering around a corner on the outside of an AI is impossible. turn-in oversteer is impossible and so is roll oversteer (even if you tweak the setups to deliberately get some - it doesn't happen). i like to drive oversteering cars. why won't it let me!! somebody make it better, please!
On Sat, 4 Aug 2001 11:21:06 +0100, "Nick G" <[email hidden]> wrote: >did anybody notice how bad gp3 physics are? <probably> > >also, it has some bad control issues that need to be resolved. if you are >facing in a direction different to the one the game thinks you should be in, >it won't let you turn the wheel anywhere else but back onto the track. You haven't got "Steering Help" turned on have you? Check *both* the cockpit and the controller setup where steering help is adjusted. Also check "Auto Right". [snip] >impossible. steering in the pit lane is impossible. steering around a corner >on the outside of an AI is impossible. turn-in oversteer is impossible and There is limited steering available in the pit lane. I've driven around the outside of an AI car in a corner. I've had turn-in oversteer like crazy and like to tune it down a lot. >so is roll oversteer (even if you tweak the setups to deliberately get Not sure what you mean by roll oversteer. >some - it doesn't happen). i like to drive oversteering cars. why won't it >let me!! I get oversteer like crazy, especially on some of the setups that I've downloaded from the Internet. I have to do a certain amount of work on these to remove most of the oversteer as it doesn't suit my driving style. >somebody make it better, please! Without knowing more, I'd say that you've got one or more computer driving aids turned on. Also, I suggest that you download various patches and updates (official and unofficial ones) that enhance the driving experience. GPxPatch, GPEdit and GP3Video are the ones worth getting (GPxPatch is amazing! It does *lots* of things and has support for additional sounds....you can now hear other cars and also get radio messages from the pits as well as hearing Murray Walker screaming!). Also try the track updates and also new tracks. And there's also no car shapes, liveries, carsets, etc. Check out here for most of these... http://alphaf1.com/gp3/ -- Kulvinder Singh Matharu E-mail : ksmatharu # ieee . org [without the spaces and where #=@] Website: http://www.matharu.demon.co.uk/ "In the light universe I have been darkness..."
"Nick G" <[email hidden]> wrote in message news:[email hidden]... > did anybody notice how bad gp3 physics are? <probably> > > also, it has some bad control issues that need to be resolved. if you are > facing in a direction different to the one the game thinks you should bein, > it won't let you turn the wheel anywhere else but back onto the track. > > for example. casino square monaco. monsoon, with slick tyres on (i knowthey > have grooves but you know what i mean - it's the only way to drive :-) i > lose it and decide that any attempt to stay on the road will result in a > collision with the barrier, so i steer away from the road to go down the > escape road - the big built in spaces seen at mirabeau. but oh no, thegame > won't let me go down there, it drives me into the wall instead. turning is > impossible. steering in the pit lane is impossible. steering around acorner > on the outside of an AI is impossible. turn-in oversteer is impossible and > so is roll oversteer (even if you tweak the setups to deliberately get > some - it doesn't happen). i like to drive oversteering cars. why won't it > let me!! > > somebody make it better, please! Try turning off steering help. Bart
"Nick G" <[email hidden]> wrote in message news:[email hidden]... > did anybody notice how bad gp3 physics are? <probably> > > also, it has some bad control issues that need to be resolved. if you are > facing in a direction different to the one the game thinks you should bein, > it won't let you turn the wheel anywhere else but back onto the track. switch the driving aids off!!! fixes everything. > for example. casino square monaco. monsoon, with slick tyres on (i knowthey > have grooves but you know what i mean - it's the only way to drive :-) i > lose it and decide that any attempt to stay on the road will result in a > collision with the barrier, so i steer away from the road to go down the > escape road - the big built in spaces seen at mirabeau. but oh no, thegame > won't let me go down there, it drives me into the wall instead. turning is > impossible. steering in the pit lane is impossible. steering around acorner > on the outside of an AI is impossible. turn-in oversteer is impossible and > so is roll oversteer (even if you tweak the setups to deliberately get > some - it doesn't happen). i like to drive oversteering cars. why won't it > let me!! if you can't get turn-in oversteer, then you don't know how. even on the default setups which are setup for understeer, i can get any amount of oversteer i want turning in... just a matter of how late you want to hold onto the brakes, and how much steering lock. KK
"Kasper Kowalski" <[email hidden]> wrote in message news:3MRa7.4142$[email hidden]... ><snip> > > switch the driving aids off!!! fixes everything. ><snip> What even the shitty graphics crappy physics engine and non existent internet play? ;0)
"GBB" <[email hidden]> wrote in message news:7%Ra7.145019$[email hidden]...
