I am able to qualify and compete quite nicely with the AI in GPL when they
are set at 100%. I was able to beat the AI in N3 at 100% at most tracks
fairly easily. So far, and I haven't tested all the tracks by any means, I
am 43 of 43 consistently--and sometimes by a decent margin.
I am using the fast setups...which don't seem very fast to me. Started
playing with the intermediate set-ups and they are no faster, generally.
I regularly pass AI cars during practise rounds, but my speeds are always
the lowest.
Someone please post (or point to) a set-up for any non-plate track that
allows them to beat the AI at 100% (replay would be nice, too). I will then
publicly display whether I am a lousy driver or the provided set-ups suck
big time.
Marc.
--
****************************************************************************
Marc Collins
[email hidden]
Your mouse has moved. Windows must be restarted for the change
to take effect. Reboot now?
****************************************************************************
While beating 100% is a worthy goal, I think we must remember, it is an
arbitrary one.
I would hope that Papyrus tried their best to get 100% times to equal the
Winston Cup
efforts, but that is the only reason to be dismayed that you are not worthy.
Find a # you CAN race at...N4 is NOT N3.
Most of the past Papyrus percentages have been wildly erratic. At some
tracks
most players could smoke 100%, while at other tracks the same players got
eaten
alive by the 100% AI. I haven't messed with N4 enough yet to know if GPL's
Global Hype system was also brought forward...(but I haven't heard anyone
comment on this
so I'll 'guess' it wasn't)
So yeah...you MAY suck as a driver...SO WHAT? find a percentage you can
live with...don't beat yourself up trying to reach 100%, especially when we
aren't even
sure what it truly represents.
dave henrie
"Marc Collins" <[email hidden]> wrote in message
news:98rp6.327543$[email hidden]...
> I am able to qualify and compete quite nicely with the AI in GPL when they
> are set at 100%. I was able to beat the AI in N3 at 100% at most tracks
> fairly easily. So far, and I haven't tested all the tracks by any means,I
then
****************************************************************************
> Marc Collins
> [email hidden]
>
> Your mouse has moved. Windows must be restarted for the change
> to take effect. Reboot now?
>****************************************************************************
>
>
>
Quoted text (10 lines)
> am 43 of 43 consistently--and sometimes by a decent margin. > > I am using the fast setups...which don't seem very fast to me. Started > playing with the intermediate set-ups and they are no faster, generally. > > I regularly pass AI cars during practise rounds, but my speeds are always > the lowest. > > Someone please post (or point to) a set-up for any non-plate track that > allows them to beat the AI at 100% (replay would be nice, too). I willQuoted text (7 lines)
> publicly display whether I am a lousy driver or the provided set-ups suck > big time. > > Marc. > > -- >It took a little homework, but I've found some standard adjustments that I
can make to the default "fast" and "qualify" setups to be competitive with
the AI at 100%. Just last night I was amazed at how fast the AI was
qualifying at Atlanta. :28.9's would show up at the top, and my :29.3's
would put me about 35th (70 degrees).
The first thing I did was start a race, bail out and hop into one of the AI
cars to see how they were accelerating and braking (or decelerating). Just
doing that was a major breakthrough. Once I saw how I needed to run I sort
of knew how I wanted my car to behave. Adjustments to the basics such as
spoiler, and tape were first, then I made some changes to gear, wedge, track
bar, caster, tire pressure and I think rear sway bar all with the goal of
going fast and loose (but not too loose) in the turns while at the same time
sticking the front end of the car down.
I'm new at setups and probably go about it the wrong way, but I did manage
to run a :28.959 after my adjustments - good enough for the pole with the AI
at 100%. Starting at the front obviously makes it easier to stay up there
during a race, but you can't just adjust tape and gear (as well as engine
type) on a qual setup to make it work for a race. It's necessary to run at
least 40 laps IMO to see how the tires hold up. Even if the middle temps
look good on short runs I've been surprised to see how much the temps build
up over the course of a longer run. Gearing is also something to watch for
a race setup.
Just my rookie thoughts...
--David Cook
"Bill Cranston" <[email hidden]> wrote in message
news:[email hidden]...
they
> >are set at 100%. I was able to beat the AI in N3 at 100% at most tracks
> >fairly easily. So far, and I haven't tested all the tracks by any means,I
then
> >publicly display whether I am a lousy driver or the provided set-ups suck
> >big time.
> >
> >Marc.
>
Quoted text (22 lines)
> Well if this is a round-about way of trying to say that the default > setups suck, you're right. Most of the ones I've tried (the 'fast' > ones) are brutal (Las Vegas, Dover and Daytona come to mind). The > fast setup for the Rock isn't bad. > > If you want to adjust the speeds of the AI, just edit the drag and > grip variables in the respective track.ini file. That way you can > tune the acceleration and cornering speed of the AI while leaving the > AI set at 100%. > > And I suppose you already know that there's no substitute for seat > time, so given enough laps I imagine even some of the default laps > won't suck as much. <g> > > Bill. > > > > On Wed, 07 Mar 2001 13:58:29 GMT, "Marc Collins" > <[email hidden]> wrote: > > >I am able to qualify and compete quite nicely with the AI in GPL whenQuoted text (10 lines)
> >am 43 of 43 consistently--and sometimes by a decent margin. > > > >I am using the fast setups...which don't seem very fast to me. Started > >playing with the intermediate set-ups and they are no faster, generally. > > > >I regularly pass AI cars during practise rounds, but my speeds are always > >the lowest. > > > >Someone please post (or point to) a set-up for any non-plate track that > >allows them to beat the AI at 100% (replay would be nice, too). I willMarc....
I wonder if it is required of Papyrus to provide "house" setups that are as
fast as the real-world Winston Cup drivers? Would that even be in their
best interest.....even if they had the time to do that......at 20 individual
race tracks? Or, even if those were provided....would anyone be able to
drive them at the real-world Cup car speeds......how would those "skills" be
attained? If N4 is to be as close to a real-world Winston Cup racing
simulation as possible......how could "amatures"....never having set foot in
a race car, be capable of driving skills......equivalent to some of the best
stock car drivers in the world.....in a matter of a few hours practice? A
few months practice? These guys have been driving race cars for a
living..........for years. So maybe, "a few years practice" would be
correct for us?
I wouldn't have much interest in N4......if I could get up to Winston Cup
speed....simply by loading up a setup provided by Papyrus.....and practicing
a few hours on it at a given track. I'd say.........this was pretty much an
Arcade game......if I could do that. And, I'd hate it....put it on the
shelf, and wait patiently for WSC.
What I would like to see.....is in about a year, there be around a 100 or so
online N4 drivers.....capable of qualifying and racing at real-world Cup
speeds....in online races. I'd say those guys......were Winston Cup level
drivers. The rest of us, we'd be amatures as we should be. Does this mean
they'd be "better" drivers. No, it does not. It says, they've had the time
to practice and work on their setups, so they were "equivalent" to Winston
Cup drivers. The rest of us haven't been able to put in that kind of time
(I figure it would take a minimum of 40 hours per week......serious
practice.....not including any race seat time).
Regarding "setups".......I always laugh when I see guys in the Sierra.com
chat room ask, "Anybody want to share some fast setups.....these [provided]
setups suck!" Now, I don't spend a lot of time in the Sierra.com chat
room.....I usually go there to race....not to chat. So far, I think I've
seen that question virtually everytime I've been in there.....even for just
a few minutes. I always try to fullfill their desires......when I have the
time. I say, "Give me your email address, I'll send you my setup for Sears
Point. Its the only one I've had time to really work on much. I can turn
low 94's (about 1:15's) in it." The answer is usually something like,
"Cool.....here's my email address." Then I tell them......"Or, you can just
use the <intermediate> setup that comes with N4.......that's what I use, but
I had to rename it so I could change the wheel lock to what works best on my
controller." This statement is usually followed by one of two things,
either it is "silence"....or its something not printable here.....about my
ancestory and my being a smart ass of some sort." ......lol.....
Then.....I always respond with the same thing....I have a "chat macro" for
this....so its easy to post...then go race:
"There are no *fast* setups, they don't exist! There are, however, a few
*fast* drivers.....you might consider trying to become one?"
Marc, I've been trying to become a fast drive for years. Man....its really
hard!
That's what I love about racing.
Regards,
Tom Pabst
PS: The AI cars don't have to contend with under-spec'd computers, crappy
race controllers (or the God-forbid, keyboard), lousy frame rates and so
forth. We do, however. All of those will make you "slow"....no matter what
setup you use. That's just a fact of life......sim life that is.
PSS: I think it would be great, if one of the major N4 race teams (website)
would take the time to find out what AI "strength setting" (slider setting)
is necessary....at each individual track.....to have the AI cars perform at
Winston Cup speeds for that track. Maybe even do it for last year's Cup
performance....then give us un updated "slider setting"....as each
real-world Cup race is run this year? So far...that's been faster (I
think). I don't thinks its reasonable to think Papyrus could write game
code.....so that when the AI slider is set at 100%.....that is the
equivalent of last year's Cup speeds....at every track. Man, that seems
like a monumental coding task.....probably be another 10 years before we
would have gotten N4.......I wouldn't have wanted to wait that
long.....anybody else? Oh, it just occurred to me......that's probably why
Papyrus made the AI slider....so we could adjust the AI cars to Cup
speeds.....guess that's why you can set it below, at, or above......100%!
Smart thinking Papyrus!
To get somebody started.......here's the AI slider setting for Sears
Point......so the AI cars run at Cup speeds (last year's Sears qualifying
and race speeds).....its about 107%....give or take a few tenths. So far, I
have the AI slider set at 95% for Sears....and I'm pretty much still getting
"pounded" by those guys! I got a lot of work to do.......! By the way,
Sears Point is my "home" race track. I have a few hundred
hours.....probably closer to a 1,000 hours on this track...in various types
of race cars. So far....in N4, my PB at Sears is a 95.2 mph. I did that
only once....so its irrelevant...probably a fluke lap. I can run consistent
laps at 92's mph......for about 5 laps, then it starts trailing off with my
tire wear. Funny....how tires do that. I use the <intermediate>
setup.....wheel lock at 12:1. When racing online.....the same setup
produces race laps....at best....of 91 mph.....usually I'm happy with
averaging 90 mph. I guess I'm a little too "jumpy" on the
throttle....trying to beat my friends. I've got to learn to control that
adrenaline a little more.
PSSS: I've run "race laps" at Sears Point with several Winston Cup drivers
using N3.......but it was only a few laps here and there...and none of us
were being serious.....they were all fairly slow (except for Dale, Jr.).
They are: Bobby Labonte, Jeff Gordon, Dale, Jr. (just a few laps), Steve
Park, Ward Burton....and a few others. This was "in person" by the way, not
online. I'd loved to have done that in N4. If Dale, Jr....happens to find
some time to "post" in RAS (or maybe one of his BHM teamates could pass this
message along)....I'd love to have him share with us what lap times he's
running in N4, at Sears....when he gets around to practicing for this year's
Sears Cup race there. I know he will do that.....there's not even a remote
doubt in my mind.....since that track gave him some "fits" last year. And,
Dale....."Thanks for the input you gave us this past summer regarding the WC
Chute. I've never had a chance to personally thank you.....hopefully this
message could get relayed to you? Did you see......the track is actually
building the version of the Chute that you liked best? There's no more
"sweeper" coming out of T-4.....it goes straight down hill....turns 90
degrees right....then straight (over the bridge)......and 90 degrees right
again (at the original T-7). I've been trying to get Papyrus to let me help
them make that change to the N4 track....so far...no dice, though. I'll
send you the N3 version of it....if you think it would help? By the way,
there's a way to make a competitive pass in this new section.....works every
time.....and you can make it *stick* every time. But, its not the obvious
*traditional* move that it seems like it should be. I have about 10 hours
of seat time....on this section.....and this *pass-technique* is
full-proof." And, Steve......man....you gotta stick to racing real race
cars, dude! Or, go get some sim racing lessons from your buddy, Dale.
And.....the next time I crawl into the footwell of a simulator to adjust the
peddles for you....you better be wearing clean socks.... 'cause...I'm not
doing that again if you aren't. ....lol.... Just bustin' your chops a
little....lol....
And, very good "thoughts" they were, David. You are going to be one of the
"fast guys".....I can tell. I'm going to remember your name when I see it
on a "race list" .......that I'm racing in.
I wonder though, how much your lap time at Atlanta improved....just because
of the serious laps of practice you put in......working that set up? That
has to have been a factor.....but how much of a factor would be difficult to
ascertain.
Thanks for the info.
Tom Pabst
Before I made a change to the setup - just by adjusting my line - my times
dropped by about 2/10ths with the "fast" race setup. After running about 50
laps while working on the setup I got it down about another 3/10ths. I was
running :29.9's and can now run :29.4's in a race. Still need to work on
that. I think I can get it down to 2's or 1's. Practice is definitely a
major factor. But the car definitely makes it easier to go faster if it's
"hooked up".
