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Rec.Autos.Simulators Archive

Re: Cant get GPL full screen above 640*480??

6 posts by 6 people · 09 Jun 2000 - 10 Jun 2000 00:27 UTC

Colin 09 Jun 2000#264134
Yep, we REALLY need a FAQ for this one. This question comes up at least once a day, if not more. If I have time I'll put together a GPL FAQ for NVIDIA chipsets this weekend. In the meantime, try version 3.68 or 3.77 of the drivers. They are better suited to your TNT2. The 5.xx drivers are really for the Geforce cards. Cheers, ...Colin Jeff <[email hidden]> wrote in message news:8hrh4p$lv4$[email hidden]... > Hi, > I've just re-installed GPl on a newly built up windows 98 machine > running a CL TNT2 Ultra and cant get the OpenGL > patch (ver2) to run full screen above 640*480. I get a portion of thescreen > running in the top left corner. > > Im using the latest 5.22 CL drivers but no amount of fiddling with the > display director parameters makes any difference. This is reallyannnoying! > > I would really appreciate somebody giving me some things to try out to fix > it? > > I used to run GPL at 1024*768 in openGL fine when the machine was Win95and
Quoted text (14 lines)> I was using the Nvidia 2.08 drivers, is it likely to be a driver problem > with the 5.22's? The main reason I upgraded the drivers was to get rid of > the mirror flicker because 'use block transfer' is one of the buffer > flipping options with the new drivers. > > Help! > > Jeff > > > > > >
Jeff 09 Jun 2000 19:39 UTC#264132
Hi, I've just re-installed GPl on a newly built up windows 98 machine running a CL TNT2 Ultra and cant get the OpenGL patch (ver2) to run full screen above 640*480. I get a portion of the screen running in the top left corner. Im using the latest 5.22 CL drivers but no amount of fiddling with the display director parameters makes any difference. This is really annnoying! I would really appreciate somebody giving me some things to try out to fix it? I used to run GPL at 1024*768 in openGL fine when the machine was Win95 and I was using the Nvidia 2.08 drivers, is it likely to be a driver problem with the 5.22's? The main reason I upgraded the drivers was to get rid of the mirror flicker because 'use block transfer' is one of the buffer flipping options with the new drivers. Help! Jeff
Shaun Robinson 09 Jun 2000 19:47 UTC#264136
Um... what can you see of the screen? The normal window but shrunk in the corner or the 1000/800 but only a 600/400 area view able? If the second one, which didn't stop happening to until a while ago, the computer may just need to be rebooted (upon further thought, GPL would have had to crash for the second one). In my expert opinion, in an irrational way, get the closest sludge hammer and inform the computer who's boss :) Jeff wrote:
Quoted text (22 lines)> > Hi, > I've just re-installed GPl on a newly built up windows 98 machine > running a CL TNT2 Ultra and cant get the OpenGL > patch (ver2) to run full screen above 640*480. I get a portion of the screen > running in the top left corner. > > Im using the latest 5.22 CL drivers but no amount of fiddling with the > display director parameters makes any difference. This is really annnoying! > > I would really appreciate somebody giving me some things to try out to fix > it? > > I used to run GPL at 1024*768 in openGL fine when the machine was Win95 and > I was using the Nvidia 2.08 drivers, is it likely to be a driver problem > with the 5.22's? The main reason I upgraded the drivers was to get rid of > the mirror flicker because 'use block transfer' is one of the buffer > flipping options with the new drivers. > > Help! > > Jeff
Peter Ives 10 Jun 2000#263790
In article <8hrh4p$lv4$[email hidden]>, Jeff <[email hidden] serve.co.uk> writes
Quoted text (23 lines)>Hi, > I've just re-installed GPl on a newly built up windows 98 machine >running a CL TNT2 Ultra and cant get the OpenGL >patch (ver2) to run full screen above 640*480. I get a portion of the screen >running in the top left corner. > >Im using the latest 5.22 CL drivers but no amount of fiddling with the >display director parameters makes any difference. This is really annnoying! > >I would really appreciate somebody giving me some things to try out to fix >it? > >I used to run GPL at 1024*768 in openGL fine when the machine was >Win95 and >I was using the Nvidia 2.08 drivers, is it likely to be a driver problem >with the 5.22's? The main reason I upgraded the drivers was to get rid of >the mirror flicker because 'use block transfer' is one of the buffer >flipping options with the new drivers. > >Help! > >Jeff >
This may be completely irrelevant, but here goes anyway. I used to get a similar problem with GPL, only being able to see the whole screen in 640x480, with all higher resolutions only showing part of the display - despite the fact that I ran windows at 1024x768 I might add. What I discovered was that my monitor had a different configuration for each res and that the only one configured correctly was 640x480. All I had to do was move the screen around with the monitor buttons and, hey presto, there was the complete image. Like I said despite the fact that 1024x768 worked fine when displaying the desktop. I can only presume that there are settings for both 2D and 3D modes for my monitor or some such. -- Peter Ives - (AKA Ivington) No person's opinions can be said to be more correct than another's, because each is the sole judge of his or her own experience.
Charlie 10 Jun 2000#263936
Hello, I had the same problem when I updated to the CL 5.22 drivers and it seems like GPL does not like the new 5.22 "Nvopengl.dll" ICD file. What I did to fix the game was to extract the same file from the CL 3.68 drivers and I put it in the GPL folder. The game will use the 3.68 ICD and all your other games will still use your current setup. Hope this helps. Good luck.
Don Scurlock 10 Jun 2000 00:27 UTC#263965
[email hidden] (Jeff) wrote in <8hrh4p$lv4$[email hidden]>:
Quoted text (24 lines)>Hi, > I've just re-installed GPl on a newly built up windows 98 > machine >running a CL TNT2 Ultra and cant get the OpenGL >patch (ver2) to run full screen above 640*480. I get a portion of >the screen running in the top left corner. > >Im using the latest 5.22 CL drivers but no amount of fiddling with >the display director parameters makes any difference. This is really >annnoying! > >I would really appreciate somebody giving me some things to try out >to fix it? > >I used to run GPL at 1024*768 in openGL fine when the machine was >Win95 and I was using the Nvidia 2.08 drivers, is it likely to be a >driver problem with the 5.22's? The main reason I upgraded the >drivers was to get rid of the mirror flicker because 'use block >transfer' is one of the buffer flipping options with the new >drivers. > >Help! > >Jeff
This is exactly what I experienced when I switched from 2.08 to the latest version. Went back to 2.08 and everythings fine. Don Scurlock Vancouver,B.C. GPLRank -1.90 Come see how you rate, at the GPLRank site http://gplrank.schuerkamp.de/

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