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Nascar 4

25 posts by 14 people · 08 Feb 2001 11:22 UTC - 12 Feb 2001 13:16 UTC

NASCAR 4 floods the newsgroup; is it worth the hype?

Tony Whitley complained that NASCAR 4 had displaced GPL talk. markgame argued N4's GPL-derived physics were largely wasted on ovals and noted the lack of an in-race save, while Vintook, Cliff Roman and ymenard insisted the driving physics were far beyond NASCAR 3 and that oval racers had long been the newsgroup's core. The exchange became snippy.

review/impressionscommunity/metaNASCAR Racing 4Grand Prix Legends

Automated summary.

Tony Whitley 08 Feb 2001 11:22 UTC#206032
Nascar 4, Nascar 4, Nascar 4, Nascar 4. Doesn't anyone post anything about GPL any more? -- Tony Whitley GPLRank +10.65
Nope! --- Joeri J. Cox European Racing League GM - http://drive.to/erl 502 Racing co-founder - http://www.502racing.com "Tony Whitley" <t o n y . w h i t l e y @ nStPlAwMorld.com> wrote in message news:yfvg6.10365$[email hidden]...
Quoted text (9 lines)> Nascar 4, Nascar 4, Nascar 4, Nascar 4. Doesn't anyone post anything about > GPL any more? > > -- > Tony Whitley > GPLRank +10.65 > > >
It will fade to a zreo posts about N4 situation in a few days when the initial hype and rave has transformed into the classic "it�s not GPL". Don�t worry All will be back to normal in a few days. Then we can continue to race GPL and wait for WSC Thomas "Tony Whitley" <t o n y . w h i t l e y @ nStPlAwMorld.com> wrote in message news:yfvg6.10365$[email hidden]...
Quoted text (9 lines)> Nascar 4, Nascar 4, Nascar 4, Nascar 4. Doesn't anyone post anything about > GPL any more? > > -- > Tony Whitley > GPLRank +10.65 > > >
In article <yfvg6.10365$[email hidden]>, "Tony Whitley" <t o n y . w h i t l e y @ nStPlAwMorld.com> wrote: > Nascar 4, Nascar 4, Nascar 4, Nascar 4. Doesn't anyone post anythingabout
Quoted text (7 lines)> GPL any more? > > -- > Tony Whitley > GPLRank +10.65 > >
The newness will wear off soon and then people will realize that for all the hype, it's not all that much of an improvement over N3. Yes, the physics engine is now GPL-like, but on an oval, who cares? When do you use trail braking at Daytona? Who cares about shift points at Atlanta? And Bristol has got to be one of the most boring tracks in existance (except for Martinsville). BTW, the graphics of Sears Point are disappointing in N4 compared with N2/N99/N3. And the elevation changes somehow seem to have been muted. Plus of course it's that bastardized version of Sears, which is a shadow of the original course. I got N4 so I could start figuring out how to import all those great GPL tracks into the game, so we could have something that approximates to a Trans Am simulator. -- Email: [email hidden] Sent via Deja.com http://www.deja.com/
Good one, Ron! Ron <[email hidden]> wrote in message news:[email hidden]...
Quoted text (12 lines)> I picked up Nascar 4 and played with it last night. Great graphics and > great physics. I think I played it for about a half hour and remembered > why I hate Nascar :) > > The whole time I was playing I was thinking how nice it would have been > if it was GPL 4 instead of Nascar 4. > > Ron. > > In article <yfvg6.10365$[email hidden]>, "Tony > Whitley" <t o n y . w h i t l e y @ nStPlAwMorld.com> says... > > Nascar 4, Nascar 4, Nascar 4, Nascar 4. Doesn't anyone post anything
about > > GPL any more? > > > > -- > > Tony Whitley > > GPLRank +10.65
If you got N4 and can't see much of an improvement over N3 then you must have picked up the N4 for dummies version. You should take it back and get the real N4. You will know you have the correct one because on the box it has a warning: "This game intended for Nascar fans, not mindless idiots with half a brain who trash games because they can, if you are not a Nascar fan then you just threw away your money." "markgame" <[email hidden]> wrote in message news:95uf38$rj2$[email hidden]...
Quoted text (34 lines)> In article <yfvg6.10365$[email hidden]>, > "Tony Whitley" <t o n y . w h i t l e y @ nStPlAwMorld.com> wrote: > > Nascar 4, Nascar 4, Nascar 4, Nascar 4. Doesn't anyone post anything > about > > GPL any more? > > > > -- > > Tony Whitley > > GPLRank +10.65 > > > > > > The newness will wear off soon and then people will realize that for all > the hype, it's not all that much of an improvement over N3. Yes, the > physics engine is now GPL-like, but on an oval, who cares? When do you > use trail braking at Daytona? Who cares about shift points at Atlanta? > And Bristol has got to be one of the most boring tracks in existance > (except for Martinsville). > > BTW, the graphics of Sears Point are disappointing in N4 compared with > N2/N99/N3. And the elevation changes somehow seem to have been muted. > Plus of course it's that bastardized version of Sears, which is a shadow > of the original course. > > I got N4 so I could start figuring out how to import all those great GPL > tracks into the game, so we could have something that approximates to a > Trans Am simulator. > > -- > Email: [email hidden] > > > Sent via Deja.com > http://www.deja.com/
Oh, I feel so chastised. Get a life, Vintook. I have all the other Papyrus products and I like NASCAR. I was commenting on the hype surrounding the inclusion of the GPL engine. The capability to flip a car doesn't make it a gift from the gods. And they didn't include an in-race save, something for those of us who have a life. Vintook <[email hidden]> wrote in message news:cFBg6.4334$[email hidden]... > If you got N4 and can't see much of an improvement over N3 then you must > have picked up the N4 for dummies version. You should take it back and get > the real N4. You will know you have the correct one because on the box it > has a warning: "This game intended for Nascar fans, not mindless idiotswith
Quoted text (42 lines)> half a brain who trash games because they can, if you are not a Nascar fan > then you just threw away your money." > > "markgame" <[email hidden]> wrote in message > news:95uf38$rj2$[email hidden]... > > In article <yfvg6.10365$[email hidden]>, > > "Tony Whitley" <t o n y . w h i t l e y @ nStPlAwMorld.com> wrote: > > > Nascar 4, Nascar 4, Nascar 4, Nascar 4. Doesn't anyone post anything > > about > > > GPL any more? > > > > > > -- > > > Tony Whitley > > > GPLRank +10.65 > > > > > > > > > > The newness will wear off soon and then people will realize that for all > > the hype, it's not all that much of an improvement over N3. Yes, the > > physics engine is now GPL-like, but on an oval, who cares? When do you > > use trail braking at Daytona? Who cares about shift points at Atlanta? > > And Bristol has got to be one of the most boring tracks in existance > > (except for Martinsville). > > > > BTW, the graphics of Sears Point are disappointing in N4 compared with > > N2/N99/N3. And the elevation changes somehow seem to have been muted. > > Plus of course it's that bastardized version of Sears, which is a shadow > > of the original course. > > > > I got N4 so I could start figuring out how to import all those great GPL > > tracks into the game, so we could have something that approximates to a > > Trans Am simulator. > > > > -- > > Email: [email hidden] > > > > > > Sent via Deja.com > > http://www.deja.com/ > > >
If you think that the only imrovement with the GPL Engine is the ability to flip a car, then you are honestly not paying much attention to the game. The general physics of just driving the car are far and beyond better than anything in N3. "markgame" <[email hidden]> wrote in message news:aFCg6.87219$[email hidden]... > Oh, I feel so chastised. > > Get a life, Vintook. I have all the other Papyrus products and I like > NASCAR. I was commenting on the hype surrounding the inclusion of the GPL > engine. The capability to flip a car doesn't make it a gift from the gods. > And they didn't include an in-race save, something for those of us whohave > a life. > > Vintook <[email hidden]> wrote in message > news:cFBg6.4334$[email hidden]... > > If you got N4 and can't see much of an improvement over N3 then you must > > have picked up the N4 for dummies version. You should take it back andget > > the real N4. You will know you have the correct one because on the boxit > > has a warning: "This game intended for Nascar fans, not mindless idiots > with > > half a brain who trash games because they can, if you are not a Nascarfan
Quoted text (17 lines)> > then you just threw away your money." > > > > "markgame" <[email hidden]> wrote in message > > news:95uf38$rj2$[email hidden]... > > > In article <yfvg6.10365$[email hidden]>, > > > "Tony Whitley" <t o n y . w h i t l e y @ nStPlAwMorld.com> wrote: > > > > Nascar 4, Nascar 4, Nascar 4, Nascar 4. Doesn't anyone post anything > > > about > > > > GPL any more? > > > > > > > > -- > > > > Tony Whitley > > > > GPLRank +10.65 > > > > > > > > > > > > > > The newness will wear off soon and then people will realize that for
all
Quoted text (9 lines)> > > the hype, it's not all that much of an improvement over N3. Yes, the > > > physics engine is now GPL-like, but on an oval, who cares? When do you > > > use trail braking at Daytona? Who cares about shift points at Atlanta? > > > And Bristol has got to be one of the most boring tracks in existance > > > (except for Martinsville). > > > > > > BTW, the graphics of Sears Point are disappointing in N4 compared with > > > N2/N99/N3. And the elevation changes somehow seem to have been muted. > > > Plus of course it's that bastardized version of Sears, which is a
shadow > > > of the original course. > > > > > > I got N4 so I could start figuring out how to import all those greatGPL > > > tracks into the game, so we could have something that approximates toa
Quoted text (13 lines)> > > Trans Am simulator. > > > > > > -- > > > Email: [email hidden] > > > > > > > > > Sent via Deja.com > > > http://www.deja.com/ > > > > > > > >
Please don't post under the influence of illegal narcotics. > the hype, it's not all that much of an improvement over N3. > And Bristol has got to be one of the most boring tracks in existance > (except for Martinsville). > > BTW, the graphics of Sears Point are disappointing in N4 compared with > N2/N99/N3. >
Give it a day or two. Chris -- GPL FD League http://www.geocities.com/simbokza/gplfd http://www.egroups.com/group/gplfd Simbok Racing www.geocities.com/simbokza Remove _your_clothes before replying "Tony Whitley" <t o n y . w h i t l e y @ nStPlAwMorld.com> wrote in message news:yfvg6.10365$[email hidden]... > Nascar 4, Nascar 4, Nascar 4, Nascar 4. Doesn't anyone post anything about > GPL any more? > > -- > Tony Whitley > GPLRank +10.65 > > > --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.214 / Virus Database: 101 - Release Date: 16-Nov-00
Hey! I would be happy if it was GPL 2! Let alone GPL 4! Chris -- GPL FD League http://www.geocities.com/simbokza/gplfd http://www.egroups.com/group/gplfd Simbok Racing www.geocities.com/simbokza Remove _your_clothes before replying "Ron" <[email hidden]> wrote in message news:[email hidden]... > I picked up Nascar 4 and played with it last night. Great graphics and > great physics. I think I played it for about a half hour and remembered > why I hate Nascar :) > > The whole time I was playing I was thinking how nice it would have been > if it was GPL 4 instead of Nascar 4. > > Ron. > > In article <yfvg6.10365$[email hidden]>, "Tony > Whitley" <t o n y . w h i t l e y @ nStPlAwMorld.com> says... > > Nascar 4, Nascar 4, Nascar 4, Nascar 4. Doesn't anyone post anything about > > GPL any more? > > > > -- > > Tony Whitley > > GPLRank +10.65 --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.214 / Virus Database: 101 - Release Date: 16-Nov-00
I also have a life but I also have enough brains to see that N4 is nothing like N3. You probably think GP3 was a huge leap forward over GP2 too and that it's graphics are awesome. Vintook "markgame" <[email hidden]> wrote in message news:aFCg6.87219$[email hidden]... > Oh, I feel so chastised. > > Get a life, Vintook. I have all the other Papyrus products and I like > NASCAR. I was commenting on the hype surrounding the inclusion of the GPL > engine. The capability to flip a car doesn't make it a gift from the gods. > And they didn't include an in-race save, something for those of us whohave > a life. > > Vintook <[email hidden]> wrote in message > news:cFBg6.4334$[email hidden]... > > If you got N4 and can't see much of an improvement over N3 then you must > > have picked up the N4 for dummies version. You should take it back andget > > the real N4. You will know you have the correct one because on the boxit > > has a warning: "This game intended for Nascar fans, not mindless idiots > with > > half a brain who trash games because they can, if you are not a Nascarfan
Quoted text (17 lines)> > then you just threw away your money." > > > > "markgame" <[email hidden]> wrote in message > > news:95uf38$rj2$[email hidden]... > > > In article <yfvg6.10365$[email hidden]>, > > > "Tony Whitley" <t o n y . w h i t l e y @ nStPlAwMorld.com> wrote: > > > > Nascar 4, Nascar 4, Nascar 4, Nascar 4. Doesn't anyone post anything > > > about > > > > GPL any more? > > > > > > > > -- > > > > Tony Whitley > > > > GPLRank +10.65 > > > > > > > > > > > > > > The newness will wear off soon and then people will realize that for
all
Quoted text (9 lines)> > > the hype, it's not all that much of an improvement over N3. Yes, the > > > physics engine is now GPL-like, but on an oval, who cares? When do you > > > use trail braking at Daytona? Who cares about shift points at Atlanta? > > > And Bristol has got to be one of the most boring tracks in existance > > > (except for Martinsville). > > > > > > BTW, the graphics of Sears Point are disappointing in N4 compared with > > > N2/N99/N3. And the elevation changes somehow seem to have been muted. > > > Plus of course it's that bastardized version of Sears, which is a
shadow > > > of the original course. > > > > > > I got N4 so I could start figuring out how to import all those greatGPL > > > tracks into the game, so we could have something that approximates toa
Quoted text (13 lines)> > > Trans Am simulator. > > > > > > -- > > > Email: [email hidden] > > > > > > > > > Sent via Deja.com > > > http://www.deja.com/ > > > > > > > >
Heavens, no. GP3, except for the weather effects, is just an evolutionary step from GP2. I'm not saying that N4 doesn't have all these new physics, I'm just saying that it's a bit wasted on the ovals. For the more casual player (and that is all I am representing here, not the Ph.D. types), running Daytona in N4 isn't a revolutionary change from running it in N3 using the demo handed out at the track last year. Yes, it looks prettier, and there is more "feel" to it, but it's not something completely new. And my big gripe is the lack of in-race saves. I have a friend who so looked forward to this game, but he was crushed to find out that there wasn't a save. He loves to run the full length races, and using N3 he would run them a bit here and there, since he has a wife and kids and all that. With N4 there is no way he can do that. I guess I was really just bummed out that a feature that was patched into N2 and was there for N3 and N99 didn't make it into N4. That's such a shame. Sorry if it was starting to sound personal, Vintook. Have a virtual Miller Lite on me over at Rusty's courtesy tent. Watch out for Penske, though. He'll have you buying stock in his company. He's quite a salesman! BTW, I will be down at Daytona again this year. I was there last year when Bodine put his truck up into the catch fencing. Luckily we were over at the pit entrance, but it looked pretty scary from there, too. Vintook <[email hidden]> wrote in message news:QJJg6.9271$[email hidden]... > I also have a life but I also have enough brains to see that N4 is nothing > like N3. You probably think GP3 was a huge leap forward over GP2 too and > that it's graphics are awesome. > Vintook >
>"markgame" <[email hidden]> wrote > The newness will wear off soon and then people will realize that for all > the hype, it's not all that much of an improvement over N3. Yes, the > physics engine is now GPL-like, but on an oval, who cares? What are you, a newbie? This newsgroup was for years principally supported by the stockcar simracing community and still is. Wake up, it's a Papyrus simulator and will be implanted in us for years as GPL was. It won't "wear off". Heck N2/N3 never weared off either they have a community ten, twenty times bigger then the GPL one. -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.ymenard.com/ -- People think it must be fun to be a genius, but they don't realise how hard it is to put up with all the idiots in the world.
>"markgame" <[email hidden]> wrote > I'm not saying that N4 doesn't have all these new physics, I'm just saying > that it's a bit wasted on the ovals. Hello!!! This is _Winston Cup_ racing. What do you want Papyrus to do? Invent some fantasy road course to satisfy your little needs? There is thousands of people who enjoy oval racing, you just don't get it, do you? So tell me, what should had Papyrus done to create something "new"? -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.ymenard.com/ -- People think it must be fun to be a genius, but they don't realise how hard it is to put up with all the idiots in the world.
Oh my gosh, did I make a major faux pas in that post! I should of course have prefaced my opinions with the disclaimer "NONE OF THESE OPINIONS HAVE BEEN PREAPPROVED BY YMENARD AND THEREFORE ARE PROBABLY WRONG AND ARE THE RESULT OF MY OWN LITTLE NEEDS". Is that better? In article <95Rg6.6861$[email hidden]>, "ymenard" <[email hidden]> wrote: > >"markgame" <[email hidden]> wrote > > I'm not saying that N4 doesn't have all these new physics, I'm justsaying > > that it's a bit wasted on the ovals. > > Hello!!! This is _Winston Cup_ racing. What do you want Papyrus todo? > Invent some fantasy road course to satisfy your little needs? Thereis > thousands of people who enjoy oval racing, you just don't get it, doyou?
Quoted text (8 lines)> > So tell me, what should had Papyrus done to create something "new"? > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.ymenard.com/ > -- People think it must be fun to be a genius, but they don't realise
how > hard it is to put up with all the idiots in the world. > > -- Email: [email hidden] Sent via Deja.com http://www.deja.com/
Quoted text (7 lines)>"markgame" <[email hidden]> wrote > Oh my gosh, did I make a major faux pas in that post! I should of course > have prefaced my opinions with the disclaimer "NONE OF THESE OPINIONS > HAVE BEEN PREAPPROVED BY YMENARD AND THEREFORE ARE PROBABLY > WRONG AND ARE THE RESULT OF MY OWN LITTLE NEEDS". > > Is that better?
<yawn> That'a a nice escape route you tried there. Your whining about the fact that it's not "new" anymore, that the casual gamers can't appreciate oval racing. So, what should have they added to create something new, unique in N4???? Hello! -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.ymenard.com/ -- People think it must be fun to be a genius, but they don't realise how hard it is to put up with all the idiots in the world.
Whining? I was using sarcasm ;) You *were* being a little heavy-handed there, IMHO. And since I did buy my retail copy of N4 I believe the r.a.s. readership can forgive me expressing my opinions, since they are based on several hours of time on the sim. BTW, I am not insinuating that you don't have N4; I just wanted to make clear that I am basing my opinions on actual experience with the sim, not hearsay. I did not say (or did not mean to imply) that casual gamers can't appreciate oval racing. I'm a casual racer and I like oval racing. And I've owned and played all the Papyrus sims from NASCAR 1 to the present. And also ICR2 and GPL. My point (several posts ago) was that there was a lot of hype concerning the use of the GPL game engine in N4, but for most oval racing the nuances of the GPL engine are of little matter to the casual gamer, in this case being me. That's just my opinion. You have your opinion, I have mine. What I would have liked to see in N4 was to NOT lose the in-race save. The strategy involved in running full length races is lost if I can't save the race, since having 2-3 hours free is very difficult for me. This wasn't really a problem in GPL, since without pitstops the races end up as sprints anyway. And yes, I would have liked Papyrus to include some of the truck and Busch tracks, instead of making us pay extra for them later. Finally, I do have a complaint about turn 2 at Sears Point. Doesn't it seem like they lowered the hill a bit? > <yawn> That'a a nice escape route you tried there. > > Your whining about the fact that it's not "new" anymore, that thecasual > gamers can't appreciate oval racing. So, what should have they addedto
Quoted text (7 lines)> create something new, unique in N4???? Hello! > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.ymenard.com/ > -- People think it must be fun to be a genius, but they don't realise
how > hard it is to put up with all the idiots in the world. > > -- Email: [email hidden] Sent via Deja.com http://www.deja.com/
The sears hill looks alright to me. I've never driven it though, only seen it on TV. Have you driven it or seen it in real life? "markgame" <[email hidden]> wrote in message news:96153q$4ev$[email hidden]...
Quoted text (53 lines)> Whining? I was using sarcasm ;) You *were* being a little heavy-handed > there, IMHO. And since I did buy my retail copy of N4 I believe the > r.a.s. readership can forgive me expressing my opinions, since they are > based on several hours of time on the sim. BTW, I am not insinuating > that you don't have N4; I just wanted to make clear that I am basing my > opinions on actual experience with the sim, not hearsay. > > I did not say (or did not mean to imply) that casual gamers can't > appreciate oval racing. I'm a casual racer and I like oval racing. And > I've owned and played all the Papyrus sims from NASCAR 1 to the present. > And also ICR2 and GPL. My point (several posts ago) was that there was a > lot of hype concerning the use of the GPL game engine in N4, but for > most oval racing the nuances of the GPL engine are of little matter to > the casual gamer, in this case being me. That's just my opinion. You > have your opinion, I have mine. > > What I would have liked to see in N4 was to NOT lose the in-race save. > The strategy involved in running full length races is lost if I can't > save the race, since having 2-3 hours free is very difficult for me. > This wasn't really a problem in GPL, since without pitstops the races > end up as sprints anyway. > > And yes, I would have liked Papyrus to include some of the truck and > Busch tracks, instead of making us pay extra for them later. > > Finally, I do have a complaint about turn 2 at Sears Point. Doesn't it > seem like they lowered the hill a bit? > > > > <yawn> That'a a nice escape route you tried there. > > > > Your whining about the fact that it's not "new" anymore, that the > casual > > gamers can't appreciate oval racing. So, what should have they added > to > > create something new, unique in N4???? Hello! > > > > -- > > -- Fran�ois M�nard <ymenard> > > -- May the Downforce be with you... > > -- http://www.ymenard.com/ > > -- People think it must be fun to be a genius, but they don't realise > how > > hard it is to put up with all the idiots in the world. > > > > > > -- > Email: [email hidden] > > > Sent via Deja.com > http://www.deja.com/
Saw it once on a visit to the track. It was a few years ago, but I remember it seeming steeper. Did Bruton Smith mess with the hills, too?? ;-) Vintook <[email hidden]> wrote in message news:byXg6.515$[email hidden]... > The sears hill looks alright to me. I've never driven it though, only seen > it on TV. Have you driven it or seen it in real life? >
Alky 10 Feb 2001 04:28 UTC↳ reply to markgame#205312
[email hidden] (markgame) wrote in <96119r$mm$[email hidden]>: N4 is about ovals... you want road courses, get GPL, it's still as good today as it was 3 years ago... maybe better!
Quoted text (7 lines)>Oh my gosh, did I make a major faux pas in that post! I should of course >have prefaced my opinions with the disclaimer "NONE OF THESE OPINIONS >HAVE BEEN PREAPPROVED BY YMENARD AND THEREFORE ARE PROBABLY WRONG AND >ARE THE RESULT OF MY OWN LITTLE NEEDS". > >Is that better? >
markgame wrote: > Heavens, no. GP3, except for the weather effects, is just an evolutionary > step from GP2. > > I'm not saying that N4 doesn't have all these new physics, I'm just saying > that it's a bit wasted on the ovals. For the more casual player (and that is Wasted on the ovals? I assure you Mr France will disagree with that. His accountants will most definitely disagree. Millions of race fans in America will disagree. Hundreds of thousands of sim racers will disagree (although they disagree on so much that is probably the biggest understatement of all), and the accountants at Sierra will most definitely assure you it is not a waste. What NASCAR, Sierra, Papyrus, every sponsor/driver/crew member and TV CEO/producer/marketer will tell you is that NASCAR Winston Cup racing sells. The better it's done, the better it sells. By virtue (if you want to call it that) of the power of the greenback - and don't underestimate that power, it is certain that it isn't a waste. Incidently two of the three races that draw the least amount of attention on the Winston Cup circuit happen to be the road courses at Sears Point and Watkins Glen. Rather telling that they can't draw the interest while the rest of the season gets a very good return on the investment. As a personal opinion, I've long had GPL and always lamented that the physics were 'wasted' on the road courses. From a technical standpoint, it's much more obvious that the physics were closer to reality in GPL vs N2/3, and it is much more of a challenge to drive, but it also took a lot more processing power which is why we of the oval community and our relatively large fields had to wait to get the physical model until this time. I'm certainly glad the day finally arrived for me to enjoy the most accurate physics model available (my isn't that an ever changing title) for my beloved ovals. My opinion certainly, but if you note one thing about Papyrus it's that they dropped CART (with it's road course/ street course / oval mix) and concentrated on NASCAR. Business decision, pure and simple. > all I am representing here, not the Ph.D. types), running Daytona in N4 > isn't a revolutionary change from running it in N3 using the demo handed out > at the track last year. Yes, it looks prettier, and there is more "feel" to > it, but it's not something completely new. I'd say about 70% of what I've learned about sim racing has been rendered useless by the new model. Mostly because the AI isn't nearly as predictable as it used to be, the rest because the car doesn't behave like the old ones did. There is definitely plenty to learn for those who want to take the time out to learn. > And my big gripe is the lack of in-race saves. I have a friend who so looked > forward to this game, but he was crushed to find out that there wasn't a > save. He loves to run the full length races, and using N3 he would run them > a bit here and there, since he has a wife and kids and all that. With N4 Simple solution. Ditch the wife and kids... Just kidding. That does pose a problem and I'm afraid that's something that they might have to address... Ok, not so simple. > Sorry if it was starting to sound personal, Vintook. Have a virtual Miller > Lite on me over at Rusty's courtesy tent. Watch out for Penske, though. > He'll have you buying stock in his company. He's quite a salesman! According to one of my co-workers (who used to work for Roger), he can be a bit of a tyrant to work for. As I don't do beer, I'll take you up on a virtual Dr. Pepper. > BTW, I will be down at Daytona again this year. I was there last year when > Bodine put his truck up into the catch fencing. Luckily we were over at the > pit entrance, but it looked pretty scary from there, too. Lucky dog for getting to go there. That was something to see even on replays. And knowing that Geoff survived. I'm glad it was Geoff in that truck and not his son. I don't know if Geoff would have forgave himself had it been his son and he didn't make it. Oh, my wish list for N5 will include the correct qualifying format for the 500; a method of 'forcing' a grid (like for setting the 125s/ the Shootout/ the Winston) and a paint kit that will allow you to rotate the stamps... I'd reccomend the release of the paint kit about 2/3 weeks prior to the release of N5 to give folks time to do paintjobs while waiting for it to ship. - Small peeve there.
markgame wrote: > Saw it once on a visit to the track. It was a few years ago, but I remember > it seeming steeper. Did Bruton Smith mess with the hills, too?? ;-) I think so. I remember hearing that during the redesign they wanted to make sure you could see just about the entire track from most vantage points. In that respect the redesign was a success.
In article <95uf38$rj2$[email hidden]>, markgame <[email hidden]> writes: >The newness will wear off soon and then people will realize that for all >the hype, it's not all that much of an improvement over N3. Yes, the >physics engine is now GPL-like, but on an oval, who cares? When do you >use trail braking at Daytona? Who cares about shift points at Atlanta? >And Bristol has got to be one of the most boring tracks in existance >(except for Martinsville). Really? I didn't know that. I like Bristol AND Martinsville. I also (sorta) like Nurburgring. I don't have N4 yet, but I'll probably buy it when the hype(and thus, price) come down...<g> Eldred -- Tiger Stadium R.I.P. 1912-1999 Homepage - http://www.umich.edu/~epickett GPL F1 hcp. +28.67...F2 +151.26...F3 hcp. +373.73 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.

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