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Rec.Autos.Simulators Archive

GPL random freezes

10 posts by 6 people · 14 Jun 2001 17:38 UTC - 22 Jun 2001 12:31 UTC

Koljonen Kari-Pekka 14 Jun 2001 17:38 UTC#178859
Damn frustrating is when gpl suddenly decides to freeze. The screen update just stops and the sound keeps on looping. This happens not very often, but too often when it interrupts races. I have a P3, Win98 and geforce2 mx. I've tried several detonator drivers from 6.27 to 6.50 and 12.41 (with which the Ring freezed after 100m of driving). The stablest seemed to be 6.27 or 6.31 as far as I know.. Any hints on curing this annoyance? -- /K-P
This happens to me occasionally, but only when online racing (VROC) I have always attributed it to internet latency problems. IS this happening offline for you? John G Koljonen Kari-Pekka wrote in message <9gasr7$e2q$[email hidden]>...
Quoted text (14 lines)>Damn frustrating is when gpl suddenly decides to freeze. The screen update >just stops and the sound keeps on looping. This happens not very often, but >too often when it interrupts races. > >I have a P3, Win98 and geforce2 mx. I've tried several detonator drivers >from 6.27 to 6.50 and 12.41 (with which the Ring freezed after 100m of >driving). The stablest seemed to be 6.27 or 6.31 as far as I know.. Any >hints on curing this annoyance? > > > >-- >/K-P >
: Koljonen Kari-Pekka wrote in message <9gasr7$e2q$[email hidden]>... :>Damn frustrating is when gpl suddenly decides to freeze. The screen update :>just stops and the sound keeps on looping. This happens not very often, but :>too often when it interrupts races. :> :>I have a P3, Win98 and geforce2 mx. I've tried several detonator drivers :>from 6.27 to 6.50 and 12.41 (with which the Ring freezed after 100m of :>driving). The stablest seemed to be 6.27 or 6.31 as far as I know.. Any :>hints on curing this annoyance? John G <typejATearthlink.net (Make AT @ to reply)> wrote: : This happens to me occasionally, but only when online racing (VROC) : I have always attributed it to internet latency problems. : IS this happening offline for you? I started noticing it while racing online, but it has happened at least two times while I was racing offline for times. The version is 1.2. The new d3d patch didn't fix the problem... :( -- /K-P
"Koljonen Kari-Pekka" <[email hidden]> schreef in bericht news:9gasr7$e2q$[email hidden]... > Damn frustrating is when gpl suddenly decides to freeze. The screen update > just stops and the sound keeps on looping. This happens not very often,but
Quoted text (12 lines)> too often when it interrupts races. > > I have a P3, Win98 and geforce2 mx. I've tried several detonator drivers > from 6.27 to 6.50 and 12.41 (with which the Ring freezed after 100m of > driving). The stablest seemed to be 6.27 or 6.31 as far as I know.. Any > hints on curing this annoyance? > > > > -- > /K-P >
Do you overclock your graphics card or CPU? I only seem to have this problem when oc'ing my Radeon card.
I've not had this happen in GPL but the description you gave "screen update just stops and the sound keeps on looping" is exactly what I get in Quake3 when I overclock my GF2...... are you sure your graphics card isn't too hot? "Carlo" <contino@*NOSPAM*planet.nl> wrote in message news:9gb5i7$8c1ee$[email hidden]... > > "Koljonen Kari-Pekka" <[email hidden]> schreef in bericht > news:9gasr7$e2q$[email hidden]... > > Damn frustrating is when gpl suddenly decides to freeze. The screenupdate
Quoted text (16 lines)> > just stops and the sound keeps on looping. This happens not very often, > but > > too often when it interrupts races. > > > > I have a P3, Win98 and geforce2 mx. I've tried several detonator drivers > > from 6.27 to 6.50 and 12.41 (with which the Ring freezed after 100m of > > driving). The stablest seemed to be 6.27 or 6.31 as far as I know.. Any > > hints on curing this annoyance? > > > > > > > > -- > > /K-P > > > > Do you overclock your graphics card or CPU? I only seem to have this
problem > when oc'ing my Radeon card. > >
Jim Seamus <[email hidden]> wrote: : I've not had this happen in GPL but the description you gave "screen update : just stops and the sound keeps on looping" is exactly what I get in Quake3 : when I overclock my GF2...... are you sure your graphics card isn't too hot? I haven't overclocked the cpu or the gfx card. There is no fan on the gfx card, though. I'll have to test by rigging up some additional cooling there. -- /K-P
Koljonen Kari-Pekka <[email hidden]> wrote: : Damn frustrating is when gpl suddenly decides to freeze. The screen update : just stops and the sound keeps on looping. This happens not very often, but : too often when it interrupts races. After a lot of frustration and crashing I found www.geforcefaq.com, which hinted to decrease the AGP aperture size. Initially it was 64, but when I dropped it down to 16, everything seemed to work again. AAhh.. I just drove 3 fast laps on the Ring without many mistakes :)) -- /K-P
Classic sign of overheating video card. Almost 100% definite that it is overheating, even if it is default settings. Add the fan and you'll be laughing. The standard cooling always sucks anyway (cost cutting eh?) Rafe Mc On 15 Jun 2001 05:39:34 GMT, Koljonen Kari-Pekka <[email hidden]> wrote:
Quoted text (9 lines)>Jim Seamus <[email hidden]> wrote: > >: I've not had this happen in GPL but the description you gave "screen update >: just stops and the sound keeps on looping" is exactly what I get in Quake3 >: when I overclock my GF2...... are you sure your graphics card isn't too hot? > >I haven't overclocked the cpu or the gfx card. There is no fan on the gfx >card, though. I'll have to test by rigging up some additional cooling >there.
Rafe McAuliffe <[email hidden]> wrote: : Classic sign of overheating video card. Almost 100% definite that it : is overheating, even if it is default settings. Add the fan and you'll : be laughing. The standard cooling always sucks anyway (cost cutting : eh?) It wasn't about overheating.. See the later post :) But before I found that solution, I hooked up two big case fans blowing towards the heatsink of the gfx board and the cpu. They were very cool, but still the same freezes occured. -- /K-P
Beckett Richard-qswi266 22 Jun 2001 12:31 UTC#177323
Ooh...it came down to the AGP aperture :-) Something I've just discovered, too. 16M seems optimal, and I also found driving easier with this setting. I'm much more consistent now. Hehehe...I _knew_ I wasn't _that_ bad a driver ;-) R. =-=- After a lot of frustration and crashing I found www.geforcefaq.com, which hinted to decrease the AGP aperture size. Initially it was 64, but when I dropped it down to 16, everything seemed to work again. AAhh.. I just drove 3 fast laps on the Ring without many mistakes :)) -- Posted from motgate3.mot.com [144.189.100.103] via Mailgate.ORG Server - http://www.Mailgate.ORG

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