I have to agree with your previous post, in that if N4 came bundled with
"perfect" setups I would not be having so much fun with it. Before N4 I
didn't know a thing about setting up a car. I even bought Greger Huttu a
copy of Nascar Heat and he shared a lot of knowledge with me during those
days before N4. Are you reading Greger? Thanks!
--David Cook
"Tom Pabst" <[email hidden]> wrote in message
news:YCtp6.5777$[email hidden]...
> And, very good "thoughts" they were, David. You are going to be one ofthe
> "fast guys".....I can tell. I'm going to remember your name when I see it
> on a "race list" .......that I'm racing in.
>
> I wonder though, how much your lap time at Atlanta improved....justbecause
> of the serious laps of practice you put in......working that set up? That
> has to have been a factor.....but how much of a factor would be difficultto
Quoted text (7 lines)
> ascertain. > > Thanks for the info. > > Tom Pabst > >
"Tom Pabst" <[email hidden]> wrote:
> I wonder if it is required of Papyrus to provide "house" setups
> that are as fast as the real-world Winston Cup drivers?
No, not really, but at some point one must verify that the simulation
is accurate by comparing what one can do in it versus what is done
in real life. This would seem to require both a 'fast' setup and a
fast driver, so why not share the former with one's customers?
I'm more concerned with the lack of replays shipping with N4
of humans running times that comapre favorably with the actual
times run in NASCAR.
As for a lack of experience, I've been running GPL for 2+ years,
what else do I need? ;-)
- George
the setups arent that great! You should be able to run with the AI and beat
em though at 100%. The AI has always been too slow at 100 in papy games :)
"Marc Collins" <[email hidden]> wrote in message
news:98rp6.327543$[email hidden]...
> I am able to qualify and compete quite nicely with the AI in GPL when they
> are set at 100%. I was able to beat the AI in N3 at 100% at most tracks
> fairly easily. So far, and I haven't tested all the tracks by any means,I
then
****************************************************************************
> Marc Collins
> [email hidden]
>
> Your mouse has moved. Windows must be restarted for the change
> to take effect. Reboot now?
>****************************************************************************
>
>
>
>
Quoted text (10 lines)
> am 43 of 43 consistently--and sometimes by a decent margin. > > I am using the fast setups...which don't seem very fast to me. Started > playing with the intermediate set-ups and they are no faster, generally. > > I regularly pass AI cars during practise rounds, but my speeds are always > the lowest. > > Someone please post (or point to) a set-up for any non-plate track that > allows them to beat the AI at 100% (replay would be nice, too). I willQuoted text (7 lines)
> publicly display whether I am a lousy driver or the provided set-ups suck > big time. > > Marc. > > -- >Gee Marc, Don't be so hard on yourself!! Maybe the AIs are stronger now?
Anywayz race online instead..lol jmho.. Thom_j.
"Marc Collins" <[email hidden]> wrote in message
news:98rp6.327543$[email hidden]...
| I am able to qualify and compete quite nicely with the AI in GPL when they
| are set at 100%. I was able to beat the AI in N3 at 100% at most tracks
| fairly easily. So far, and I haven't tested all the tracks by any means,I
then
****************************************************************************
| Marc Collins
| [email hidden]
|
| Your mouse has moved. Windows must be restarted for the change
| to take effect. Reboot now?
|****************************************************************************
|
|
|
Quoted text (10 lines)
| am 43 of 43 consistently--and sometimes by a decent margin. | | I am using the fast setups...which don't seem very fast to me. Started | playing with the intermediate set-ups and they are no faster, generally. | | I regularly pass AI cars during practise rounds, but my speeds are always | the lowest. | | Someone please post (or point to) a set-up for any non-plate track that | allows them to beat the AI at 100% (replay would be nice, too). I willQuoted text (7 lines)
| publicly display whether I am a lousy driver or the provided set-ups suck | big time. | | Marc. | | -- |See this!! That Dag'gum Dave Henrie is wise & funny!! What next? <G>
Thom_j.
