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Rec.Autos.Simulators Archive

3D support in GPL

4 posts by 4 people · 18 Nov 2000 - 19 Nov 2000 05:57 UTC

Elric10041 18 Nov 2000#220490
Hi, all...it's me the "new convert", LOL! It's been two amazing days of GPL, here... I'm realizing that this game is almost a way of life, rather than just a game. I had to reset my jaw back in place after I did my first lap at Nurburgring in the Ferrari.... Anyways, gushing about GPL to this NG is sermoning to the "converted", so I'll happily digress, LOL... I'm playing GPL on a TNT2 Ultra, and of course, I'm using the D3D driver for this. In the readme.txt file, it is listed as beta. And I also noticed the OpenGL driver on Sierra's site, also beta (which I haven't tried yet). Does anyone know if work is continuing on these drivers, as there is no e-mail address to send bug reports, etc.? Thanks!
ymenard 19 Nov 2000 00:21 UTC#220509
>"Elric10041" <[email hidden]> wrote > Does anyone know if work is continuing on these drivers, as there is noe-mail > address to send bug reports, etc.? Nope. There is no indication that Papyrus is working on GPL, officially or not. -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.WeRace.net -- People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world.
Simon Brown 19 Nov 2000 00:49 UTC#220514
The D3D patch was done by a Papy employee in his own spare time, so they don't support it officially. I doubt either the D3D or OpenGL rasterizers will get any further updates from now on, but you never know. It'd be nice to see what GPL looks like with the N4 engine, with unlocked frame-rates, 3d sound, 32-bit colour, and a really optimized D3D rasterizer, but that's extremely unlikely :) "Elric10041" <[email hidden]> wrote in message news:[email hidden]... > Hi, all...it's me the "new convert", LOL! > > It's been two amazing days of GPL, here... I'm realizing that this game is > almost a way of life, rather than just a game. I had to reset my jaw backin > place after I did my first lap at Nurburgring in the Ferrari.... > > Anyways, gushing about GPL to this NG is sermoning to the "converted", soI'll > happily digress, LOL... > > I'm playing GPL on a TNT2 Ultra, and of course, I'm using the D3D driverfor > this. In the readme.txt file, it is listed as beta. And I also noticed the > OpenGL driver on Sierra's site, also beta (which I haven't tried yet). > > Does anyone know if work is continuing on these drivers, as there is noe-mail > address to send bug reports, etc.? > > Thanks!
Simon Brown wrote: > It'd be nice to see what GPL looks like with the N4 engine, with unlocked > frame-rates, 3d sound, 32-bit colour, and a really optimized D3D rasterizer, > but that's extremely unlikely :) Yeah, but it is still THE driving sim of all time (well, so far ... ;)

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