Is that you can bump other cars without penality.
Can't pass Schumi ? just bump it
Was there an utility for GP2 to adjust the damage sensibility?
GP3 lets players bump AI cars without penalty
A poster complained that GP3 allows bumping other cars without damage, and Jo Helsen suggested a GP2Edit-style editor could adjust damage sensitivity. The thread became a wider debate, with ymenard and Greg Cisko calling Crammond lazy and GP3 'GP2.5', while Stephen Ferguson argued that Crammond had made a game most of his customers would love even if r.a.s. readers would not. Some considered the 30-pound price too high for what they saw as a facelift.
Automated summary.
"xoc455" <[email hidden]> wrote
> Was there an utility for GP2 to adjust the damage sensibility?
Yes, there was.
Basically, it will be left to US, the customers to fix all the problems
because of the laziness of Geoff Crammond.
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
I'm sorry I'm clearly misunderstanding something here. It is a game
that simulates Grand Prix Racing it does not seem to be living up to
some peoples expectations (although it certainly does mine) this would
seem to be the place to discuss it. I clearly did not realise that
you decide what's discussed and what's not discussed. Would you
please send me a list of what I can talk about and what I can't so I
can tell you where to stick it mate.
Regards Mike
On Thu, 27 Jul 2000 18:29:21 GMT, "ymenard" <[email hidden]>
wrote:
>
>"Mike Blackmore" <[email hidden]> wrote
>> Is that a bad thing Greg ?
>
>In a newsgroup called rec.autos.simulators? Yes.
Mr. "Voice of Reason" (so I was called - ha!) here again. I think people
are perfectly entitled to go into very lengthy discussions about the
relative merits of GP3 as a sim. That's sort of the purpose of this group.
They can also duck the standard "it's only a game" line because they are
perfectly entitled to hold their sims to a high standard and discuss the
extremely technical aspects of them. I don't begrudge people the time they
pour into their hobby. Stamp collectors, chess players and model car
builders all burn the midnight oil, so what the hell. It's not my cuppa to
get to that level of dedication, to rise above midfield in GPL, because my
time doesn't allow, but I don't necessarily think the GPL addicts are
wackos.
However, what *does* bother me is the hyperbolic statements about people
gnashing their teeth and tearing their clothing because Crammond has
forsaken them. The thinly veiled arrogance that the world owes them another
�ber-sim. But I already mentioned that. Maybe the Wests will deliver, and
then we can all get really excited and analyze it, compare lap times, swap
hints about how to exploit the latest trick afforded us by ultra-realistic
physics modelling.
What also bothers me is that the select few who are frothing at the mouth
over this whole thing sincerely believe that they, and they alone, can
decide what exactly a "sim" is. It is not written in stone, it evolves
through the views of every newsgroup member. I have read a lot of posts
from people who have decided for them that what really makes a racing
simulator authentic is, in this case, the inclusion of unprecedented weather
effects, with standing water, a drying line that responds to where you drive
etc. If we are going to get our knickers in a twist about how well circuits
are portrayed, how well the inertia of a Lotus 49 freewheel is modelled,
then can we also not get all excited about something GP3 does well without
others telling us that nothing else matters if it isn't "simmy" enough?
Overall, most of the comments here have been quite objective. Filtering
through the hooting and hollering I have been able to determine that:
GP3 will not take the place of GPL for satisfying my engineer's urge to "see
all the parts turn the right way"
GP3 will run nicely on my mid-range system, thanks.
GP3 has dodgy multiplayer, which is less of an issue for someone who has
expensive phone access and little free time
GP3 will give me all the things I liked in GP2, and a hell of a weather
angle as well.
July 28th, I'm in the shop.
Stephen
"Douglas Ellison" <[email hidden]> wrote in message
news:8lp8a7$kj6$[email hidden]...
them
wants
> to spend hours practising just to get around the damn track & c) Anyonewith
> enough time to be able to practise a track with 150+ corners for hours on
> end needs their head examined! - GPL appeals to perhaps 5% of thepopulation
up
> GP2 (now GP3) and drive. If I wanna spend hours tweaking stuff, then Ican,
problems
current
> > >user base extremely happy. It will not make 90% of r.a.s. readershappy.
> > >Is it perhaps not possible to discuss the relative merits andweaknesses
> of
> > >the game without always slagging off the guy? Just because he made a
> > >product that doesn't appeal to everyone does not mean that personallyhe
Quoted text (10 lines)
> AT LAST - a voice of reason. Even if GP3 is just GP2.5 - WHO CARES... > > For MANY years, people decalred (and many still do) GP2 as the best racing > game there is! If all we're getting is a 3D Acceleration update, and the > weather we had been missing for all this time, then THANK YOU Monsieur > Crammond. > > I live in Tetbury, Gloucestershire (very small town about 25 miles > north-west of Bristol). If you look on the manual of GP1 - you'll see that > Microprose lived in Tetbury. Their offices then were TINY (I drive pastQuoted text (9 lines)
> every day - I even visited them to get a new manual for GP1 when I lost > mine!!) - Now they've gone up in the world to MUCH bigger offices and have > been bought out... WHY? Because the GP1 - GP2 (and soon) GP3 titles sell > BIG. They sell big because, and ONLY because A LOT OF PEOPLE LIKE THEM. > There's no denying that the GP3 screen shots we've seen so far are very > good. > > GPL was a commercial faliure - and the reasons behind that are well known > (my opinions briefly - a) Who wants to drive 33 year old cars, b) WhoQuoted text (14 lines)
> of gamers - those 5% consitute about 70-80% of RAS regulars!) > > Perhaps the problem here is that GP3 is not suited toward dicussion in a > Simulator newsgroup, because it is not a simulator. It is a GAME...written > for the masses - not the impossible-to-please few. GP3's pre-orders > outstrip entire GPL sales by a factor of 2 or more - DOESN'T THAT TELL YOU > SOMETHING!?!!?! > > So, for once, RAS - take your collective heads out of your unrealistic > clouds, and realise that GP3 is going to be an enormous success, because A > LOT MORE PEOPLE will like it than ever enjoyed GPL. > > Don't tell me 'You've gotta spend time to play GPL'....because - I DON'T > WANNA SPEND TIME DOING IT...it's too much like hardwork - when I can pickQuoted text (26 lines)
> and I can do it with Rally Champ, TOCA 2, and F12000. Now, I've got my > update to GP2 that I've waitied 4 years for - and frankly - I'm very very > happy, as are many people - and so will Crammond - because it's gonna sell > big!! > > Flame away - I don't care - but it aint gonna change the FACTS! > Doug > > Mike Blackmore <[email hidden]> wrote in message > news:[email hidden]... > > Here Here well said sir. > > > > Regards Mike > > > > On Thu, 27 Jul 2000 09:29:30 +0200, "Stephen Ferguson" > > <[email hidden]> wrote: > > > > > > > >"ymenard" <[email hidden]> wrote in message > > >news:mvGf5.48145$[email hidden]... > > >> "xoc455" <[email hidden]> wrote > > >> > Was there an utility for GP2 to adjust the damage sensibility? > > >> > > >> Yes, there was. > > >> > > >> Basically, it will be left to US, the customers to fix all theQuoted text (7 lines)
> > >> because of the laziness of Geoff Crammond. > > >> > > >> > > > > > >Crammond is not lazy. Can we get this out of our systems? He has also > not > > >betrayed anyone. He has made a product that will make 90% of hisQuoted text (16 lines)
> is > > >a poor coder, has a rotten work ethic etc. The man sells games. He > moves > > >them out by the truckload. A *lot* of people like them. He's done his > job, > > >as far as I'm concerned, whether the final product is worthy of the > r.a.s. > > >stamp of approval or not. > > > > > >Stephen > > > > > > > > > > > > >Spot on Douglas (as ever)
My priorities
Wife.
Toddler
Work
Renovating Cottage
GP's
Beer
Beer
Beer
Sim Racing
Flight Sims
It appears to get good at GPL the list has to look like this
GPL
GPL
GPL
Prozac
Work
GP's
Beer
Beer
Beer
Toddler
Wife
Regards Mike
On Thu, 27 Jul 2000 13:00:57 +0100, "Douglas Ellison"
<[email hidden]> wrote:
Quoted text (90 lines)
>AT LAST - a voice of reason. Even if GP3 is just GP2.5 - WHO CARES... > >For MANY years, people decalred (and many still do) GP2 as the best racing >game there is! If all we're getting is a 3D Acceleration update, and the >weather we had been missing for all this time, then THANK YOU Monsieur >Crammond. > >I live in Tetbury, Gloucestershire (very small town about 25 miles >north-west of Bristol). If you look on the manual of GP1 - you'll see that >Microprose lived in Tetbury. Their offices then were TINY (I drive past them >every day - I even visited them to get a new manual for GP1 when I lost >mine!!) - Now they've gone up in the world to MUCH bigger offices and have >been bought out... WHY? Because the GP1 - GP2 (and soon) GP3 titles sell >BIG. They sell big because, and ONLY because A LOT OF PEOPLE LIKE THEM. >There's no denying that the GP3 screen shots we've seen so far are very >good. > >GPL was a commercial faliure - and the reasons behind that are well known >(my opinions briefly - a) Who wants to drive 33 year old cars, b) Who wants >to spend hours practising just to get around the damn track & c) Anyone with >enough time to be able to practise a track with 150+ corners for hours on >end needs their head examined! - GPL appeals to perhaps 5% of the population >of gamers - those 5% consitute about 70-80% of RAS regulars!) > >Perhaps the problem here is that GP3 is not suited toward dicussion in a >Simulator newsgroup, because it is not a simulator. It is a GAME...written >for the masses - not the impossible-to-please few. GP3's pre-orders >outstrip entire GPL sales by a factor of 2 or more - DOESN'T THAT TELL YOU >SOMETHING!?!!?! > >So, for once, RAS - take your collective heads out of your unrealistic >clouds, and realise that GP3 is going to be an enormous success, because A >LOT MORE PEOPLE will like it than ever enjoyed GPL. > >Don't tell me 'You've gotta spend time to play GPL'....because - I DON'T >WANNA SPEND TIME DOING IT...it's too much like hardwork - when I can pick up >GP2 (now GP3) and drive. If I wanna spend hours tweaking stuff, then I can, >and I can do it with Rally Champ, TOCA 2, and F12000. Now, I've got my >update to GP2 that I've waitied 4 years for - and frankly - I'm very very >happy, as are many people - and so will Crammond - because it's gonna sell >big!! > >Flame away - I don't care - but it aint gonna change the FACTS! >Doug > >Mike Blackmore <[email hidden]> wrote in message >news:[email hidden]... >> Here Here well said sir. >> >> Regards Mike >> >> On Thu, 27 Jul 2000 09:29:30 +0200, "Stephen Ferguson" >> <[email hidden]> wrote: >> >> > >> >"ymenard" <[email hidden]> wrote in message >> >news:mvGf5.48145$[email hidden]... >> >> "xoc455" <[email hidden]> wrote >> >> > Was there an utility for GP2 to adjust the damage sensibility? >> >> >> >> Yes, there was. >> >> >> >> Basically, it will be left to US, the customers to fix all the problems >> >> because of the laziness of Geoff Crammond. >> >> >> >> >> > >> >Crammond is not lazy. Can we get this out of our systems? He has also >not >> >betrayed anyone. He has made a product that will make 90% of his current >> >user base extremely happy. It will not make 90% of r.a.s. readers happy. >> >Is it perhaps not possible to discuss the relative merits and weaknesses >of >> >the game without always slagging off the guy? Just because he made a >> >product that doesn't appeal to everyone does not mean that personally he >is >> >a poor coder, has a rotten work ethic etc. The man sells games. He >moves >> >them out by the truckload. A *lot* of people like them. He's done his >job, >> >as far as I'm concerned, whether the final product is worthy of the >r.a.s. >> >stamp of approval or not. >> > >> >Stephen >> > >> > >> > >> >Is that a bad thing Greg ?
For me no.
For you yes.
I think the world is big enougth to accomodate both points of view.
Not sure about this group though ; )
Regards Mike
On Thu, 27 Jul 2000 08:33:19 -0500, "Greg Cisko" <[email hidden]>
wrote:
>"Douglas Ellison" <[email hidden]> wrote in message
>news:8lp8a7$kj6$[email hidden]...
>> Flame away - I don't care - but it aint gonna change the FACTS!
>
>Your right. It won't change facts. GP3 is GP2.5 :-)
AT LAST - a voice of reason. Even if GP3 is just GP2.5 - WHO CARES...
For MANY years, people decalred (and many still do) GP2 as the best racing
game there is! If all we're getting is a 3D Acceleration update, and the
weather we had been missing for all this time, then THANK YOU Monsieur
Crammond.
I live in Tetbury, Gloucestershire (very small town about 25 miles
north-west of Bristol). If you look on the manual of GP1 - you'll see that
Microprose lived in Tetbury. Their offices then were TINY (I drive past them
every day - I even visited them to get a new manual for GP1 when I lost
mine!!) - Now they've gone up in the world to MUCH bigger offices and have
been bought out... WHY? Because the GP1 - GP2 (and soon) GP3 titles sell
BIG. They sell big because, and ONLY because A LOT OF PEOPLE LIKE THEM.
There's no denying that the GP3 screen shots we've seen so far are very
good.
GPL was a commercial faliure - and the reasons behind that are well known
(my opinions briefly - a) Who wants to drive 33 year old cars, b) Who wants
to spend hours practising just to get around the damn track & c) Anyone with
enough time to be able to practise a track with 150+ corners for hours on
end needs their head examined! - GPL appeals to perhaps 5% of the population
of gamers - those 5% consitute about 70-80% of RAS regulars!)
Perhaps the problem here is that GP3 is not suited toward dicussion in a
Simulator newsgroup, because it is not a simulator. It is a GAME...written
for the masses - not the impossible-to-please few. GP3's pre-orders
outstrip entire GPL sales by a factor of 2 or more - DOESN'T THAT TELL YOU
SOMETHING!?!!?!
So, for once, RAS - take your collective heads out of your unrealistic
clouds, and realise that GP3 is going to be an enormous success, because A
LOT MORE PEOPLE will like it than ever enjoyed GPL.
Don't tell me 'You've gotta spend time to play GPL'....because - I DON'T
WANNA SPEND TIME DOING IT...it's too much like hardwork - when I can pick up
GP2 (now GP3) and drive. If I wanna spend hours tweaking stuff, then I can,
and I can do it with Rally Champ, TOCA 2, and F12000. Now, I've got my
update to GP2 that I've waitied 4 years for - and frankly - I'm very very
happy, as are many people - and so will Crammond - because it's gonna sell
big!!
Flame away - I don't care - but it aint gonna change the FACTS!
Doug
Mike Blackmore <[email hidden]> wrote in message
news:[email hidden]...
not
> >betrayed anyone. He has made a product that will make 90% of his current
> >user base extremely happy. It will not make 90% of r.a.s. readers happy.
> >Is it perhaps not possible to discuss the relative merits and weaknessesof
> >the game without always slagging off the guy? Just because he made a
> >product that doesn't appeal to everyone does not mean that personally heis
> >a poor coder, has a rotten work ethic etc. The man sells games. Hemoves
> >them out by the truckload. A *lot* of people like them. He's done hisjob,
> >as far as I'm concerned, whether the final product is worthy of ther.a.s.
Quoted text (21 lines)
> Here Here well said sir. > > Regards Mike > > On Thu, 27 Jul 2000 09:29:30 +0200, "Stephen Ferguson" > <[email hidden]> wrote: > > > > >"ymenard" <[email hidden]> wrote in message > >news:mvGf5.48145$[email hidden]... > >> "xoc455" <[email hidden]> wrote > >> > Was there an utility for GP2 to adjust the damage sensibility? > >> > >> Yes, there was. > >> > >> Basically, it will be left to US, the customers to fix all the problems > >> because of the laziness of Geoff Crammond. > >> > >> > > > >Crammond is not lazy. Can we get this out of our systems? He has alsoQuoted text (7 lines)
> >stamp of approval or not. > > > >Stephen > > > > > > >
"ymenard" <[email hidden]> wrote in message
news:mvGf5.48145$[email hidden]...
Crammond is not lazy. Can we get this out of our systems? He has also not
betrayed anyone. He has made a product that will make 90% of his current
user base extremely happy. It will not make 90% of r.a.s. readers happy.
Is it perhaps not possible to discuss the relative merits and weaknesses of
the game without always slagging off the guy? Just because he made a
product that doesn't appeal to everyone does not mean that personally he is
a poor coder, has a rotten work ethic etc. The man sells games. He moves
them out by the truckload. A *lot* of people like them. He's done his job,
as far as I'm concerned, whether the final product is worthy of the r.a.s.
stamp of approval or not.
Stephen
Quoted text (9 lines)
> "xoc455" <[email hidden]> wrote > > Was there an utility for GP2 to adjust the damage sensibility? > > Yes, there was. > > Basically, it will be left to US, the customers to fix all the problems > because of the laziness of Geoff Crammond. > >Here Here well said sir.
Regards Mike
On Thu, 27 Jul 2000 09:29:30 +0200, "Stephen Ferguson"
<[email hidden]> wrote:
Quoted text (28 lines)
> >"ymenard" <[email hidden]> wrote in message >news:mvGf5.48145$[email hidden]... >> "xoc455" <[email hidden]> wrote >> > Was there an utility for GP2 to adjust the damage sensibility? >> >> Yes, there was. >> >> Basically, it will be left to US, the customers to fix all the problems >> because of the laziness of Geoff Crammond. >> >> > >Crammond is not lazy. Can we get this out of our systems? He has also not >betrayed anyone. He has made a product that will make 90% of his current >user base extremely happy. It will not make 90% of r.a.s. readers happy. >Is it perhaps not possible to discuss the relative merits and weaknesses of >the game without always slagging off the guy? Just because he made a >product that doesn't appeal to everyone does not mean that personally he is >a poor coder, has a rotten work ethic etc. The man sells games. He moves >them out by the truckload. A *lot* of people like them. He's done his job, >as far as I'm concerned, whether the final product is worthy of the r.a.s. >stamp of approval or not. > >Stephen > > >On Wed, 26 Jul 2000 18:02:14 GMT, xoc455 <[email hidden]> thus spoke:
>Is that you can bump other cars without penality.
>Can't pass Schumi ? just bump it
>
>Was there an utility for GP2 to adjust the damage sensibility?
>
Probably will be one soon. But, with the rate the AI cars bump you too
you may not want to use it.
--
Nos
On Thu, 27 Jul 2000 02:17:21 GMT, [email hidden] wrote:
With GP2edit it was possible to set seperate damage sensitivity for
individual wheels, wings.. So I reckon this will be possible for GP3,
too. Then you could make the rear less sensitive, and the front more
sensitive to solve this.
JoH
Quoted text (10 lines)
>On Wed, 26 Jul 2000 18:02:14 GMT, xoc455 <[email hidden]> thus spoke: > >>Is that you can bump other cars without penality. >>Can't pass Schumi ? just bump it >> >>Was there an utility for GP2 to adjust the damage sensibility? >> > >Probably will be one soon. But, with the rate the AI cars bump you too >you may not want to use it.> > Was there an utility for GP2 to adjust the damage sensibility?
> Yes, there was.
> Basically, it will be left to US, the customers to fix all the problems
> because of the laziness of Geoff Crammond.
Crammond is not lazy. Can we get this out of our systems? He has also not
betrayed anyone. He has made a product that will make 90% of his current
user base extremely happy. It will not make 90% of r.a.s. readers happy.
Is it perhaps not possible to discuss the relative merits and weaknesses of
the game without always slagging off the guy? Just because he made a
product that doesn't appeal to everyone does not mean that personally he is
a poor coder, has a rotten work ethic etc. The man sells games. He moves
them out by the truckload. A *lot* of people like them. He's done his job,
as far as I'm concerned, whether the final product is worthy of the r.a.s.
stamp of approval or not.
Stephen
Spot on Douglas (as ever)
My priorities
Wife.
Toddler
Work
Renovating Cottage
GP's
Beer
Beer
Beer
Sim Racing
Flight Sims
It appears to get good at GPL the list has to look like this
GPL
GPL
GPL
Prozac
Work
GP's
Beer
Beer
Beer
Toddler
Wife
Regards Mike
On Thu, 27 Jul 2000 13:00:57 +0100, "Douglas Ellison"
Quoted text (84 lines)
>AT LAST - a voice of reason. Even if GP3 is just GP2.5 - WHO CARES... >For MANY years, people decalred (and many still do) GP2 as the best racing >game there is! If all we're getting is a 3D Acceleration update, and the >weather we had been missing for all this time, then THANK YOU Monsieur >Crammond. >I live in Tetbury, Gloucestershire (very small town about 25 miles >north-west of Bristol). If you look on the manual of GP1 - you'll see that >Microprose lived in Tetbury. Their offices then were TINY (I drive past them >every day - I even visited them to get a new manual for GP1 when I lost >mine!!) - Now they've gone up in the world to MUCH bigger offices and have >been bought out... WHY? Because the GP1 - GP2 (and soon) GP3 titles sell >BIG. They sell big because, and ONLY because A LOT OF PEOPLE LIKE THEM. >There's no denying that the GP3 screen shots we've seen so far are very >good. >GPL was a commercial faliure - and the reasons behind that are well known >(my opinions briefly - a) Who wants to drive 33 year old cars, b) Who wants >to spend hours practising just to get around the damn track & c) Anyone with >enough time to be able to practise a track with 150+ corners for hours on >end needs their head examined! - GPL appeals to perhaps 5% of the population >of gamers - those 5% consitute about 70-80% of RAS regulars!) >Perhaps the problem here is that GP3 is not suited toward dicussion in a >Simulator newsgroup, because it is not a simulator. It is a GAME...written >for the masses - not the impossible-to-please few. GP3's pre-orders >outstrip entire GPL sales by a factor of 2 or more - DOESN'T THAT TELL YOU >SOMETHING!?!!?! >So, for once, RAS - take your collective heads out of your unrealistic >clouds, and realise that GP3 is going to be an enormous success, because A >LOT MORE PEOPLE will like it than ever enjoyed GPL. >Don't tell me 'You've gotta spend time to play GPL'....because - I DON'T >WANNA SPEND TIME DOING IT...it's too much like hardwork - when I can pick up >GP2 (now GP3) and drive. If I wanna spend hours tweaking stuff, then I can, >and I can do it with Rally Champ, TOCA 2, and F12000. Now, I've got my >update to GP2 that I've waitied 4 years for - and frankly - I'm very very >happy, as are many people - and so will Crammond - because it's gonna sell >big!! >Flame away - I don't care - but it aint gonna change the FACTS! >Doug >> Here Here well said sir. >> Regards Mike >> On Thu, 27 Jul 2000 09:29:30 +0200, "Stephen Ferguson" >> >> > Was there an utility for GP2 to adjust the damage sensibility? >> >> Yes, there was. >> >> Basically, it will be left to US, the customers to fix all the problems >> >> because of the laziness of Geoff Crammond. >> >Crammond is not lazy. Can we get this out of our systems? He has also >not >> >betrayed anyone. He has made a product that will make 90% of his current >> >user base extremely happy. It will not make 90% of r.a.s. readers happy. >> >Is it perhaps not possible to discuss the relative merits and weaknesses >of >> >the game without always slagging off the guy? Just because he made a >> >product that doesn't appeal to everyone does not mean that personally he >is >> >a poor coder, has a rotten work ethic etc. The man sells games. He >moves >> >them out by the truckload. A *lot* of people like them. He's done his >job, >> >as far as I'm concerned, whether the final product is worthy of the >r.a.s. >> >stamp of approval or not. >> >StephenYour right. It won't change facts. GP3 is GP2.5 :-)
--
In article <8lp8a7$kj6$[email hidden]>
"Douglas Ellison" <[email hidden]> wrote:
[snip sensible post]
I think the main letdown for most RAS-ers is that GP3 was
always seen as the ultimate F1 simulator, the simulator that
could topple GPL. Well, some seem to think it's not, some
(like you and me) like the game and are content with the little
flaws it has.
Dennis.
"Stephen Ferguson" <[email hidden]> wrote in message
news:397fe494$[email hidden]...
> Crammond is not lazy. Can we get this out of our systems? He has alsonot
After a few months I think it will be out of our systems.
> betrayed anyone. He has made a product that will make 90% of his current
> user base extremely happy. It will not make 90% of r.a.s. readers happy.
> Is it perhaps not possible to discuss the relative merits and weaknessesof
> the game without always slagging off the guy? Just because he made a
> product that doesn't appeal to everyone does not mean that personally heis
> a poor coder, has a rotten work ethic etc. The man sells games. He moves
I think if you compare GP2 with GP3 it proves all of your points that
he is a poor coder.
--
[email hidden]
> them out by the truckload. A *lot* of people like them. He's done his
job,
> as far as I'm concerned, whether the final product is worthy of the r.a.s.
> stamp of approval or not.
>
> Stephen
>
>
>
>
"Douglas Ellison" <[email hidden]> wrote in message
news:8lp8a7$kj6$[email hidden]...
> Flame away - I don't care - but it aint gonna change the FACTS!
Your right. It won't change facts. GP3 is GP2.5 :-)
--
[email hidden]
Actually for GPLers, work comes pretty close to the bottom along with the
wife and toddlers , but otherwise spot on !! :)
--
Ian Parker
"Ambition is a poor excuse for not having sense enough to be lazy."
<email invalid due to spam>
Mike Blackmore wrote
> It appears to get good at GPL the list has to look like this
>
> GPL
> GPL
> GPL
> Prozac
> Work
> GP's
> Beer
> Beer
> Beer
> Toddler
> Wife
>
> Regards Mike
On Thu, 27 Jul 2000 13:00:57 +0100, "Douglas Ellison"
<[email hidden]> thus spoke:
> DOESN'T THAT TELL YOU
>SOMETHING!?!!?!
Yea, it proves that the the masses are a vacuous lot. But, you
already knew that I'm sure.
--
Nos
If GP3 was marketed as a �15.00 upgrade for GP2 I'd say it was a bloody good
job. However. The premium price of �30.00 for a facelift I.E. 3d and weather
effects seems a bit stiff for a title which has not even been updated
sufficiently to allow proper use of contemporary hardware such as split axix
wheels. Crammond consulted with Microsoft and still failed to implement a
controller input system, allowing the z axis to be used!
I'd hardly call something as fundamental as primary input a little flaw!
MS
"Dennis" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (13 lines)
> In article <8lp8a7$kj6$[email hidden]> > "Douglas Ellison" <[email hidden]> wrote: > > [snip sensible post] > > I think the main letdown for most RAS-ers is that GP3 was > always seen as the ultimate F1 simulator, the simulator that > could topple GPL. Well, some seem to think it's not, some > (like you and me) like the game and are content with the little > flaws it has. > > Dennis. >"Stephen Ferguson" <[email hidden]> wrote
> Crammond is not lazy. Can we get this out of our systems? He has alsonot
> betrayed anyone. He has made a product that will make 90% of his current
> user base extremely happy. It will not make 90% of r.a.s. readers happy.
I don't give an arse about the other 90%. All I care is me and my hardcore
views of virtual reality motorsports. I knew it was going to be Gp2.5, and
I'm perfectly understandable of this situation. The only problem is that
those 90% will all think it's a major overhaul, while in fact it's a very
minor update of the old game engine.
That doesn't mean Crammond isn't lazy. He is. Just look at the ammount of
things he could had easily got into GP3 if he was a little less lazy (you
know.. create a team, rebuilt the game engine, etc...).
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
"Mike Blackmore" <[email hidden]> wrote
> Is that a bad thing Greg ?
In a newsgroup called rec.autos.simulators? Yes.
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
In article <8lprjf$j0j$[email hidden]>, "Ian P" <[email hidden]>
writes:
>Actually for GPLers, work comes pretty close to the bottom along with the
>wife and toddlers , but otherwise spot on !! :)
Well, I don't have a wife OR toddlers, so that's two more spots for GPL... :)
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Homepage - http://www.umich.edu/~epickett
GPL hcp. +69.01
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
"ymenard" <[email hidden]> wrote in message
news:ma%f5.51583$[email hidden]...
>
> That doesn't mean Crammond isn't lazy. He is. Just look at the ammountof
> things he could had easily got into GP3 if he was a little less lazy (you
> know.. create a team, rebuilt the game engine, etc...).
>
Francois,
Where's your million seller? :-)
Stephen
"Stephen Ferguson" <[email hidden]> wrote in message
news:39805b23$[email hidden]...
> What also bothers me is that the select few who are frothing at the mouth
> over this whole thing sincerely believe that they, and they alone, can
> decide what exactly a "sim" is. It is not written in stone, it evolves
I don't think anyone is saying GP3 isn't a sim. It is. What most
seemed incensed with is the GP2 port that because GP3.
Surely you must realize that this is the main gripe. Does this
somehow not register?
--
[email hidden]
"Greg Cisko" <[email hidden]> wrote in message
news:d_4g5.9271$9%[email hidden]...
> "Stephen Ferguson" <[email hidden]> wrote in message
> news:39805b23$[email hidden]...
> > What also bothers me is that the select few who are frothing at themouth
> > over this whole thing sincerely believe that they, and they alone, can
> > decide what exactly a "sim" is. It is not written in stone, it evolves
>
> I don't think anyone is saying GP3 isn't a sim. It is. What most
> seemed incensed with is the GP2 port that because GP3.
"seemed incensed with is the GP2 port that became GP3"
Quoted text (12 lines)
> Surely you must realize that this is the main gripe. Does this > somehow not register? > > > -- > > [email hidden] > > > > >You mean a Rich, Lazy Geoff Crammond.
ymenard wrote:
Quoted text (14 lines)
> "xoc455" <[email hidden]> wrote > > Was there an utility for GP2 to adjust the damage sensibility? > > Yes, there was. > > Basically, it will be left to US, the customers to fix all the problems > because of the laziness of Geoff Crammond. > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.WeRace.net > -- People think it must be fun to be a super genius, but they don't realise > how hard it is to put up with all the idiots in the world.Francois,
Where's your million seller? :-)
Stephen
Thanks for a sensible, balanced, non-profane, non-flaming comment! I
know from squat on all this, but I can't find ANYTHING in your post
that ** I ** could disagree with! Thanks again! Glen Priest
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Luck bas***d <G>
I just have a wife and no toddler so I can fit in a bit of GP3 in my spare
slot :)
--
Ian Parker
"Ambition is a poor excuse for not having sense enough to be lazy."
<email invalid due to spam>
EldredP <[email hidden]> wrote in message
news:[email hidden]...
> In article <8lprjf$j0j$[email hidden]>, "Ian P" <[email hidden]>
> writes:
>
> >Actually for GPLers, work comes pretty close to the bottom along with the
> >wife and toddlers , but otherwise spot on !! :)
>
> Well, I don't have a wife OR toddlers, so that's two more spots for GPL...
:)
>
> Eldred
> --
> Tiger Stadium R.I.P. 1912-1999
> Homepage - http://www.umich.edu/~epickett
> GPL hcp. +69.01
>
> Never argue with an idiot. He brings you down to his level, then beats
you
> with experience...
> Remove SPAM-OFF to reply.
Great post! Thanks for your time and excellent writing quality and
style!
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Now there's your chance, Francois; I know NOTHING about all these
mysterious efforts that end up with me playing a wonderful racing sim
on my computer, but YOU evidently know all about it and how easy it
would beto fix GP3. Eh bien, why don't you take over for Geoff and work
out solutions for the problems which he was too lazy or inattentive to
address? C'mon, put that "super-genius" tag-line to work!
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The fastest and easiest way to search and participate in Usenet - Free!
"Glen Priest" <[email hidden]> wrote in message
news:[email hidden]...
> Now there's your chance, Francois; I know NOTHING about all these
> mysterious efforts that end up with me playing a wonderful racing sim
> on my computer, but YOU evidently know all about it and how easy it
> would beto fix GP3. Eh bien, why don't you take over for Geoff and work
> out solutions for the problems which he was too lazy or inattentive to
> address? C'mon, put that "super-genius" tag-line to work!
Actually I doubt too many people would complain if that
were to happen. After all anyone could have held onto the
code for 4 years and re-release it too with a new title.
Big whoop.
--
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