"Dave Henrie" <[email hidden]> wrote in message
news:7orp6.522461$[email hidden]...
| While beating 100% is a worthy goal, I think we must remember, it is an
| arbitrary one.
| I would hope that Papyrus tried their best to get 100% times to equal the
| Winston Cup
| efforts, but that is the only reason to be dismayed that you are notworthy.
| Find a # you CAN race at...N4 is NOT N3.
| Most of the past Papyrus percentages have been wildly erratic. At some
| tracks
| most players could smoke 100%, while at other tracks the same players got
| eaten
| alive by the 100% AI. I haven't messed with N4 enough yet to know ifGPL's
| Global Hype system was also brought forward...(but I haven't heard anyone
| comment on this
| so I'll 'guess' it wasn't)
| So yeah...you MAY suck as a driver...SO WHAT? find a percentage you can
| live with...don't beat yourself up trying to reach 100%, especially whenwe
| aren't even
| sure what it truly represents.
| dave henrie<snipped>
Why not develop your own? I am sure a lot of folks are hard at work trying
to accomplish the same, and rest assured it can be accomplished. Understand
though, a lot of it will have to do with driving style and strategy as
well.
If you don't have time or simply won't work on getting faster, I'm sure
faster setups will continue to pop up. Again though, what may be great for
one may be a dog for another. In N4, it is even more important to develop a
setup to suit " your" driving style.
Fwiw, I start with the fast setup, loosen it up slightly, work on the
camber, and start watching tire temps and going from there.
--
Don Burnette
D Burnette in N4
Some people do nothing wrong.
The problem is, they do nothing.
And THAT is wrong.
"Marc Collins" <[email hidden]> wrote in message
news:98rp6.327543$[email hidden]...
> I am able to qualify and compete quite nicely with the AI in GPL when they
> are set at 100%. I was able to beat the AI in N3 at 100% at most tracks
> fairly easily. So far, and I haven't tested all the tracks by any means,
I
> am 43 of 43 consistently--and sometimes by a decent margin.
>
> I am using the fast setups...which don't seem very fast to me. Started
> playing with the intermediate set-ups and they are no faster, generally.
>
> I regularly pass AI cars during practise rounds, but my speeds are always
> the lowest.
>
> Someone please post (or point to) a set-up for any non-plate track that
> allows them to beat the AI at 100% (replay would be nice, too). I will
then
> publicly display whether I am a lousy driver or the provided set-ups suck
> big time.
>
> Marc.
>
> --
>
****************************************************************************
> Marc Collins
> [email hidden]
>
> Your mouse has moved. Windows must be restarted for the change
> to take effect. Reboot now?
>
****************************************************************************
>
>
>
Thanks David...exactly what I was looking for.
Marc.
"David L. Cook" <[email hidden]> wrote in message
news:nxsp6.55807$[email hidden]...
AI
> cars to see how they were accelerating and braking (or decelerating).Just
> doing that was a major breakthrough. Once I saw how I needed to run Isort
> of knew how I wanted my car to behave. Adjustments to the basics such as
> spoiler, and tape were first, then I made some changes to gear, wedge,track
> bar, caster, tire pressure and I think rear sway bar all with the goal of
> going fast and loose (but not too loose) in the turns while at the sametime
> sticking the front end of the car down.
>
> I'm new at setups and probably go about it the wrong way, but I did manage
> to run a :28.959 after my adjustments - good enough for the pole with theAI
> at 100%. Starting at the front obviously makes it easier to stay up there
> during a race, but you can't just adjust tape and gear (as well as engine
> type) on a qual setup to make it work for a race. It's necessary to runat
> least 40 laps IMO to see how the tires hold up. Even if the middle temps
> look good on short runs I've been surprised to see how much the tempsbuild
> up over the course of a longer run. Gearing is also something to watchfor
tracks
> > >fairly easily. So far, and I haven't tested all the tracks by anymeans,
> I
> > >am 43 of 43 consistently--and sometimes by a decent margin.
> > >
> > >I am using the fast setups...which don't seem very fast to me. Started
> > >playing with the intermediate set-ups and they are no faster,generally.
> > >
> > >I regularly pass AI cars during practise rounds, but my speeds arealways
> > >the lowest.
> > >
> > >Someone please post (or point to) a set-up for any non-plate track that
> > >allows them to beat the AI at 100% (replay would be nice, too). I will
> then
> > >publicly display whether I am a lousy driver or the provided set-upssuck
Quoted text (7 lines)
> It took a little homework, but I've found some standard adjustments that I > can make to the default "fast" and "qualify" setups to be competitive with > the AI at 100%. Just last night I was amazed at how fast the AI was > qualifying at Atlanta. :28.9's would show up at the top, and my :29.3's > would put me about 35th (70 degrees). > > The first thing I did was start a race, bail out and hop into one of theQuoted text (32 lines)
> a race setup. > > Just my rookie thoughts... > > --David Cook > > "Bill Cranston" <[email hidden]> wrote in message > news:[email hidden]... > > Well if this is a round-about way of trying to say that the default > > setups suck, you're right. Most of the ones I've tried (the 'fast' > > ones) are brutal (Las Vegas, Dover and Daytona come to mind). The > > fast setup for the Rock isn't bad. > > > > If you want to adjust the speeds of the AI, just edit the drag and > > grip variables in the respective track.ini file. That way you can > > tune the acceleration and cornering speed of the AI while leaving the > > AI set at 100%. > > > > And I suppose you already know that there's no substitute for seat > > time, so given enough laps I imagine even some of the default laps > > won't suck as much. <g> > > > > Bill. > > > > > > > > On Wed, 07 Mar 2001 13:58:29 GMT, "Marc Collins" > > <[email hidden]> wrote: > > > > >I am able to qualify and compete quite nicely with the AI in GPL when > they > > >are set at 100%. I was able to beat the AI in N3 at 100% at mostQuoted text (7 lines)
> > >big time. > > > > > >Marc. > > > > >Tom, I have been racing Papy sims for years and believe me I have earned my
way to competitive times at every GPL track (except the Ring) the hard
way--with hours and hours of practise. I agree with your sentiments. But
if Papy only provides one global AI % slider, then they need to ensure that
the grip/speeds/whatever of the AI are accurate--or force them to use the
same physics we have to (which is impossible on our home PC's).
There was a third party utility for N3 that altered the AI at each track
individually. That's fine--GPL has one too and it works very well when you
are learning. But if I can qualify in the top 3 in a non Lotus regularly at
Mosport or Monza or Kyalami at 100% and I can drive N3 at 100% and be in the
top 5 or 10 at every track, I should be able to do better than 43 of 43 at
every track in N4. I am not claiming to be the world's best racer, but I am
better than most and vastly more experienced than 99% of people who will buy
N4.
I am happy to spend years if necessary getting competitive with N4...I just
want to make sure it's not a GPL-like timing bug or wonky grip or AI
settings that are causing this situation. Only the rest of you people can
tell me that. If there are few who can do a bit of tweaking and beat them,
then I am happy to do the same. If the odds are unfairly stacked, then,
sorry, I am not going to do it.
Marc.
"Tom Pabst" <[email hidden]> wrote in message
news:hytp6.5714$[email hidden]...
> Marc....
>
> I wonder if it is required of Papyrus to provide "house" setups that areas
> fast as the real-world Winston Cup drivers? Would that even be in their
> best interest.....even if they had the time to do that......at 20individual
> race tracks? Or, even if those were provided....would anyone be able to
> drive them at the real-world Cup car speeds......how would those "skills"be
> attained? If N4 is to be as close to a real-world Winston Cup racing
> simulation as possible......how could "amatures"....never having set footin
> a race car, be capable of driving skills......equivalent to some of thebest
practicing
> a few hours on it at a given track. I'd say.........this was pretty muchan
> Arcade game......if I could do that. And, I'd hate it....put it on the
> shelf, and wait patiently for WSC.
>
> What I would like to see.....is in about a year, there be around a 100 orso
> online N4 drivers.....capable of qualifying and racing at real-world Cup
> speeds....in online races. I'd say those guys......were Winston Cup level
> drivers. The rest of us, we'd be amatures as we should be. Does thismean
> they'd be "better" drivers. No, it does not. It says, they've had thetime
[provided]
> setups suck!" Now, I don't spend a lot of time in the Sierra.com chat
> room.....I usually go there to race....not to chat. So far, I think I've
> seen that question virtually everytime I've been in there.....even forjust
> a few minutes. I always try to fullfill their desires......when I havethe
> time. I say, "Give me your email address, I'll send you my setup forSears
> Point. Its the only one I've had time to really work on much. I can turn
> low 94's (about 1:15's) in it." The answer is usually something like,
> "Cool.....here's my email address." Then I tell them......"Or, you canjust
> use the <intermediate> setup that comes with N4.......that's what I use,but
> I had to rename it so I could change the wheel lock to what works best onmy
really
what
> setup you use. That's just a fact of life......sim life that is.
>
> PSS: I think it would be great, if one of the major N4 race teams(website)
> would take the time to find out what AI "strength setting" (slidersetting)
> is necessary....at each individual track.....to have the AI cars performat
why
I
> have the AI slider set at 95% for Sears....and I'm pretty much stillgetting
> "pounded" by those guys! I got a lot of work to do.......! By the way,
> Sears Point is my "home" race track. I have a few hundred
> hours.....probably closer to a 1,000 hours on this track...in varioustypes
> of race cars. So far....in N4, my PB at Sears is a 95.2 mph. I did that
> only once....so its irrelevant...probably a fluke lap. I can runconsistent
> laps at 92's mph......for about 5 laps, then it starts trailing off withmy
drivers
> using N3.......but it was only a few laps here and there...and none of us
> were being serious.....they were all fairly slow (except for Dale, Jr.).
> They are: Bobby Labonte, Jeff Gordon, Dale, Jr. (just a few laps), Steve
> Park, Ward Burton....and a few others. This was "in person" by the way,not
> online. I'd loved to have done that in N4. If Dale, Jr....happens tofind
> some time to "post" in RAS (or maybe one of his BHM teamates could passthis
> message along)....I'd love to have him share with us what lap times he's
> running in N4, at Sears....when he gets around to practicing for thisyear's
> Sears Cup race there. I know he will do that.....there's not even aremote
> doubt in my mind.....since that track gave him some "fits" last year.And,
> Dale....."Thanks for the input you gave us this past summer regarding theWC
> Chute. I've never had a chance to personally thank you.....hopefully this
> message could get relayed to you? Did you see......the track is actually
> building the version of the Chute that you liked best? There's no more
> "sweeper" coming out of T-4.....it goes straight down hill....turns 90
> degrees right....then straight (over the bridge)......and 90 degrees right
> again (at the original T-7). I've been trying to get Papyrus to let mehelp
> them make that change to the N4 track....so far...no dice, though. I'll
> send you the N3 version of it....if you think it would help? By the way,
> there's a way to make a competitive pass in this new section.....worksevery
> time.....and you can make it *stick* every time. But, its not the obvious
> *traditional* move that it seems like it should be. I have about 10 hours
> of seat time....on this section.....and this *pass-technique* is
> full-proof." And, Steve......man....you gotta stick to racing real race
> cars, dude! Or, go get some sim racing lessons from your buddy, Dale.
> And.....the next time I crawl into the footwell of a simulator to adjustthe
> peddles for you....you better be wearing clean socks.... 'cause...I'm not
> doing that again if you aren't. ....lol.... Just bustin' your chops a
> little....lol....
>
>
Quoted text (7 lines)
> stock car drivers in the world.....in a matter of a few hours practice? A > few months practice? These guys have been driving race cars for a > living..........for years. So maybe, "a few years practice" would be > correct for us? > > I wouldn't have much interest in N4......if I could get up to Winston Cup > speed....simply by loading up a setup provided by Papyrus.....andQuoted text (7 lines)
> to practice and work on their setups, so they were "equivalent" to Winston > Cup drivers. The rest of us haven't been able to put in that kind of time > (I figure it would take a minimum of 40 hours per week......serious > practice.....not including any race seat time). > > Regarding "setups".......I always laugh when I see guys in the Sierra.com > chat room ask, "Anybody want to share some fast setups.....theseQuoted text (10 lines)
> controller." This statement is usually followed by one of two things, > either it is "silence"....or its something not printable here.....about my > ancestory and my being a smart ass of some sort." ......lol..... > Then.....I always respond with the same thing....I have a "chat macro" for > this....so its easy to post...then go race: > > "There are no *fast* setups, they don't exist! There are, however, a few > *fast* drivers.....you might consider trying to become one?" > > Marc, I've been trying to become a fast drive for years. Man....itsQuoted text (11 lines)
> hard! > > That's what I love about racing. > > Regards, > > Tom Pabst > > PS: The AI cars don't have to contend with under-spec'd computers, crappy > race controllers (or the God-forbid, keyboard), lousy frame rates and so > forth. We do, however. All of those will make you "slow"....no matterQuoted text (9 lines)
> Winston Cup speeds for that track. Maybe even do it for last year's Cup > performance....then give us un updated "slider setting"....as each > real-world Cup race is run this year? So far...that's been faster (I > think). I don't thinks its reasonable to think Papyrus could write game > code.....so that when the AI slider is set at 100%.....that is the > equivalent of last year's Cup speeds....at every track. Man, that seems > like a monumental coding task.....probably be another 10 years before we > would have gotten N4.......I wouldn't have wanted to wait that > long.....anybody else? Oh, it just occurred to me......that's probablyQuoted text (7 lines)
> Papyrus made the AI slider....so we could adjust the AI cars to Cup > speeds.....guess that's why you can set it below, at, or above......100%! > Smart thinking Papyrus! > > To get somebody started.......here's the AI slider setting for Sears > Point......so the AI cars run at Cup speeds (last year's Sears qualifying > and race speeds).....its about 107%....give or take a few tenths. So far,Quoted text (8 lines)
> tire wear. Funny....how tires do that. I use the <intermediate> > setup.....wheel lock at 12:1. When racing online.....the same setup > produces race laps....at best....of 91 mph.....usually I'm happy with > averaging 90 mph. I guess I'm a little too "jumpy" on the > throttle....trying to beat my friends. I've got to learn to control that > adrenaline a little more. > > PSSS: I've run "race laps" at Sears Point with several Winston CupMarc,
Be sure to right click on all the setup options in the garage. Papy has
done an excellent job with the pop-up help. Also check out
http://members.nbci.com/_XMCM/racinrod/N4%20chassis%20setup%20guide.htm for
a great setup guide for N4 by Rodney Arndt.
