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Rec.Autos.Simulators Archive

NFSPU engine braking

3 posts by 2 people · 14 May 2000 12:51 UTC - 15 May 2000

Gary Wampler 14 May 2000 12:51 UTC#270484
I've been playing the NFSPU demo. It seems to me that the cars keep to much inertia. When you let off the gas, the car doesn't slow down enough. I mean, with the engine rapped out at 6500rpm, shouldn't there be some engine braking that slows down the car? Am I wrong, or is this just an problem in the demo?
Gary Wampler 14 May 2000 22:14 UTC#270237
After trying some other games, and going for a drive in my own 5-speed, I've decided the problem is that the engine sound doesn't change when you let off the gas in NFSPU. Anyone with me here? Is this true in the full version of PU also?
Scott Boham 15 May 2000#270194
Gary Wampler <[email hidden]> wrote in message news:wzFT4.70894$[email hidden]... > After trying some other games, and going for a drive in my own 5-speed,I've > decided the problem is that the engine sound doesn't change when you letoff > the gas in NFSPU. > Anyone with me here? Is this true in the full version of PU also? Dunno about this game in particular, but many games seem to have the engine sound as a function of the rpm only. This is clearly not right, as changing the position of the accelerator pedal, and depending on whether you are going up hill or down hill, clearly has an effect on the sound of the engine. Also, about slowing down when you let off the gas, it varies a lot from car to car. In my car, I can virtually come to a stop by just changing down through the gears, but on my parents car, it just goes on and on and on until you start to use the brake. Suppose you would have to actually drive the car in real life to check the realism!! Scott

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