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Rec.Autos.Simulators Archive

N3 Add On Track Network Failure

5 posts by 4 people · 15 May 2000 - 02 Jun 2000 13:07 UTC

JACKRAT 15 May 2000#269962
I have a two computers networked with identical copies of N3 installed with the Papy patch. We are able to race multiplayer on all of the original tracks, but not on any tracks which I have downloaded. The downloaded tracks all work fine on each computer in single player mode. Is this problem experianced by online racers? Is there a fix? Thanks [email hidden]
Bob Thurman 16 May 2000 06:04 UTC#269908
Same here. I just logged on to leave the same question. buzard "JACKRAT" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (12 lines)> I have a two computers networked with identical > copies of N3 installed with the Papy patch. We are > able to race multiplayer on all of the original tracks, > but not on any tracks which I have downloaded. The > downloaded tracks all work fine on each computer in > single player mode. Is this problem experianced by > online racers? Is there a fix? > > Thanks > [email hidden] > >
Luke Morenus 16 May 2000 11:53 UTC#270009
The add-on tracks will not show up in the multiplayer race list, but they can be raced over the LAN. You must click the "Addresses" buton at the bottom of the race list screen and type in the TCP/IP or IPX address of the host directly. I hope this helps. Luke JACKRAT <[email hidden]> wrote in message news:[email hidden]...
Quoted text (12 lines)> I have a two computers networked with identical > copies of N3 installed with the Papy patch. We are > able to race multiplayer on all of the original tracks, > but not on any tracks which I have downloaded. The > downloaded tracks all work fine on each computer in > single player mode. Is this problem experianced by > online racers? Is there a fix? > > Thanks > [email hidden] > >
Bob Thurman 17 May 2000 02:32 UTC#269716
Thanks, I'll try that tonight buzard "Luke Morenus" <[email hidden]> wrote in message news:4FaU4.2$ui1.72@client... > The add-on tracks will not show up in the multiplayer race list, but they > can be raced over the LAN. You must click the "Addresses" buton at the > bottom of the race list screen and type in the TCP/IP or IPX address ofthe
Quoted text (21 lines)> host directly. I hope this helps. > > Luke > > > JACKRAT <[email hidden]> wrote in message > news:[email hidden]... > > I have a two computers networked with identical > > copies of N3 installed with the Papy patch. We are > > able to race multiplayer on all of the original tracks, > > but not on any tracks which I have downloaded. The > > downloaded tracks all work fine on each computer in > > single player mode. Is this problem experianced by > > online racers? Is there a fix? > > > > Thanks > > [email hidden] > > > > > >
Jim 02 Jun 2000 13:07 UTC#265852
I've had the same problem. I've also been using TCP/IP connections because it is quicker than the regular server. However, it didn't fix the track problem...at least not for me. On Wed, 17 May 2000 02:32:13 GMT, "Bob Thurman" <[email hidden]> wrote:
Quoted text (32 lines)>Thanks, I'll try that tonight > >buzard > >"Luke Morenus" <[email hidden]> wrote in message >news:4FaU4.2$ui1.72@client... >> The add-on tracks will not show up in the multiplayer race list, but they >> can be raced over the LAN. You must click the "Addresses" buton at the >> bottom of the race list screen and type in the TCP/IP or IPX address of >the >> host directly. I hope this helps. >> >> Luke >> >> >> JACKRAT <[email hidden]> wrote in message >> news:[email hidden]... >> > I have a two computers networked with identical >> > copies of N3 installed with the Papy patch. We are >> > able to race multiplayer on all of the original tracks, >> > but not on any tracks which I have downloaded. The >> > downloaded tracks all work fine on each computer in >> > single player mode. Is this problem experianced by >> > online racers? Is there a fix? >> > >> > Thanks >> > [email hidden] >> > >> > >> >> >

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