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Rally Masters: Wheel settings

4 posts by 2 people · 21 Jun 2000 01:44 UTC - 21 Jun 2000 19:17 UTC

Colin Harris 21 Jun 2000 01:44 UTC#261382
Guys, can anyone help me with the wheel settings in RM? The slightest movement seems to make me do a 180. Can't get the feel at all... MS Sidewinder FF user... -- Colin Harris Remove "your knickers" to reply
Pete 21 Jun 2000 18:10 UTC#261240
Colin, I don't use force feed back but here are some settings you can try. Brakes Dead Zone=0 Range=188 Curve=12 Scale=128 Gas Dead Zone=0 Range=128 Curve=20 Scale=128 Steering Dead Zone=4 Range=144 Curve=32 Scale=128 Hope these help! If you improve with experimenting let me know! Pete "Colin Harris" <[email hidden]> wrote in message news:EdU35.3888$[email hidden]...
Quoted text (13 lines)> Guys, can anyone help me with the wheel settings in RM? The slightest > movement seems to make me do a 180. Can't get the feel at all... > MS Sidewinder FF user... > > -- > Colin Harris > Remove "your knickers" to reply > > > > > >
Pete 21 Jun 2000 18:32 UTC#261244
Dam, Blackhole crowd never share in house! :-) I will try the others as well! Pete "Colin Harris" <[email hidden]> wrote in message news:kF745.4921$[email hidden]... > Thanks a lot, Pete, very kind of you! I also got this letter from one ofthe
Quoted text (27 lines)> Blackhole guys, with his settings, so I'll be trying both - > > > "I've toyed with Rally Masters a bit and I really like the > graphics and game play. I also like the fact that there's not much setup > involved in the game. It's pretty much: get in and drive. > > Here are my figures. > Wheel > Dead zone 4 > Range 212 > Curve 16 > Scale 152 > > Accelerator > Dead zone 12 > Range 136 > Curve 64 > Scale 132 > > Brake > Dead zone 36 > Range 184 > Curve 0 > Scale 80 > > NOw let me explain some of these numbers and what they do. Deadzone is a
no > brainer probably. It just gives you a little play in the wheel to make it > less twichy in the middle. Range sort of allows a 50k potentiometer to act > the same as a 200k. Curve is the important one in my way of thinking. Ifyou > would plot the angle of the front wheel on a graph as you turn the wheel, > this will allow a more non-linear path of the wheels. The numbers IMO gothe > wrong way. Actually in RM the lower the Curve # the more non-linear the > curve is. A lower curve number in RM lets you have a slower response inthe > middle range of the wheel. Say from 30 degrees off center in eachdirection. > The when you get the car sideways and need a big steering correction to > catch the car out of a spin and you really have to crank the wheel to save > it. Then you get more response at the outer extents of the wheel path. If > it's still too sensitve on the outer range of wheel movement then lowerthe > scale quite a bit. Your computer will see less input when you turn thewheel > to the extremes of it's range. I hope this helps. If you try these numbers > for the Brake, you may need to set them differently than mine. I have a > overdrive gear set on my brake pedal and it need a different setting tofeel > right to me. Again Curve is the most important setting. <=== IMHO . Ifyour
Quoted text (8 lines)> braking feels good the way you have it set, don't feel compelled to use my > settings. Another tip might be to set the brake response the same as the > Accelerator setting." > > -- > Colin Harris > Remove "your knickers" to reply >
Colin Harris 21 Jun 2000 19:17 UTC#261242
Thanks a lot, Pete, very kind of you! I also got this letter from one of the Blackhole guys, with his settings, so I'll be trying both - "I've toyed with Rally Masters a bit and I really like the graphics and game play. I also like the fact that there's not much setup involved in the game. It's pretty much: get in and drive. Here are my figures. Wheel Dead zone 4 Range 212 Curve 16 Scale 152 Accelerator Dead zone 12 Range 136 Curve 64 Scale 132 Brake Dead zone 36 Range 184 Curve 0 Scale 80 NOw let me explain some of these numbers and what they do. Deadzone is a no brainer probably. It just gives you a little play in the wheel to make it less twichy in the middle. Range sort of allows a 50k potentiometer to act the same as a 200k. Curve is the important one in my way of thinking. If you would plot the angle of the front wheel on a graph as you turn the wheel, this will allow a more non-linear path of the wheels. The numbers IMO go the wrong way. Actually in RM the lower the Curve # the more non-linear the curve is. A lower curve number in RM lets you have a slower response in the middle range of the wheel. Say from 30 degrees off center in each direction. The when you get the car sideways and need a big steering correction to catch the car out of a spin and you really have to crank the wheel to save it. Then you get more response at the outer extents of the wheel path. If it's still too sensitve on the outer range of wheel movement then lower the scale quite a bit. Your computer will see less input when you turn the wheel to the extremes of it's range. I hope this helps. If you try these numbers for the Brake, you may need to set them differently than mine. I have a overdrive gear set on my brake pedal and it need a different setting to feel right to me. Again Curve is the most important setting. <=== IMHO . If your braking feels good the way you have it set, don't feel compelled to use my settings. Another tip might be to set the brake response the same as the Accelerator setting." -- Colin Harris Remove "your knickers" to reply Pete <[email hidden]> wrote in message news:yy745.108183$[email hidden]... > Colin, I don't use force feed back but here are some settings you > can try. > > Brakes > Dead Zone=0 > Range=188 > Curve=12 > Scale=128 > > Gas > Dead Zone=0 > Range=128 > Curve=20 > Scale=128 > > Steering > Dead Zone=4 > Range=144 > Curve=32 > Scale=128 > > Hope these help! If you improve with experimenting let me know! > > Pete > > > > > "Colin Harris" <[email hidden]> wrote in message > news:EdU35.3888$[email hidden]... > > Guys, can anyone help me with the wheel settings in RM? The slightest > > movement seems to make me do a 180. Can't get the feel at all... > > MS Sidewinder FF user... > > > > -- > > Colin Harris > > Remove "your knickers" to reply > > > > > > > > > > > > > >

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