David
"Marc Collins" <[email hidden]> wrote in message
news:MDCp6.394107$[email hidden]...
I
> > can make to the default "fast" and "qualify" setups to be competitivewith
> > the AI at 100%.
Quoted text (7 lines)
> Thanks David...exactly what I was looking for. > > Marc. > > "David L. Cook" <[email hidden]> wrote in message > news:nxsp6.55807$[email hidden]... > > It took a little homework, but I've found some standard adjustments thatIt is not all you. The settings are not too accurate in the track.ini
files. They dust me at Martinsville and I lap em all at Dover, for example.
The good news is they can easily be edited in the track.ini files to get a
more realistic consistency between tracks. Try getting some race lap
speeds from some good sim racers and set the AI to run similar times.
/TomH
In article <YCtp6.5777$[email hidden]>,
[email hidden] says...
Wouldn't it be nice if while in Victory Lane after listing all the
300 sponsors who helped make this one victory possible, the winner would
give out the set-up that helped him win? I usually stop giving the race
all my attention if my driver wrecks or is having a bad day, but I'd be
there at the end to get the set-up.
During the race at the Rock, DW mentioned they were using a 450
Right Rear Spring to get through the corners better. Those on
bhmotorsports newserver tried it and learned they too could get around
faster.
Quoted text (15 lines)
> And, very good "thoughts" they were, David. You are going to be one of the > "fast guys".....I can tell. I'm going to remember your name when I see it > on a "race list" .......that I'm racing in. > > I wonder though, how much your lap time at Atlanta improved....just because > of the serious laps of practice you put in......working that set up? That > has to have been a factor.....but how much of a factor would be difficult to > ascertain. > > Thanks for the info. > > Tom Pabst > > >
"Marc Collins" <[email hidden]> wrote in message
news:98rp6.327543$[email hidden]...
> I am able to qualify and compete quite nicely with the AI in GPL when they
> are set at 100%.
You are?
Well then you must have practiced.
I remember quite clearly r.a.s. when GPL came out. The amount of bitching
that nobody could stay without editing the driver files was deafening.
**** Post for FREE via your newsreader at post.usenet.com ****
They are also ruthless at Lowe's...
I've never been cut off and wrecked so many times in a Sim...
-Larry
"Tom Hansen" <[email hidden]> wrote in message
news:cdEp6.8367$[email hidden]...
> It is not all you. The settings are not too accurate in the track.ini
> files. They dust me at Martinsville and I lap em all at Dover, forexample.
> The good news is they can easily be edited in the track.ini files to get a
> more realistic consistency between tracks. Try getting some race lap
> speeds from some good sim racers and set the AI to run similar times.
> /TomH
>
>
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In article <hytp6.5714$[email hidden]>, "Tom Pabst"
<[email hidden]> writes:
>"There are no *fast* setups, they don't exist! There are, however, a few
>*fast* drivers.....you might consider trying to become one?"
>
Well, there are *faster* setups. How else could you explain a 2-3 second jump
just by changing setups? I'm talking GPL here, but the principle is the same.
Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
F1 hcp. +28.67...F2 +151.26...
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
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