"Andre Warringa" <[email hidden]> wrote in message
news:[email hidden]...
> On Tue, 25 Jul 2000 10:57:44 GMT, "Vintook" <[email hidden]> wrote:
>
> > (I don't know what
> >other people were talking about with regard to no other car sounds, Ihear
> >them wizz by all the time)
> <snip>
>
> Whot? You sure? How come nobody else can hear the other cars?
>
> Andre
He also sees dead people.
Seems a non-issue to me. The on-car cameras never pick up the sound of
other cars, so it doesn't bother me. Half the time I wish the other car
sounds were gone in GPL so I could hear my own engine properly!
Stephen.
OK, I didn't try enough tracks. GP3 does have banking in
some of the turns, just not on any turns of the first
three tracks I tried! :) Brazil is the first track I've
seen that has banking.
Also, I finally got the force feedback working right. I
had the "map Y forces to X axis" box checked in the
Force RS setup menu, and that was screwing up the FF
in GP3. The force feedback is pretty good, closer to
GPL than F1 2000, but it could use a lot more damping.
With the FF working correctly, much more feel for the
handling of the car is provided. It was really like
night and day for me.
There are still some things about the physics that
I don't like, but it's good enough with the FF to
be fun.
I wasn't sure that I'd buy GP3 earlier, but after
driving it for the last couple of hours, I will
buy it enthusiastically. I was hoping for more,
considering that it's been four years in the making,
but it's enough of an improvement over GP2 to be
worthwhile.
--
PD
see? The game really grows on you, it's amazing :)
At first I also was a bit dissapointed with it.. but after racing it for 3
days now I start to like it more and more every lap...
-- Sjon
"Pat Dotson" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (27 lines)
> OK, I didn't try enough tracks. GP3 does have banking in > some of the turns, just not on any turns of the first > three tracks I tried! :) Brazil is the first track I've > seen that has banking. > > Also, I finally got the force feedback working right. I > had the "map Y forces to X axis" box checked in the > Force RS setup menu, and that was screwing up the FF > in GP3. The force feedback is pretty good, closer to > GPL than F1 2000, but it could use a lot more damping. > With the FF working correctly, much more feel for the > handling of the car is provided. It was really like > night and day for me. > > There are still some things about the physics that > I don't like, but it's good enough with the FF to > be fun. > > I wasn't sure that I'd buy GP3 earlier, but after > driving it for the last couple of hours, I will > buy it enthusiastically. I was hoping for more, > considering that it's been four years in the making, > but it's enough of an improvement over GP2 to be > worthwhile. > > -- > PDAs soon as I got my joystick problems aired out I too found the FF was
working. Now that all the bells and whistles are working (I don't know what
other people were talking about with regard to no other car sounds, I hear
them wizz by all the time) the game is really not that bad. Everyone says
there are canned spins but I have to dissagree, I have been able to catch
most of my spins and the ones that I can't seem to develope the way they
should and each one is different. The tire squeel sound is something that
needs to go though. I have found that the idle of the engine makes your car
move and makes very slow corners hard to manage since you really want to
coast through most of them. All in all this is a good game and I will go
pick it up when it hits the states, by then I should be pretty good at it.
Vintook
"Pat Dotson" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (27 lines)
> OK, I didn't try enough tracks. GP3 does have banking in > some of the turns, just not on any turns of the first > three tracks I tried! :) Brazil is the first track I've > seen that has banking. > > Also, I finally got the force feedback working right. I > had the "map Y forces to X axis" box checked in the > Force RS setup menu, and that was screwing up the FF > in GP3. The force feedback is pretty good, closer to > GPL than F1 2000, but it could use a lot more damping. > With the FF working correctly, much more feel for the > handling of the car is provided. It was really like > night and day for me. > > There are still some things about the physics that > I don't like, but it's good enough with the FF to > be fun. > > I wasn't sure that I'd buy GP3 earlier, but after > driving it for the last couple of hours, I will > buy it enthusiastically. I was hoping for more, > considering that it's been four years in the making, > but it's enough of an improvement over GP2 to be > worthwhile. > > -- > PDOn Tue, 25 Jul 2000 10:57:44 GMT, "Vintook" <[email hidden]> wrote:
> (I don't know what
>other people were talking about with regard to no other car sounds, I hear
>them wizz by all the time) <snip>
Whot? You sure? How come nobody else can hear the other cars?
Andre
if ya wanna coast, hold your downshift button, while moving in 1st gear, I
believe it won't go into neutral, but the clutch will be engaged
Martyn_D
Vintook wrote:
Quoted text (43 lines)
> As soon as I got my joystick problems aired out I too found the FF was > working. Now that all the bells and whistles are working (I don't know what > other people were talking about with regard to no other car sounds, I hear > them wizz by all the time) the game is really not that bad. Everyone says > there are canned spins but I have to dissagree, I have been able to catch > most of my spins and the ones that I can't seem to develope the way they > should and each one is different. The tire squeel sound is something that > needs to go though. I have found that the idle of the engine makes your car > move and makes very slow corners hard to manage since you really want to > coast through most of them. All in all this is a good game and I will go > pick it up when it hits the states, by then I should be pretty good at it. > > Vintook > > "Pat Dotson" <[email hidden]> wrote in message > news:[email hidden]... > > OK, I didn't try enough tracks. GP3 does have banking in > > some of the turns, just not on any turns of the first > > three tracks I tried! :) Brazil is the first track I've > > seen that has banking. > > > > Also, I finally got the force feedback working right. I > > had the "map Y forces to X axis" box checked in the > > Force RS setup menu, and that was screwing up the FF > > in GP3. The force feedback is pretty good, closer to > > GPL than F1 2000, but it could use a lot more damping. > > With the FF working correctly, much more feel for the > > handling of the car is provided. It was really like > > night and day for me. > > > > There are still some things about the physics that > > I don't like, but it's good enough with the FF to > > be fun. > > > > I wasn't sure that I'd buy GP3 earlier, but after > > driving it for the last couple of hours, I will > > buy it enthusiastically. I was hoping for more, > > considering that it's been four years in the making, > > but it's enough of an improvement over GP2 to be > > worthwhile. > > > > -- > > PDIf a car passes in the pits, does it really make a sound?
And what's the sound of one caliper locking?
"Andre Warringa" <[email hidden]> wrote in message
news:[email hidden]...
> On Tue, 25 Jul 2000 10:57:44 GMT, "Vintook" <[email hidden]> wrote:
>
> > (I don't know what
> >other people were talking about with regard to no other car sounds, Ihear
> >them wizz by all the time)
> <snip>
>
> Whot? You sure? How come nobody else can hear the other cars?
>
> Andre
Ryan Mitchley wrote:
>
> If a car passes in the pits, does it really make a sound?
>
Does a car make a sound if noone is there to hear it?
Wow you must have amazing hearing if you can hear the engine sounds of the
other cars. 20/20 no sorry that is eyesight!!!
Vintook wrote:
Quoted text (43 lines)
> As soon as I got my joystick problems aired out I too found the FF was > working. Now that all the bells and whistles are working (I don't know what > other people were talking about with regard to no other car sounds, I hear > them wizz by all the time) the game is really not that bad. Everyone says > there are canned spins but I have to dissagree, I have been able to catch > most of my spins and the ones that I can't seem to develope the way they > should and each one is different. The tire squeel sound is something that > needs to go though. I have found that the idle of the engine makes your car > move and makes very slow corners hard to manage since you really want to > coast through most of them. All in all this is a good game and I will go > pick it up when it hits the states, by then I should be pretty good at it. > > Vintook > > "Pat Dotson" <[email hidden]> wrote in message > news:[email hidden]... > > OK, I didn't try enough tracks. GP3 does have banking in > > some of the turns, just not on any turns of the first > > three tracks I tried! :) Brazil is the first track I've > > seen that has banking. > > > > Also, I finally got the force feedback working right. I > > had the "map Y forces to X axis" box checked in the > > Force RS setup menu, and that was screwing up the FF > > in GP3. The force feedback is pretty good, closer to > > GPL than F1 2000, but it could use a lot more damping. > > With the FF working correctly, much more feel for the > > handling of the car is provided. It was really like > > night and day for me. > > > > There are still some things about the physics that > > I don't like, but it's good enough with the FF to > > be fun. > > > > I wasn't sure that I'd buy GP3 earlier, but after > > driving it for the last couple of hours, I will > > buy it enthusiastically. I was hoping for more, > > considering that it's been four years in the making, > > but it's enough of an improvement over GP2 to be > > worthwhile. > > > > -- > > PDOn Tue, 25 Jul 2000 13:35:29 +0200, "Stephen Ferguson"
<[email hidden]> wrote:
>Seems a non-issue to me. The on-car cameras never pick up the sound of
>other cars, so it doesn't bother me. Half the time I wish the other car
>sounds were gone in GPL so I could hear my own engine properly!
A good thing too. There's a real danger of running off from shear terror of
having a BAR drive behind you and think: "That sound, that's, that's, THAT'S A
HONDA BEHIND ME! AAAARGH..."
Sorry I was in the pits and heard them go by but someone else stated that
was just sounds they threw in there for effect, I stand corrected.
Vintook
"rrevved" <[email hidden]> wrote in message
news:[email hidden]...
> On Tue, 25 Jul 2000 10:57:44 GMT, "Vintook" <[email hidden]> wrote:
>
> > (I don't know what
> >other people were talking about with regard to no other car sounds, Ihear
Quoted text (8 lines)
> >them wizz by all the time) > > Incorrect. > > In GP3, there are NO sounds of other cars while you are in the race. > > hth. >How do you get hearing dead people out of that????
Vintook
(I got it, just asking a dumb question for a laugh)
"Stephen Ferguson" <[email hidden]> wrote in message
news:397d7b38$[email hidden]...
Quoted text (24 lines)
> > "Andre Warringa" <[email hidden]> wrote in message > news:[email hidden]... > > On Tue, 25 Jul 2000 10:57:44 GMT, "Vintook" <[email hidden]> wrote: > > > > > (I don't know what > > >other people were talking about with regard to no other car sounds, I > hear > > >them wizz by all the time) > > <snip> > > > > Whot? You sure? How come nobody else can hear the other cars? > > > > Andre > > He also sees dead people. > > Seems a non-issue to me. The on-car cameras never pick up the sound of > other cars, so it doesn't bother me. Half the time I wish the other car > sounds were gone in GPL so I could hear my own engine properly! > > Stephen. > >Glen Priest wrote:
>
> Thanks, Pat
> I
> haven't seen many messages from you recently; everything fine over
> there?
We lost outside newsgroup access at work, and it
takes way too much time for me to post much at
home :)
> I still don't have FF back in GPL, nor will the converter work
> for me; I'll have to hire you to come over as an out-of-town
> consultant!
Promise me a ride in that kart of yours, and I'll
come over, fix everything, and won't even charge you :)
> Can you tell me anything about the LAN race in Indy I saw an
> oblique reference to on the NG several weeks ago? Best. Glen Priest
We had a great time at Stefan Johansson's, racing karts,
racing GPL! Take a look at http://drive.to/gpl for
updates on future events.
Talk to you later,
Pat Dotson
Thanks, Pat for a sensible, understated and non-inflammatory comment on
GP3; it is in obvious contrast to much of what has appeared in this
NG recently on the subject, and I much appreciate it. ***OT*** I
haven't seen many messages from you recently; everything fine over
there? I still don't have FF back in GPL, nor will the converter work
for me; I'll have to hire you to come over as an out-of-town
consultant!
Can you tell me anything about the LAN race in Indy I saw an
oblique reference to on the NG several weeks ago? Best. Glen Priest
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