Quoted text (7 lines)> > > > switch the driving aids off!!! fixes everything. > > > <snip> > > What even the shitty graphics crappy physics engine and non existent > internet play? ;0)
there's nothing wrong with the physics engine.. of the modern F1 sims it's the best IMO. KK
"Kasper Kowalski" <[email hidden]> wrote in message news:LtSa7.4168$[email hidden]...
Quoted text (13 lines)> > "GBB" <[email hidden]> wrote in message > news:7%Ra7.145019$[email hidden]... > > > > > > switch the driving aids off!!! fixes everything. > > > > > <snip> > > > > What even the shitty graphics crappy physics engine and non existent > > internet play? ;0) > > there's nothing wrong with the physics engine.. of the modern F1 sims it's > the best IMO.
It's the same shitty below-par physics we had with GP2 Doug
"Kasper Kowalski" <[email hidden]> wrote in message news:LtSa7.4168$[email hidden]...
Quoted text (17 lines)> > "GBB" <[email hidden]> wrote in message > news:7%Ra7.145019$[email hidden]... > > > > > > switch the driving aids off!!! fixes everything. > > > > > <snip> > > > > What even the shitty graphics crappy physics engine and non existent > > internet play? ;0) > > there's nothing wrong with the physics engine.. of the modern F1 sims it's > the best IMO. > > KK > >
'IMO' the physics engine is very simplistic and functional it feels nice but 'IMO' is in no way realistic. If you look at the physics editors for GP3 and F1RC the physics engine of F1RC is obviously far more advanced than GP3's, it's just a pity the AI is so bad and it messes up my GPL driving otherwise I would play it allot. Alex
Nick G <[email hidden]> wrote in message news:[email hidden]... > did anybody notice how bad gp3 physics are? <probably> > ?????? GP3 physics are fine, you have some sort of controller problem or something. Make sure you have all the "aids" turned off.
>"Douglas Ellison" <[email hidden]> wrote > > there's nothing wrong with the physics engine.. of the modern F1 simsit's > > the best IMO. > > It's the same shitty below-par physics we had with GP2 And World-Circuit back a decade ago... -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.ymenard.com/ -- This announcement is brought to you by the Shimato Dominguez Corporation - helping America into the New World...
rik anthrax wrote:
Quoted text (9 lines)> > Nick G <[email hidden]> wrote in message > news:[email hidden]... > > did anybody notice how bad gp3 physics are? <probably> > > > > ?????? > GP3 physics are fine, you have some sort of controller problem or something. > Make sure you have all the "aids" turned off.
Don't be silly porridge brain, they're are TEN years old! I hear GC is going to use the same physics engine for his new slot car sim <CHUCKLE>. Gerry
"Gerry Aitken" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> > > rik anthrax wrote: > > > > Nick G <[email hidden]> wrote in message > > news:[email hidden]... > > > did anybody notice how bad gp3 physics are? <probably> > > > > > > > ?????? > > GP3 physics are fine, you have some sort of controller problem or
something. > > Make sure you have all the "aids" turned off. > > Don't be silly porridge brain, they're are TEN years old! I hear GC is > going to use the same physics engine for his new slot car sim <CHUCKLE>. > > Gerry Wrong group Gerry - I think you want alt.billygoatsgruff
GraDee 04 Aug 2001 17:52 UTC↳ reply to Nick G#169604
Nick G <[email hidden]> wrote in message news:[email hidden]... > did anybody notice how bad gp3 physics are? <probably> Yes they are very good, you will learn how to gain advantage of these high levels of detail if you read on... > also, it has some bad control issues that need to be resolved. if you are > facing in a direction different to the one the game thinks you should bein, > it won't let you turn the wheel anywhere else but back onto the track. You obviously ahve steering help on which makes the cars pretty much drive without any steering input, or very little anyway meaning yuo haven't much control making the otherwise good physics usless. Turn it off and you'll ahve no problems. > for example. casino square monaco. monsoon, with slick tyres on (i knowthey > have grooves but you know what i mean - it's the only way to drive :-) i > lose it and decide that any attempt to stay on the road will result in a > collision with the barrier, so i steer away from the road to go down the > escape road - the big built in spaces seen at mirabeau. but oh no, thegame > won't let me go down there, it drives me into the wall instead. turning is > impossible. steering in the pit lane is impossible. steering around acorner > on the outside of an AI is impossible. turn-in oversteer is impossible and > so is roll oversteer (even if you tweak the setups to deliberately get > some - it doesn't happen). i like to drive oversteering cars. why won't it > let me!! > > somebody make it better, please! Read above, all caused by steering help in the controller menu.
lol@"ymenard" I still have the original box, manual & all the software!! :) "ymenard" wrote: | And World-Circuit back a decade ago... | | -- | -- Fran�ois M�nard <ymenard> --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.265 / Virus Database: 137 - Release Date: 7/18/2001
Gerry Aitken <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> > > rik anthrax wrote: > > > > Nick G <[email hidden]> wrote in message > > news:[email hidden]... > > > did anybody notice how bad gp3 physics are? <probably> > > > > > > > ?????? > > GP3 physics are fine, you have some sort of controller problem or
something. > > Make sure you have all the "aids" turned off. > > Don't be silly porridge brain, they're are TEN years old! I hear GC is > going to use the same physics engine for his new slot car sim <CHUCKLE>. >Fuck off asshole
GP3 ain't perfect, but I've managed to get my GP3 setup feeling very similar to my GPL setup (but without the clunky old cars of course!) I find that if I turn off all of the assistances (even things like reduce with car speed, low sensitivity zone etc) the handling is extremely realistic. I do struggle to drive with throttle help off though, yet in GPL I don't have any problems without throttle help.
rik anthrax wrote:
Quoted text (21 lines)> > Gerry Aitken <[email hidden]> wrote in message > news:[email hidden]... > > > > > > rik anthrax wrote: > > > > > > Nick G <[email hidden]> wrote in message > > > news:[email hidden]... > > > > did anybody notice how bad gp3 physics are? <probably> > > > > > > > > > > ?????? > > > GP3 physics are fine, you have some sort of controller problem or > something. > > > Make sure you have all the "aids" turned off. > > > > Don't be silly porridge brain, they're are TEN years old! I hear GC is > > going to use the same physics engine for his new slot car sim <CHUCKLE>. > > > Fuck off asshole
How shall I f*ck Off? ;)
In article <J6Ua7.70967$[email hidden]>, ymenard <[email hidden]> writes
Quoted text (11 lines)>>"Douglas Ellison" <[email hidden]> wrote >> > there's nothing wrong with the physics engine.. of the modern F1 sims >it's >> > the best IMO. >> >> It's the same shitty below-par physics we had with GP2 > > >And World-Circuit back a decade ago... > >
No way. Since upgrading my sys. I can now run this game at less than 100% cpu occ. finally, and I must say that it's fun. I've only been playing it some 3 weeks, but things have definitely moved on from GP2. Whereas with that game, once the back end went it was goodbye/canned spin time, I'm finding with GP3 and can catch back end slides quite easily, though not always and riding the curbs has now become possible instead of the complete nightmare it used to be - a major frustration when the real F1 cars were able to do so all the time. Also, what I have learnt in GPL has so far been reasonably useful with GP3. Ok, it's been at least a couple of years, if not longer, since the last time I played GP2, so my memories of how that game felt have long since faded but those were 2 of the major gripes about GP2 that really used to piss me off. However, without getting the old warhorse back out and running it I'll stick to my opinion that this is a GP* upgrade and it ain't that bad physics wise as it used to be. Guess I'll have to get hold of some of the other current crop of F1 sims that are doing the rounds in order to compare. That F1RC sounds like fun. :) -- Peter Ives Remove ALL_STRESS before replying If you know what's good for you, don't listen to me GPLRank Joystick -50.63 Wheel -21.77
"Peter Ives" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (22 lines)> In article <J6Ua7.70967$[email hidden]>, ymenard > <[email hidden]> writes > >>"Douglas Ellison" <[email hidden]> wrote > >> > there's nothing wrong with the physics engine.. of the modern F1 sims > >it's > >> > the best IMO. > >> > >> It's the same shitty below-par physics we had with GP2 > > > > > >And World-Circuit back a decade ago... > > > > > No way. Since upgrading my sys. I can now run this game at less than > 100% cpu occ. finally, and I must say that it's fun. I've only been > playing it some 3 weeks, but things have definitely moved on from GP2. > Whereas with that game, once the back end went it was goodbye/canned > spin time, I'm finding with GP3 and can catch back end slides quite > easily, though not always and riding the curbs has now become possible > instead of the complete nightmare it used to be - a major frustration > when the real F1 cars were able to do so all the time. Also, what I > have learnt in GPL has so far been reasonably useful with GP3.
One thing that shows the physics was changed at a fundamental level is steering while you drive backward. GP2 just would not do that. In GP3 it feels natural. Not much use in a race I know ;-) Also the push on the wheel and the searching for grip when powering out of a turn (ff wheel of course) shows GP3 is really modelling the basic aspects of the car imo. Bart
Totally agreed on the AI in GP3. They seem to only have set points where they can go past you, even if you're crawling along. And if you're side by side, they can be very ruthless and stupid. I think you're right, it feels nice, is good fun, but it is still fairly simplistic. Canned spins are still there IMO too. We need a modern GPL!!! But it is still good fun, and one of the best F1 games about. Just the best of a bad lot :( Rafe Mc On Sat, 04 Aug 2001 13:34:13 GMT, "GBB" <[email hidden]> wrote:
Quoted text (28 lines)> >"Kasper Kowalski" <[email hidden]> wrote in message >news:LtSa7.4168$[email hidden]... >> >> "GBB" <[email hidden]> wrote in message >> news:7%Ra7.145019$[email hidden]... >> > > >> > > switch the driving aids off!!! fixes everything. >> > > >> > <snip> >> > >> > What even the shitty graphics crappy physics engine and non existent >> > internet play? ;0) >> >> there's nothing wrong with the physics engine.. of the modern F1 sims it's >> the best IMO. >> >> KK >> >> >'IMO' the physics engine is very simplistic and functional it feels nice but >'IMO' is in no way realistic. If you look at the physics editors for GP3 and >F1RC the physics engine of F1RC is obviously far more advanced than GP3's, >it's just a pity the AI is so bad and it messes up my GPL driving otherwise >I would play it allot. > >Alex >
On Sun, 05 Aug 2001 00:15:53 GMT, "Damien Smith" <[email hidden]> wrote: [snip] >low sensitivity zone etc) the handling is extremely realistic. I do >struggle to drive with throttle help off though, yet in GPL I don't have any >problems without throttle help. Hey, traction-control is back in F1, so don't feel *too* guilty in using it! ;-) However, the satisfaction is much greater if you've driven with throttle help off. It's a lot more difficult to drive and I struggle with it too. -- Kulvinder Singh Matharu E-mail : ksmatharu # ieee . org [without the spaces and where #=@] Website: http://www.matharu.demon.co.uk/ "In the light universe I have been darkness..."

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy