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Rec.Autos.Simulators Archive

GP2 & FSAA

9 posts by 5 people · 25 Dec 2000 10:17 UTC - 27 Dec 2000 20:58 UTC

Bart Westra 25 Dec 2000 10:17 UTC#213266
Will the Voodoo 5 FSAA work on a DOS VGA game like GP2? thanks Bart Westra
On Mon, 25 Dec 2000 11:17:32 +0100, "Bart Westra" <[email hidden]> thus spoke: >Will the Voodoo 5 FSAA work on a DOS VGA game like GP2? > >thanks >Bart Westra > > No. Only 3D accelerated games, which GP2 isn't one of. There is a .bat file entry that can make FSAA work in a Dos 3D accelerated game though (original Tomb Raider etc.).
The dos game would have to have a dos 3dfx glide implementation. Since GP2 made NO effort to patch to 3d, you are out of luck. Same goes with Indy Car Racing 2, although this title did have a 3d patch, it was for Rendition 3d cards and thus still not compatible with the V5's FSAA. Dangit! dave henrie "Amp" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (14 lines)> On Mon, 25 Dec 2000 11:17:32 +0100, "Bart Westra" > <[email hidden]> thus spoke: > > >Will the Voodoo 5 FSAA work on a DOS VGA game like GP2? > > > >thanks > >Bart Westra > > > > > > No. Only 3D accelerated games, which GP2 isn't one of. > There is a .bat file entry that can make FSAA work in a Dos > 3D accelerated game though (original Tomb Raider etc.). >
"Dave Henrie" <[email hidden]> wrote in message news:I2N16.191151$[email hidden]... > The dos game would have to have a dos 3dfx glide implementation. Since > GP2 made NO effort to patch to 3d, you are out of luck. Same goes with > Indy Car Racing 2, although this title did have a 3d patch, it was for > Rendition 3d cards and thus still not compatible with the V5's FSAA. > Dangit! > dave henrie That's too bad :( GP2 finally runs like a charm on the 800MHz Athlon & Geforce 2. This is with *everything* on and po is <100% even with a lot of cars and smoke around :) All it needs is FSAA to compensate for the 640x480 display.... The Geforce also implements fsaa only for 3d programs (opengl and d3d). Too bad, in theory it would be possible to do some anti aliassing on the gp2 images I think. Oh well, my eyes will have to do the fsaa i guess.. One does get used to the aliasing after a while.. Bart
Quoted text (17 lines)> "Amp" <[email hidden]> wrote in message > news:[email hidden]... > > On Mon, 25 Dec 2000 11:17:32 +0100, "Bart Westra" > > <[email hidden]> thus spoke: > > > > >Will the Voodoo 5 FSAA work on a DOS VGA game like GP2? > > > > > >thanks > > >Bart Westra > > > > > > > > > > No. Only 3D accelerated games, which GP2 isn't one of. > > There is a .bat file entry that can make FSAA work in a Dos > > 3D accelerated game though (original Tomb Raider etc.). > > >
On Mon, 25 Dec 2000 23:10:23 +0100, "Bart Westra" <[email hidden]> thus spoke: >Oh well, my eyes will have to do the fsaa i guess.. One does get used to the >aliasing after a while.. > >Bart Go buy GP3 and you will be able to use FSAA and high res.
"Amp" <[email hidden]> wrote in message news:[email hidden]... > On Mon, 25 Dec 2000 23:10:23 +0100, "Bart Westra" > <[email hidden]> thus spoke: > > > >Oh well, my eyes will have to do the fsaa i guess.. One does get used tothe > >aliasing after a while.. > > > >Bart > > Go buy GP3 and you will be able to use FSAA and high res. I own GP3 (and GPL), but the league (www.lfrs.com) is waiting for anti-cheat tools for GP3 and will therefor run a GP2 competition sooner. Btw, in practise mode the FSAA works fine in GP3, but in race mode it is too much for the cpu, which is an 800MHz Athlon in my case. In GPL it works fine offline, but I get a strange performance hit online, from steady 36 fps to below 20 even when alone on the track. Plus Winvroc cannot start GPL when fsaa is on.... So in the end I run without FSAA, but the high res of 1280x1024 makes up a lot. I'm ok though, the trick is to not run GP2 immediately after running GP3 or GPL in 1280x1024 :) Bart Westra
>"Bart Westra" <[email hidden]> wrote > That's too bad :( > GP2 finally runs like a charm on the 800MHz Athlon & Geforce 2. This iswith > *everything* on and po is <100% even with a lot of cars and smoke around:) Even when starting a Monaco race from dead last and watching your start from the right-rear camera mounted on the sidepod of the car? ;-) -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.WeRace.net -- People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world.
"ymenard" <[email hidden]> wrote in message news:gV926.5815$[email hidden]...
Quoted text (8 lines)> >"Bart Westra" <[email hidden]> wrote > > That's too bad :( > > GP2 finally runs like a charm on the 800MHz Athlon & Geforce 2. This is > with > > *everything* on and po is <100% even with a lot of cars and smoke around > :) > > Even when starting a Monaco race from dead last and watching your start
from > the right-rear camera mounted on the sidepod of the car? ;-) Ha, trick question! But yes, even then po is 70-80%, 60-70% from the cockpit. And it stayes like this all through turn 1 which in my memory had the highest po. The big gain is not having all graphics options on though, but the increased feel of control. This is most appearent when a locking wheel produces smoke. It seems a lot easier to regain control now than when I ran it on a loaded cpu :) Bart Westra

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