Race Sim Central
Rec.Autos.Simulators Archive

Laguna Seca AI (GPL)

8 posts by 6 people · 29 Jan 2001 22:05 UTC - 02 Feb 2001 09:33 UTC

Laurence Wilmer 29 Jan 2001 22:05 UTC#207405
Just got Dave Noonan's excellent ICR2 track converter. :-) Headed straight to Laguna - my all time favourite track - and, well, OK, I knew I'd have to brake sooner and take corners slower than my years of racing this track in ICR2 .. but the AI just shoot past me. They obviously don't know that. Where can I get some of the special stickum they use on their tyres? -- Laurence Wilmer [email hidden] --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.228 / Virus Database: 109 - Release Date: 17/01/01
Rogers <[email hidden]> wrote in message news:954t0j$pqt$[email hidden]... > AI Tweak might be of some help: > http://user.sgic.fi/~icon/ai_tweak/aitw103/ >Thanks, yes, it does, but what I really wondered is does the AI cheat?, or ought I really to be able to match their speed through the corners? -- Laurence Wilmer [email hidden] --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.228 / Virus Database: 109 - Release Date: 17/01/01
On Wed, 31 Jan 2001 00:41:09 GMT, "Laurence Wilmer" <[email hidden]> wrote: >Thanks, yes, it does, but what I really wondered is does the AI >cheat?, or ought I really to be able to match their speed through the >corners? The AI don't drive with the same physics as we humans. It's a much simpler version, probably with perfect temp and pressures in the tires etc. Maxx
Tor Eide 01 Feb 2001 06:38 UTC↳ reply to Maxx#206971
Maxx wrote:
Quoted text (14 lines)> On Wed, 31 Jan 2001 00:41:09 GMT, "Laurence Wilmer" > <[email hidden]> wrote: > > >> Thanks, yes, it does, but what I really wondered is does the AI >> cheat?, or ought I really to be able to match their speed through the >> corners? > > > The AI don't drive with the same physics as we humans. It's a much > simpler version, probably with perfect temp and pressures in the tires > etc. > > Maxx
pr�ve, pr�ve.
In article <[email hidden]>, Tor Eide <[email hidden]> writes:
Quoted text (12 lines)>>> Thanks, yes, it does, but what I really wondered is does the AI >>> cheat?, or ought I really to be able to match their speed through the >>> corners? >> >> >> The AI don't drive with the same physics as we humans. It's a much >> simpler version, probably with perfect temp and pressures in the tires >> etc. >> >> Maxx > >pr�ve, pr�ve.
Prove it? All you have to do is WATCH an AI in a replay. They make moves that would be physical impossible in a real car... Eldred -- Tiger Stadium R.I.P. 1912-1999 Homepage - http://www.umich.edu/~epickett GPL F1 hcp. +28.67...F2 +151.26...F3 hcp. +373.73 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
Maxx 01 Feb 2001 18:44 UTC↳ reply to EldredP#206862
On 01 Feb 2001 14:54:36 GMT, [email hidden] (EldredP) wrote: >In article <[email hidden]>, Tor Eide <[email hidden]> writes: >>pr�ve, pr�ve. > >Prove it? All you have to do is WATCH an AI in a replay. They make moves that >would be physical impossible in a real car... Ah, thats what it meant, I though that little cross in the o meant it was a foreign word, Bravo I thought :-) I'm sure I've read this some where also, but as EP says, it's really obvious. An interesting point however, if you've ever picked up any AI files from Team Friendship site (i.e gplaifiles.zip) you may note that they include a very basic setup for each car which "appears" to go in the track folder? Most Odd. Maxx
Maxx wrote:
Quoted text (11 lines)> > On 01 Feb 2001 14:54:36 GMT, [email hidden] (EldredP) wrote: > > >In article <[email hidden]>, Tor Eide <[email hidden]> writes: > >>pr�ve, pr�ve. > > > >Prove it? All you have to do is WATCH an AI in a replay. They make moves that > >would be physical impossible in a real car... > > Ah, thats what it meant, I though that little cross in the o meant it > was a foreign word, Bravo I thought :-)
It IS a foreign word, Norwegian for "try" or "test" actually :-), in this case it looks like he replied to the previous post as a test, because "try" makes no sense, in fact, it didn't make much sense at all, and yes this letter, "�", is a Scandinavian one.... Btw Malcolm, I had a chance to glance through the stuff you sent me earlier, good stuff there, can't wait to see the finished product :-) Beers and cheers (uncle) Goy "Team Mirage" http://members.prestige.net/bttw/teammirage/ "The Pits" http://www.theuspits.com/ * Spam is for losers who can't get business any other way * "Spamkiller" http://www.spamkiller.com

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy