Race Sim Central
Rec.Autos.Simulators Archive

Snett67 - An Appreciation

9 posts by 7 people · 23 Feb 2001 18:03 UTC - 28 Feb 2001 09:14 UTC

Steve Smith 23 Feb 2001 18:03 UTC#200776
Snett67 - An Appreciation I didn't really like GPLEA's original Snetterton. Flat, featureless, mechanical. I *love* Snetterton 67! Not because of the chicane (I could always do w/o chicanes), but because the details--all the nooks, crannies, angles, cambers, troughs, anomalies--make it seem so much more convincing than any other track in GPL...including Papy's original 11. The visual enhancements contribute to a much deeper sense of immersion: the beautifully rendered trees, the varied textures, the detailed objects, the signage, the banks and berms, the early-morning fog and Bierstadt skies. I find myself hunting for microscopic advantages in line by moving a few inches left or right. For the first time, I feel like I'm racing at a real place, not just a representation of a place. Altogether, Snett67 is a masterpiece of track design...and not just graphically. The whole driving 'experience' feels so much more alive. The rhythm is more synchopated than the original, and the required technique has gone from demanding rote exactitude to encouraging wild, exuberant powerslides at almost every turn. Accelerating flat out thru the lefthander after Sear, topping out on Norwich, braking hard for the hairpin yields an exhilarating sense of pure speed. It doesn't get any better than this. Kudos to all involved! P.S. I love the AI, too! --Steve Smith
I'll second that! Chris "Stephen Smith" <[email hidden]> wrote in <_Bxl6.114045$[email hidden]>:
Quoted text (32 lines)>Snett67 - An Appreciation > >I didn't really like GPLEA's original Snetterton. Flat, featureless, >mechanical. I *love* Snetterton 67! Not because of the chicane (I >could always do w/o chicanes), but because the details--all the nooks, >crannies, angles, cambers, troughs, anomalies--make it seem so much more >convincing than any other track in GPL...including Papy's original 11. >The visual enhancements contribute to a much deeper sense of immersion: >the beautifully rendered trees, the varied textures, the detailed >objects, the signage, the banks and berms, the early-morning fog and >Bierstadt skies. I find myself hunting for microscopic advantages in >line by moving a few inches left or right. For the first time, I feel >like I'm racing at a real place, not just a representation of a place. > >Altogether, Snett67 is a masterpiece of track design...and not just >graphically. The whole driving 'experience' feels so much more alive. >The rhythm is more synchopated than the original, and the required >technique has gone from demanding rote exactitude to encouraging wild, >exuberant powerslides at almost every turn. Accelerating flat out thru >the lefthander after Sear, topping out on Norwich, braking hard for the >hairpin yields an exhilarating sense of pure speed. It doesn't get any >better than this. > >Kudos to all involved! > >P.S. I love the AI, too! > >--Steve Smith > > > >
-- Simbokza Gpl FD League www.simbokza.com Remove your_clothes_ to reply
>"Stephen Smith" <[email hidden]> wrote > Kudos to all involved! But where are the rabbits? ;-) It's a great track, I'm just missing the whole funny stuff the original track had. -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.ymenard.com/ -- People think it must be fun to be a genius, but they don't realise how hard it is to put up with all the idiots in the world.
"Stephen Smith" <[email hidden]> wrote in message news:_Bxl6.114045$[email hidden]... > I didn't really like GPLEA's original Snetterton. Flat, featureless, > mechanical. Featureless? Basil Fawlty standing across from a Lotus Cortina isn't featureless ;)
MikeT 23 Feb 2001 21:26 UTC↳ reply to mcewena#200736
On February 23 2001, "Art McEwen" <[email hidden]> wrote: >> I didn't really like GPLEA's original Snetterton. Flat, featureless, >> mechanical. > > Featureless? Basil Fawlty standing across from a Lotus Cortina isn't > featureless ;) I'm sure that was my old Lotus (CKY 735C) sitting there with its A bracket rear sus and alloy doors boot and bonnet. Glad its missing now in Snett67 as I had pangs of guilt for ever selling it each time I passed it. Maybe Basil bought it? MikeT. -- - MikeT [email hidden] http://website.lineone.net/~mikebay/MTIndex.htm
I must have been sleeping through the s/f as I am missing the chichane. Yes the graphics are much improved, but I assUme the banking is not visable. SLG [email hidden] (Andre Warringa) wrote:
Quoted text (33 lines)>On Tue, 27 Feb 2001 14:19:11 GMT, [email hidden] (Steve >Garrotto) wrote: > >>I am in no way complaining about the new Snett, but I am not really >>seeing that many differences. The track feels the same and other than >>not being able to see any rabbits, I almost can not tell it is >>different. What has changed? >> >>SLG > >The corners got more banking, which makes driving Snet67 both easier >and more fun imo - just do a couple of laps on the old Snet and >immediately after that a couple of laps on the new Snet - You'll >notice the difference. > >This is why I don't really enjoy driving on tracks like Brands Hatch, >Imola and Osterreichring, they don't have any banking in some corners >and you seem to slide off way too easily, those last two lefthanders >at the Oring for example, just before the s/f line. > >This is something strange with GPL's tracks afaik, you have to add a >little banking to a corner to make it feel flat. If you make a corner >completely flat in GPL, it feels off-camber. > >Graphics have improved bigtime (if you can't see the differences you >need new glasses :) and a chicane has been added before the s/f line. >Pay attention to the new trees by the way, they look stunning. > > >Andre > >"Michael feels the same way about safety in auto racing as I do. Great minds >think alike." - David G Fisher
(All spelling errors are intentional and are there to show new and improved ways of spelling old words. Grammatical errors are due to too many English classes/teachers)
On Tue, 27 Feb 2001 22:58:56 GMT, [email hidden] (Steve Garrotto) wrote: >I must have been sleeping through the s/f as I am missing the >chichane. Yes the graphics are much improved, but I assUme the banking >is not visable. >SLG No it isn't, but you'll notice it if you compare the old Snet and the new Snet. A couple degrees of banking help the car stick to the road better. Yesterday I did some laps on Osterreichring. The first part of the circuit is great, but then those 2 lefthanders at the end come up. You have to take these corners much slower than you expect because else you'll slide off the road. This just doesn't feel right. Snet had the same problem, this has been solved in Snet67. I wish Noonan would add some banking in the same way to Brands, Oring and Imola.. the tracks would become so much better.. Andre "Michael feels the same way about safety in auto racing as I do. Great minds think alike." - David G Fisher

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy