Race Sim Central
Rec.Autos.Simulators Archive

My main grip with GP3

33 posts by 14 people · 26 Jul 2000 18:02 UTC - 29 Jul 2000 20:13 UTC

GP3 lets players bump AI cars without penalty

A poster complained that GP3 allows bumping other cars without damage, and Jo Helsen suggested a GP2Edit-style editor could adjust damage sensitivity. The thread became a wider debate, with ymenard and Greg Cisko calling Crammond lazy and GP3 'GP2.5', while Stephen Ferguson argued that Crammond had made a game most of his customers would love even if r.a.s. readers would not. Some considered the 30-pound price too high for what they saw as a facelift.

review/impressionscommunity/metaGrand Prix 3

Automated summary.

xoc455 26 Jul 2000 18:02 UTC#250152
Is that you can bump other cars without penality. Can't pass Schumi ? just bump it Was there an utility for GP2 to adjust the damage sensibility?
ymenard 26 Jul 2000 18:56 UTC#250039
"xoc455" <[email hidden]> wrote > Was there an utility for GP2 to adjust the damage sensibility? Yes, there was. Basically, it will be left to US, the customers to fix all the problems because of the laziness of Geoff Crammond. -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.WeRace.net -- People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world.
I'm sorry I'm clearly misunderstanding something here. It is a game that simulates Grand Prix Racing it does not seem to be living up to some peoples expectations (although it certainly does mine) this would seem to be the place to discuss it. I clearly did not realise that you decide what's discussed and what's not discussed. Would you please send me a list of what I can talk about and what I can't so I can tell you where to stick it mate. Regards Mike On Thu, 27 Jul 2000 18:29:21 GMT, "ymenard" <[email hidden]> wrote: > >"Mike Blackmore" <[email hidden]> wrote >> Is that a bad thing Greg ? > >In a newsgroup called rec.autos.simulators? Yes.
Mr. "Voice of Reason" (so I was called - ha!) here again. I think people are perfectly entitled to go into very lengthy discussions about the relative merits of GP3 as a sim. That's sort of the purpose of this group. They can also duck the standard "it's only a game" line because they are perfectly entitled to hold their sims to a high standard and discuss the extremely technical aspects of them. I don't begrudge people the time they pour into their hobby. Stamp collectors, chess players and model car builders all burn the midnight oil, so what the hell. It's not my cuppa to get to that level of dedication, to rise above midfield in GPL, because my time doesn't allow, but I don't necessarily think the GPL addicts are wackos. However, what *does* bother me is the hyperbolic statements about people gnashing their teeth and tearing their clothing because Crammond has forsaken them. The thinly veiled arrogance that the world owes them another �ber-sim. But I already mentioned that. Maybe the Wests will deliver, and then we can all get really excited and analyze it, compare lap times, swap hints about how to exploit the latest trick afforded us by ultra-realistic physics modelling. What also bothers me is that the select few who are frothing at the mouth over this whole thing sincerely believe that they, and they alone, can decide what exactly a "sim" is. It is not written in stone, it evolves through the views of every newsgroup member. I have read a lot of posts from people who have decided for them that what really makes a racing simulator authentic is, in this case, the inclusion of unprecedented weather effects, with standing water, a drying line that responds to where you drive etc. If we are going to get our knickers in a twist about how well circuits are portrayed, how well the inertia of a Lotus 49 freewheel is modelled, then can we also not get all excited about something GP3 does well without others telling us that nothing else matters if it isn't "simmy" enough? Overall, most of the comments here have been quite objective. Filtering through the hooting and hollering I have been able to determine that: GP3 will not take the place of GPL for satisfying my engineer's urge to "see all the parts turn the right way" GP3 will run nicely on my mid-range system, thanks. GP3 has dodgy multiplayer, which is less of an issue for someone who has expensive phone access and little free time GP3 will give me all the things I liked in GP2, and a hell of a weather angle as well. July 28th, I'm in the shop. Stephen "Douglas Ellison" <[email hidden]> wrote in message news:8lp8a7$kj6$[email hidden]...
Quoted text (10 lines)> AT LAST - a voice of reason. Even if GP3 is just GP2.5 - WHO CARES... > > For MANY years, people decalred (and many still do) GP2 as the best racing > game there is! If all we're getting is a 3D Acceleration update, and the > weather we had been missing for all this time, then THANK YOU Monsieur > Crammond. > > I live in Tetbury, Gloucestershire (very small town about 25 miles > north-west of Bristol). If you look on the manual of GP1 - you'll see that > Microprose lived in Tetbury. Their offices then were TINY (I drive past
them
Quoted text (9 lines)> every day - I even visited them to get a new manual for GP1 when I lost > mine!!) - Now they've gone up in the world to MUCH bigger offices and have > been bought out... WHY? Because the GP1 - GP2 (and soon) GP3 titles sell > BIG. They sell big because, and ONLY because A LOT OF PEOPLE LIKE THEM. > There's no denying that the GP3 screen shots we've seen so far are very > good. > > GPL was a commercial faliure - and the reasons behind that are well known > (my opinions briefly - a) Who wants to drive 33 year old cars, b) Who
wants > to spend hours practising just to get around the damn track & c) Anyonewith > enough time to be able to practise a track with 150+ corners for hours on > end needs their head examined! - GPL appeals to perhaps 5% of thepopulation
Quoted text (14 lines)> of gamers - those 5% consitute about 70-80% of RAS regulars!) > > Perhaps the problem here is that GP3 is not suited toward dicussion in a > Simulator newsgroup, because it is not a simulator. It is a GAME...written > for the masses - not the impossible-to-please few. GP3's pre-orders > outstrip entire GPL sales by a factor of 2 or more - DOESN'T THAT TELL YOU > SOMETHING!?!!?! > > So, for once, RAS - take your collective heads out of your unrealistic > clouds, and realise that GP3 is going to be an enormous success, because A > LOT MORE PEOPLE will like it than ever enjoyed GPL. > > Don't tell me 'You've gotta spend time to play GPL'....because - I DON'T > WANNA SPEND TIME DOING IT...it's too much like hardwork - when I can pick
up > GP2 (now GP3) and drive. If I wanna spend hours tweaking stuff, then Ican,
Quoted text (26 lines)> and I can do it with Rally Champ, TOCA 2, and F12000. Now, I've got my > update to GP2 that I've waitied 4 years for - and frankly - I'm very very > happy, as are many people - and so will Crammond - because it's gonna sell > big!! > > Flame away - I don't care - but it aint gonna change the FACTS! > Doug > > Mike Blackmore <[email hidden]> wrote in message > news:[email hidden]... > > Here Here well said sir. > > > > Regards Mike > > > > On Thu, 27 Jul 2000 09:29:30 +0200, "Stephen Ferguson" > > <[email hidden]> wrote: > > > > > > > >"ymenard" <[email hidden]> wrote in message > > >news:mvGf5.48145$[email hidden]... > > >> "xoc455" <[email hidden]> wrote > > >> > Was there an utility for GP2 to adjust the damage sensibility? > > >> > > >> Yes, there was. > > >> > > >> Basically, it will be left to US, the customers to fix all the
problems
Quoted text (7 lines)> > >> because of the laziness of Geoff Crammond. > > >> > > >> > > > > > >Crammond is not lazy. Can we get this out of our systems? He has also > not > > >betrayed anyone. He has made a product that will make 90% of his
current > > >user base extremely happy. It will not make 90% of r.a.s. readershappy. > > >Is it perhaps not possible to discuss the relative merits andweaknesses > of > > >the game without always slagging off the guy? Just because he made a > > >product that doesn't appeal to everyone does not mean that personallyhe
Quoted text (16 lines)> is > > >a poor coder, has a rotten work ethic etc. The man sells games. He > moves > > >them out by the truckload. A *lot* of people like them. He's done his > job, > > >as far as I'm concerned, whether the final product is worthy of the > r.a.s. > > >stamp of approval or not. > > > > > >Stephen > > > > > > > > > > > > >
Spot on Douglas (as ever) My priorities Wife. Toddler Work Renovating Cottage GP's Beer Beer Beer Sim Racing Flight Sims It appears to get good at GPL the list has to look like this GPL GPL GPL Prozac Work GP's Beer Beer Beer Toddler Wife Regards Mike On Thu, 27 Jul 2000 13:00:57 +0100, "Douglas Ellison" <[email hidden]> wrote:
Quoted text (90 lines)>AT LAST - a voice of reason. Even if GP3 is just GP2.5 - WHO CARES... > >For MANY years, people decalred (and many still do) GP2 as the best racing >game there is! If all we're getting is a 3D Acceleration update, and the >weather we had been missing for all this time, then THANK YOU Monsieur >Crammond. > >I live in Tetbury, Gloucestershire (very small town about 25 miles >north-west of Bristol). If you look on the manual of GP1 - you'll see that >Microprose lived in Tetbury. Their offices then were TINY (I drive past them >every day - I even visited them to get a new manual for GP1 when I lost >mine!!) - Now they've gone up in the world to MUCH bigger offices and have >been bought out... WHY? Because the GP1 - GP2 (and soon) GP3 titles sell >BIG. They sell big because, and ONLY because A LOT OF PEOPLE LIKE THEM. >There's no denying that the GP3 screen shots we've seen so far are very >good. > >GPL was a commercial faliure - and the reasons behind that are well known >(my opinions briefly - a) Who wants to drive 33 year old cars, b) Who wants >to spend hours practising just to get around the damn track & c) Anyone with >enough time to be able to practise a track with 150+ corners for hours on >end needs their head examined! - GPL appeals to perhaps 5% of the population >of gamers - those 5% consitute about 70-80% of RAS regulars!) > >Perhaps the problem here is that GP3 is not suited toward dicussion in a >Simulator newsgroup, because it is not a simulator. It is a GAME...written >for the masses - not the impossible-to-please few. GP3's pre-orders >outstrip entire GPL sales by a factor of 2 or more - DOESN'T THAT TELL YOU >SOMETHING!?!!?! > >So, for once, RAS - take your collective heads out of your unrealistic >clouds, and realise that GP3 is going to be an enormous success, because A >LOT MORE PEOPLE will like it than ever enjoyed GPL. > >Don't tell me 'You've gotta spend time to play GPL'....because - I DON'T >WANNA SPEND TIME DOING IT...it's too much like hardwork - when I can pick up >GP2 (now GP3) and drive. If I wanna spend hours tweaking stuff, then I can, >and I can do it with Rally Champ, TOCA 2, and F12000. Now, I've got my >update to GP2 that I've waitied 4 years for - and frankly - I'm very very >happy, as are many people - and so will Crammond - because it's gonna sell >big!! > >Flame away - I don't care - but it aint gonna change the FACTS! >Doug > >Mike Blackmore <[email hidden]> wrote in message >news:[email hidden]... >> Here Here well said sir. >> >> Regards Mike >> >> On Thu, 27 Jul 2000 09:29:30 +0200, "Stephen Ferguson" >> <[email hidden]> wrote: >> >> > >> >"ymenard" <[email hidden]> wrote in message >> >news:mvGf5.48145$[email hidden]... >> >> "xoc455" <[email hidden]> wrote >> >> > Was there an utility for GP2 to adjust the damage sensibility? >> >> >> >> Yes, there was. >> >> >> >> Basically, it will be left to US, the customers to fix all the problems >> >> because of the laziness of Geoff Crammond. >> >> >> >> >> > >> >Crammond is not lazy. Can we get this out of our systems? He has also >not >> >betrayed anyone. He has made a product that will make 90% of his current >> >user base extremely happy. It will not make 90% of r.a.s. readers happy. >> >Is it perhaps not possible to discuss the relative merits and weaknesses >of >> >the game without always slagging off the guy? Just because he made a >> >product that doesn't appeal to everyone does not mean that personally he >is >> >a poor coder, has a rotten work ethic etc. The man sells games. He >moves >> >them out by the truckload. A *lot* of people like them. He's done his >job, >> >as far as I'm concerned, whether the final product is worthy of the >r.a.s. >> >stamp of approval or not. >> > >> >Stephen >> > >> > >> > >> >
Is that a bad thing Greg ? For me no. For you yes. I think the world is big enougth to accomodate both points of view. Not sure about this group though ; ) Regards Mike On Thu, 27 Jul 2000 08:33:19 -0500, "Greg Cisko" <[email hidden]> wrote: >"Douglas Ellison" <[email hidden]> wrote in message >news:8lp8a7$kj6$[email hidden]... >> Flame away - I don't care - but it aint gonna change the FACTS! > >Your right. It won't change facts. GP3 is GP2.5 :-)
AT LAST - a voice of reason. Even if GP3 is just GP2.5 - WHO CARES... For MANY years, people decalred (and many still do) GP2 as the best racing game there is! If all we're getting is a 3D Acceleration update, and the weather we had been missing for all this time, then THANK YOU Monsieur Crammond. I live in Tetbury, Gloucestershire (very small town about 25 miles north-west of Bristol). If you look on the manual of GP1 - you'll see that Microprose lived in Tetbury. Their offices then were TINY (I drive past them every day - I even visited them to get a new manual for GP1 when I lost mine!!) - Now they've gone up in the world to MUCH bigger offices and have been bought out... WHY? Because the GP1 - GP2 (and soon) GP3 titles sell BIG. They sell big because, and ONLY because A LOT OF PEOPLE LIKE THEM. There's no denying that the GP3 screen shots we've seen so far are very good. GPL was a commercial faliure - and the reasons behind that are well known (my opinions briefly - a) Who wants to drive 33 year old cars, b) Who wants to spend hours practising just to get around the damn track & c) Anyone with enough time to be able to practise a track with 150+ corners for hours on end needs their head examined! - GPL appeals to perhaps 5% of the population of gamers - those 5% consitute about 70-80% of RAS regulars!) Perhaps the problem here is that GP3 is not suited toward dicussion in a Simulator newsgroup, because it is not a simulator. It is a GAME...written for the masses - not the impossible-to-please few. GP3's pre-orders outstrip entire GPL sales by a factor of 2 or more - DOESN'T THAT TELL YOU SOMETHING!?!!?! So, for once, RAS - take your collective heads out of your unrealistic clouds, and realise that GP3 is going to be an enormous success, because A LOT MORE PEOPLE will like it than ever enjoyed GPL. Don't tell me 'You've gotta spend time to play GPL'....because - I DON'T WANNA SPEND TIME DOING IT...it's too much like hardwork - when I can pick up GP2 (now GP3) and drive. If I wanna spend hours tweaking stuff, then I can, and I can do it with Rally Champ, TOCA 2, and F12000. Now, I've got my update to GP2 that I've waitied 4 years for - and frankly - I'm very very happy, as are many people - and so will Crammond - because it's gonna sell big!! Flame away - I don't care - but it aint gonna change the FACTS! Doug Mike Blackmore <[email hidden]> wrote in message news:[email hidden]...
Quoted text (21 lines)> Here Here well said sir. > > Regards Mike > > On Thu, 27 Jul 2000 09:29:30 +0200, "Stephen Ferguson" > <[email hidden]> wrote: > > > > >"ymenard" <[email hidden]> wrote in message > >news:mvGf5.48145$[email hidden]... > >> "xoc455" <[email hidden]> wrote > >> > Was there an utility for GP2 to adjust the damage sensibility? > >> > >> Yes, there was. > >> > >> Basically, it will be left to US, the customers to fix all the problems > >> because of the laziness of Geoff Crammond. > >> > >> > > > >Crammond is not lazy. Can we get this out of our systems? He has also
not > >betrayed anyone. He has made a product that will make 90% of his current > >user base extremely happy. It will not make 90% of r.a.s. readers happy. > >Is it perhaps not possible to discuss the relative merits and weaknessesof > >the game without always slagging off the guy? Just because he made a > >product that doesn't appeal to everyone does not mean that personally heis > >a poor coder, has a rotten work ethic etc. The man sells games. Hemoves > >them out by the truckload. A *lot* of people like them. He's done hisjob, > >as far as I'm concerned, whether the final product is worthy of ther.a.s.
Quoted text (7 lines)> >stamp of approval or not. > > > >Stephen > > > > > > >
"ymenard" <[email hidden]> wrote in message news:mvGf5.48145$[email hidden]...
Quoted text (9 lines)> "xoc455" <[email hidden]> wrote > > Was there an utility for GP2 to adjust the damage sensibility? > > Yes, there was. > > Basically, it will be left to US, the customers to fix all the problems > because of the laziness of Geoff Crammond. > >
Crammond is not lazy. Can we get this out of our systems? He has also not betrayed anyone. He has made a product that will make 90% of his current user base extremely happy. It will not make 90% of r.a.s. readers happy. Is it perhaps not possible to discuss the relative merits and weaknesses of the game without always slagging off the guy? Just because he made a product that doesn't appeal to everyone does not mean that personally he is a poor coder, has a rotten work ethic etc. The man sells games. He moves them out by the truckload. A *lot* of people like them. He's done his job, as far as I'm concerned, whether the final product is worthy of the r.a.s. stamp of approval or not. Stephen
Here Here well said sir. Regards Mike On Thu, 27 Jul 2000 09:29:30 +0200, "Stephen Ferguson" <[email hidden]> wrote:
Quoted text (28 lines)> >"ymenard" <[email hidden]> wrote in message >news:mvGf5.48145$[email hidden]... >> "xoc455" <[email hidden]> wrote >> > Was there an utility for GP2 to adjust the damage sensibility? >> >> Yes, there was. >> >> Basically, it will be left to US, the customers to fix all the problems >> because of the laziness of Geoff Crammond. >> >> > >Crammond is not lazy. Can we get this out of our systems? He has also not >betrayed anyone. He has made a product that will make 90% of his current >user base extremely happy. It will not make 90% of r.a.s. readers happy. >Is it perhaps not possible to discuss the relative merits and weaknesses of >the game without always slagging off the guy? Just because he made a >product that doesn't appeal to everyone does not mean that personally he is >a poor coder, has a rotten work ethic etc. The man sells games. He moves >them out by the truckload. A *lot* of people like them. He's done his job, >as far as I'm concerned, whether the final product is worthy of the r.a.s. >stamp of approval or not. > >Stephen > > >
Nos 27 Jul 2000 02:17 UTC#249902
On Wed, 26 Jul 2000 18:02:14 GMT, xoc455 <[email hidden]> thus spoke: >Is that you can bump other cars without penality. >Can't pass Schumi ? just bump it > >Was there an utility for GP2 to adjust the damage sensibility? > Probably will be one soon. But, with the rate the AI cars bump you too you may not want to use it. -- Nos
Jo Helsen 27 Jul 2000 10:31 UTC#249858
On Thu, 27 Jul 2000 02:17:21 GMT, [email hidden] wrote:
Quoted text (10 lines)>On Wed, 26 Jul 2000 18:02:14 GMT, xoc455 <[email hidden]> thus spoke: > >>Is that you can bump other cars without penality. >>Can't pass Schumi ? just bump it >> >>Was there an utility for GP2 to adjust the damage sensibility? >> > >Probably will be one soon. But, with the rate the AI cars bump you too >you may not want to use it.
With GP2edit it was possible to set seperate damage sensitivity for individual wheels, wings.. So I reckon this will be possible for GP3, too. Then you could make the rear less sensitive, and the front more sensitive to solve this. JoH
> > Was there an utility for GP2 to adjust the damage sensibility? > Yes, there was. > Basically, it will be left to US, the customers to fix all the problems > because of the laziness of Geoff Crammond. Crammond is not lazy. Can we get this out of our systems? He has also not betrayed anyone. He has made a product that will make 90% of his current user base extremely happy. It will not make 90% of r.a.s. readers happy. Is it perhaps not possible to discuss the relative merits and weaknesses of the game without always slagging off the guy? Just because he made a product that doesn't appeal to everyone does not mean that personally he is a poor coder, has a rotten work ethic etc. The man sells games. He moves them out by the truckload. A *lot* of people like them. He's done his job, as far as I'm concerned, whether the final product is worthy of the r.a.s. stamp of approval or not. Stephen
Spot on Douglas (as ever) My priorities Wife. Toddler Work Renovating Cottage GP's Beer Beer Beer Sim Racing Flight Sims It appears to get good at GPL the list has to look like this GPL GPL GPL Prozac Work GP's Beer Beer Beer Toddler Wife Regards Mike On Thu, 27 Jul 2000 13:00:57 +0100, "Douglas Ellison"
Quoted text (84 lines)>AT LAST - a voice of reason. Even if GP3 is just GP2.5 - WHO CARES... >For MANY years, people decalred (and many still do) GP2 as the best racing >game there is! If all we're getting is a 3D Acceleration update, and the >weather we had been missing for all this time, then THANK YOU Monsieur >Crammond. >I live in Tetbury, Gloucestershire (very small town about 25 miles >north-west of Bristol). If you look on the manual of GP1 - you'll see that >Microprose lived in Tetbury. Their offices then were TINY (I drive past them >every day - I even visited them to get a new manual for GP1 when I lost >mine!!) - Now they've gone up in the world to MUCH bigger offices and have >been bought out... WHY? Because the GP1 - GP2 (and soon) GP3 titles sell >BIG. They sell big because, and ONLY because A LOT OF PEOPLE LIKE THEM. >There's no denying that the GP3 screen shots we've seen so far are very >good. >GPL was a commercial faliure - and the reasons behind that are well known >(my opinions briefly - a) Who wants to drive 33 year old cars, b) Who wants >to spend hours practising just to get around the damn track & c) Anyone with >enough time to be able to practise a track with 150+ corners for hours on >end needs their head examined! - GPL appeals to perhaps 5% of the population >of gamers - those 5% consitute about 70-80% of RAS regulars!) >Perhaps the problem here is that GP3 is not suited toward dicussion in a >Simulator newsgroup, because it is not a simulator. It is a GAME...written >for the masses - not the impossible-to-please few. GP3's pre-orders >outstrip entire GPL sales by a factor of 2 or more - DOESN'T THAT TELL YOU >SOMETHING!?!!?! >So, for once, RAS - take your collective heads out of your unrealistic >clouds, and realise that GP3 is going to be an enormous success, because A >LOT MORE PEOPLE will like it than ever enjoyed GPL. >Don't tell me 'You've gotta spend time to play GPL'....because - I DON'T >WANNA SPEND TIME DOING IT...it's too much like hardwork - when I can pick up >GP2 (now GP3) and drive. If I wanna spend hours tweaking stuff, then I can, >and I can do it with Rally Champ, TOCA 2, and F12000. Now, I've got my >update to GP2 that I've waitied 4 years for - and frankly - I'm very very >happy, as are many people - and so will Crammond - because it's gonna sell >big!! >Flame away - I don't care - but it aint gonna change the FACTS! >Doug >> Here Here well said sir. >> Regards Mike >> On Thu, 27 Jul 2000 09:29:30 +0200, "Stephen Ferguson" >> >> > Was there an utility for GP2 to adjust the damage sensibility? >> >> Yes, there was. >> >> Basically, it will be left to US, the customers to fix all the problems >> >> because of the laziness of Geoff Crammond. >> >Crammond is not lazy. Can we get this out of our systems? He has also >not >> >betrayed anyone. He has made a product that will make 90% of his current >> >user base extremely happy. It will not make 90% of r.a.s. readers happy. >> >Is it perhaps not possible to discuss the relative merits and weaknesses >of >> >the game without always slagging off the guy? Just because he made a >> >product that doesn't appeal to everyone does not mean that personally he >is >> >a poor coder, has a rotten work ethic etc. The man sells games. He >moves >> >them out by the truckload. A *lot* of people like them. He's done his >job, >> >as far as I'm concerned, whether the final product is worthy of the >r.a.s. >> >stamp of approval or not. >> >Stephen
Greg Cisko 27 Jul 2000#527130
Your right. It won't change facts. GP3 is GP2.5 :-) --
Dennis 27 Jul 2000 12:38 UTC#249787
In article <8lp8a7$kj6$[email hidden]> "Douglas Ellison" <[email hidden]> wrote: [snip sensible post] I think the main letdown for most RAS-ers is that GP3 was always seen as the ultimate F1 simulator, the simulator that could topple GPL. Well, some seem to think it's not, some (like you and me) like the game and are content with the little flaws it has. Dennis.
Greg Cisko 27 Jul 2000 13:30 UTC#249704
"Stephen Ferguson" <[email hidden]> wrote in message news:397fe494$[email hidden]... > Crammond is not lazy. Can we get this out of our systems? He has alsonot After a few months I think it will be out of our systems. > betrayed anyone. He has made a product that will make 90% of his current > user base extremely happy. It will not make 90% of r.a.s. readers happy. > Is it perhaps not possible to discuss the relative merits and weaknessesof > the game without always slagging off the guy? Just because he made a > product that doesn't appeal to everyone does not mean that personally heis > a poor coder, has a rotten work ethic etc. The man sells games. He moves I think if you compare GP2 with GP3 it proves all of your points that he is a poor coder. -- [email hidden] > them out by the truckload. A *lot* of people like them. He's done his job, > as far as I'm concerned, whether the final product is worthy of the r.a.s. > stamp of approval or not. > > Stephen > > > >
Greg Cisko 27 Jul 2000 13:31 UTC#249705
"Douglas Ellison" <[email hidden]> wrote in message news:8lp8a7$kj6$[email hidden]... > Flame away - I don't care - but it aint gonna change the FACTS! Your right. It won't change facts. GP3 is GP2.5 :-) -- [email hidden]
Ian P 27 Jul 2000 17:30 UTC#249543
Actually for GPLers, work comes pretty close to the bottom along with the wife and toddlers , but otherwise spot on !! :) -- Ian Parker "Ambition is a poor excuse for not having sense enough to be lazy." <email invalid due to spam> Mike Blackmore wrote > It appears to get good at GPL the list has to look like this > > GPL > GPL > GPL > Prozac > Work > GP's > Beer > Beer > Beer > Toddler > Wife > > Regards Mike
Nos 27 Jul 2000 17:31 UTC#249544
On Thu, 27 Jul 2000 13:00:57 +0100, "Douglas Ellison" <[email hidden]> thus spoke: > DOESN'T THAT TELL YOU >SOMETHING!?!!?! Yea, it proves that the the masses are a vacuous lot. But, you already knew that I'm sure. -- Nos
m.seery 27 Jul 2000 17:35 UTC#249527
If GP3 was marketed as a �15.00 upgrade for GP2 I'd say it was a bloody good job. However. The premium price of �30.00 for a facelift I.E. 3d and weather effects seems a bit stiff for a title which has not even been updated sufficiently to allow proper use of contemporary hardware such as split axix wheels. Crammond consulted with Microsoft and still failed to implement a controller input system, allowing the z axis to be used! I'd hardly call something as fundamental as primary input a little flaw! MS "Dennis" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (13 lines)> In article <8lp8a7$kj6$[email hidden]> > "Douglas Ellison" <[email hidden]> wrote: > > [snip sensible post] > > I think the main letdown for most RAS-ers is that GP3 was > always seen as the ultimate F1 simulator, the simulator that > could topple GPL. Well, some seem to think it's not, some > (like you and me) like the game and are content with the little > flaws it has. > > Dennis. >
ymenard 27 Jul 2000 18:27 UTC#249571
"Stephen Ferguson" <[email hidden]> wrote > Crammond is not lazy. Can we get this out of our systems? He has alsonot > betrayed anyone. He has made a product that will make 90% of his current > user base extremely happy. It will not make 90% of r.a.s. readers happy. I don't give an arse about the other 90%. All I care is me and my hardcore views of virtual reality motorsports. I knew it was going to be Gp2.5, and I'm perfectly understandable of this situation. The only problem is that those 90% will all think it's a major overhaul, while in fact it's a very minor update of the old game engine. That doesn't mean Crammond isn't lazy. He is. Just look at the ammount of things he could had easily got into GP3 if he was a little less lazy (you know.. create a team, rebuilt the game engine, etc...). -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.WeRace.net -- People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world.
ymenard 27 Jul 2000 18:29 UTC#249572
"Mike Blackmore" <[email hidden]> wrote > Is that a bad thing Greg ? In a newsgroup called rec.autos.simulators? Yes. -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.WeRace.net -- People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world.
