Any good? Anything bad? Any wheel better? What games work?
"Paul Klicnik" <[email hidden]> wrote in message
news:[email hidden]...
> Any good? Anything bad? Any wheel better? What games work?
If it was called a "Sidewinder Force Feedback" wheel, and not made by
Microsoft, everyone would think it was the dogs testicles.
Yes, it's very good and very well made. Sorry, I got there in the end.
In article <[email hidden]>,
Paul Klicnik <[email hidden]> wrote:
> Any good? Anything bad? Any wheel better? What games work?
>
>
I am *very* happy with mine, although I haven't tried any others.
Sent via Deja.com http://www.deja.com/
Before you buy.
On Wed 09 Aug 2000 10:55:54pm, Paul Klicnik wrote:
>Any good? Anything bad? Any wheel better? What games work?
I've had one for eighteen months or so, almost since they came out in
the UK, and I'm not regretting it.
Bill Gates may be the Grand Vizier of the computing world, but
Microsoft do make extremely good peripherals. Looking around, I now
have a Microsoft keyboard, mouse, joystick and wheel; and they were all
bought on quality grounds.
After 18 months of hard use, the worst you can say is that a bit of
wheel cover is starting to come away, and is currently stuck on with
bits of Sellotape. The mechanism is still smooth and responsive, and
GPL handles as well as ever.
One minus is that the frame rate does take a hit in GPL, but it's not
too serious - my Celeron 400 will happily run at 36fps in 800x600.
And the other advantage of Microsoft stuff is compatability. Pretty
much every developer makes sure their game supports MS bits and pieces.
If you can find one at a reasonable price, go for it - but do make sure
you test it first (or at least buy from EB so's you can take it back).
You might find you hate the pedals or something (unlikely, as they're
much better than the Logitech ones).
--
David. (GPLRank handicap: -5.17)
"After all, a mere thousand yards - such a harmless little knoll,
really." (Raymond Mays on Shelsley Walsh)
The GPL Scrapyard - mangled wrecks from http://www.hillclimbfan.f2s.com
In article <Zjlk5.695$nX5.21875@news1-hme0>, FatClyde wrote:
> "Paul Klicnik" <[email hidden]> wrote in message
> news:[email hidden]...
> > Any good? Anything bad? Any wheel better? What games work?
>
> If it was called a "Sidewinder Force Feedback" wheel, and not made by
> Microsoft, everyone would think it was the dogs testicles.
Couldn't agree with you more there, about sums it up.
> Yes, it's very good and very well made. Sorry, I got there in the end.
Agreed, never any problems here.
Wooky
[email hidden]
In article <[email hidden]>, David Buttery
wrote:
<snip>
>
> You might find you hate the pedals or something (unlikely, as they're
> much better than the Logitech ones).
>
I found the trick for me with the pedals was to use bare feet, keep
your feet flat and use your toes, very delicate control that way.
Wooky
[email hidden]
On Thu, 10 Aug 2000 13:05:53 +0100, Wooky <[email hidden]> wrote:
Hehe, building a transmissionbox inbetween foot and pedal seems
easier.
Ruud van Gaal, GPL Rank +53.53
MarketGraph / MachTech: http://www.marketgraph.nl
Pencil art: http://www.marketgraph.nl/gallery
Quoted text (11 lines)
>In article <[email hidden]>, David Buttery >wrote: > ><snip> >> >> You might find you hate the pedals or something (unlikely, as they're >> much better than the Logitech ones). >> > >I found the trick for me with the pedals was to use bare feet, keep >your feet flat and use your toes, very delicate control that way.I found it a bit notchy ....I much prefer the Logitech Force Feedback as it
feels just like the Non-FF when no force is applied and doesnt feel notchy.
Ash
http://www.race-timing.com
"Wooky" <[email hidden]> wrote in message news:VA.00000008.00d455ee@p800...


