EldredP 28 Jul 2000#249257
In article <8lprjf$j0j$[email hidden]>, "Ian P" <[email hidden]> writes: >Actually for GPLers, work comes pretty close to the bottom along with the >wife and toddlers , but otherwise spot on !! :) Well, I don't have a wife OR toddlers, so that's two more spots for GPL... :) Eldred -- Tiger Stadium R.I.P. 1912-1999 Homepage - http://www.umich.edu/~epickett GPL hcp. +69.01 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
"ymenard" <[email hidden]> wrote in message news:ma%f5.51583$[email hidden]... > > That doesn't mean Crammond isn't lazy. He is. Just look at the ammountof > things he could had easily got into GP3 if he was a little less lazy (you > know.. create a team, rebuilt the game engine, etc...). > Francois, Where's your million seller? :-) Stephen
"Stephen Ferguson" <[email hidden]> wrote in message news:39805b23$[email hidden]... > What also bothers me is that the select few who are frothing at the mouth > over this whole thing sincerely believe that they, and they alone, can > decide what exactly a "sim" is. It is not written in stone, it evolves I don't think anyone is saying GP3 isn't a sim. It is. What most seemed incensed with is the GP2 port that because GP3. Surely you must realize that this is the main gripe. Does this somehow not register? -- [email hidden]
"Greg Cisko" <[email hidden]> wrote in message news:d_4g5.9271$9%[email hidden]... > "Stephen Ferguson" <[email hidden]> wrote in message > news:39805b23$[email hidden]... > > What also bothers me is that the select few who are frothing at themouth > > over this whole thing sincerely believe that they, and they alone, can > > decide what exactly a "sim" is. It is not written in stone, it evolves > > I don't think anyone is saying GP3 isn't a sim. It is. What most > seemed incensed with is the GP2 port that because GP3. "seemed incensed with is the GP2 port that became GP3"
Quoted text (12 lines)> Surely you must realize that this is the main gripe. Does this > somehow not register? > > > -- > > [email hidden] > > > > >
Mrv 28 Jul 2000 05:13 UTC#249285
You mean a Rich, Lazy Geoff Crammond. ymenard wrote:
Quoted text (14 lines)> "xoc455" <[email hidden]> wrote > > Was there an utility for GP2 to adjust the damage sensibility? > > Yes, there was. > > Basically, it will be left to US, the customers to fix all the problems > because of the laziness of Geoff Crammond. > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.WeRace.net > -- People think it must be fun to be a super genius, but they don't realise > how hard it is to put up with all the idiots in the world.
Glen Priest 28 Jul 2000 14:07 UTC#249061
Thanks for a sensible, balanced, non-profane, non-flaming comment! I know from squat on all this, but I can't find ANYTHING in your post that ** I ** could disagree with! Thanks again! Glen Priest * Sent from RemarQ http://www.remarq.com The Internet's Discussion Network * The fastest and easiest way to search and participate in Usenet - Free!
Ian P 28 Jul 2000 17:46 UTC#248921
Luck bas***d <G> I just have a wife and no toddler so I can fit in a bit of GP3 in my spare slot :) -- Ian Parker "Ambition is a poor excuse for not having sense enough to be lazy." <email invalid due to spam> EldredP <[email hidden]> wrote in message news:[email hidden]... > In article <8lprjf$j0j$[email hidden]>, "Ian P" <[email hidden]> > writes: > > >Actually for GPLers, work comes pretty close to the bottom along with the > >wife and toddlers , but otherwise spot on !! :) > > Well, I don't have a wife OR toddlers, so that's two more spots for GPL... :) > > Eldred > -- > Tiger Stadium R.I.P. 1912-1999 > Homepage - http://www.umich.edu/~epickett > GPL hcp. +69.01 > > Never argue with an idiot. He brings you down to his level, then beats you > with experience... > Remove SPAM-OFF to reply.
Glen Priest 29 Jul 2000 16:34 UTC#248345
Now there's your chance, Francois; I know NOTHING about all these mysterious efforts that end up with me playing a wonderful racing sim on my computer, but YOU evidently know all about it and how easy it would beto fix GP3. Eh bien, why don't you take over for Geoff and work out solutions for the problems which he was too lazy or inattentive to address? C'mon, put that "super-genius" tag-line to work! * Sent from RemarQ http://www.remarq.com The Internet's Discussion Network * The fastest and easiest way to search and participate in Usenet - Free!
Greg Cisko 29 Jul 2000 20:13 UTC#248269
"Glen Priest" <[email hidden]> wrote in message news:[email hidden]... > Now there's your chance, Francois; I know NOTHING about all these > mysterious efforts that end up with me playing a wonderful racing sim > on my computer, but YOU evidently know all about it and how easy it > would beto fix GP3. Eh bien, why don't you take over for Geoff and work > out solutions for the problems which he was too lazy or inattentive to > address? C'mon, put that "super-genius" tag-line to work! Actually I doubt too many people would complain if that were to happen. After all anyone could have held onto the code for 4 years and re-release it too with a new title. Big whoop. -- [email hidden]

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