1. Better sound, If you have ever stood beside a Winston Cup car and
heard it run, you know what I mean, it will make your spine tingle when
they
rev up. I live in Alabama and have been to a few races at dega and lucky
enough to get to go though the pits and stand beside the cars and drivers.
2. Clutch, Like GPL would love to be able to keep the thing reved up in
the pits or when spinning.
3. Hand signals, would love in mulitplayer to see some hand signals.
The movie looks great, maybe by some chance they will get it out at least a
little
early, keeping my fingers crossed.
Thanks
mjones53 wrote in message <#KSFDfuu$GA.238@cpmsnbbsa03>...
4. Split times - I'd love to know if I really did nail turns 1 and 2 at
Indy without having to possibly taint the results of the lap going through 3
and 4.
--
Claff
Parsimonious Racing #93 BNSracing.com Chevrolet Monte Carlo
http://www.bnsracing.com/motorsports
Quoted text (10 lines)
>1. Better sound, If you have ever stood beside a Winston Cup car and >heard it run, you know what I mean, it will make your spine tingle when >they >rev up. I live in Alabama and have been to a few races at dega and lucky >enough to get to go though the pits and stand beside the cars and drivers. > >2. Clutch, Like GPL would love to be able to keep the thing reved up in >the pits or when spinning. > >3. Hand signals, would love in mulitplayer to see some hand signals.
How about having the race start from the pits and you have to literally
drive to your position for the pace lap (do they announce the racer's
name, number, or team?). I imagine that's how it really starts (I've never
attended a NASCAR race). Of course I have never played N3, so I do not
know if N3 starts this way, or the game dumps you already in position with
the pace lap already started.
It can be quite tedious, but if the drivers do it, so should we. :)
BTW, is the pace car in N3 indestructible? I don't think I managed to
thrash the p.c. at all in ICR2.
GM
mjones53 ([email hidden]) wrote:
: 1. Better sound, If you have ever stood beside a Winston Cup car and
: heard it run, you know what I mean, it will make your spine tingle when
: they
: rev up. I live in Alabama and have been to a few races at dega and lucky
: enough to get to go though the pits and stand beside the cars and drivers.
: 2. Clutch, Like GPL would love to be able to keep the thing reved up in
: the pits or when spinning.
: 3. Hand signals, would love in mulitplayer to see some hand signals.
: The movie looks great, maybe by some chance they will get it out at least a
: little
: early, keeping my fingers crossed.
: Thanks
Speedy Fast ([email hidden]) wrote:
: 4. Dedicated Linux server (hosting). No Game... just a daemon to
: host online races. Quake 2/3 has this.
Excellent! One can also (hopefully) use the dedicated server on his/her
private network to provide three other computers the information to serve
as the driver's left, right, and gearbox camera view. I just hope
Papy/Sierra is not gonna force us to buy separate CD(s) for use on the
dedicated server and on computers intended strictly for camera viewing.
GM
On Wed, 10 May 2000 20:25:35 -0500, "mjones53"
<[email hidden]> wrote:
4. Dedicated Linux server (hosting). No Game... just a daemon to
host online races. Quake 2/3 has this.
Quoted text (10 lines)
>1. Better sound, If you have ever stood beside a Winston Cup car and >heard it run, you know what I mean, it will make your spine tingle when >they >rev up. I live in Alabama and have been to a few races at dega and lucky >enough to get to go though the pits and stand beside the cars and drivers. > >2. Clutch, Like GPL would love to be able to keep the thing reved up in >the pits or when spinning. > >3. Hand signals, would love in mulitplayer to see some hand signals.Spygirl?!?! could it be adapted for N4?
Or any of the other great utilities many people have made for GPL
Md
"Alan J. Claffie" wrote:
Quoted text (21 lines)
> > mjones53 wrote in message <#KSFDfuu$GA.238@cpmsnbbsa03>... > >1. Better sound, If you have ever stood beside a Winston Cup car and > >heard it run, you know what I mean, it will make your spine tingle when > >they > >rev up. I live in Alabama and have been to a few races at dega and lucky > >enough to get to go though the pits and stand beside the cars and drivers. > > > >2. Clutch, Like GPL would love to be able to keep the thing reved up in > >the pits or when spinning. > > > >3. Hand signals, would love in mulitplayer to see some hand signals. > > 4. Split times - I'd love to know if I really did nail turns 1 and 2 at > Indy without having to possibly taint the results of the lap going through 3 > and 4. > > -- > Claff > Parsimonious Racing #93 BNSracing.com Chevrolet Monte Carlo > http://www.bnsracing.com/motorsportsOn 11 May 2000 05:11:22 GMT, gmontem@libra (GEORGE ARUGAY MONTEMAYOR)
wrote:
Actually the dedicated server would be completely text only. So the
graphics wouldn't be all that great :P
BTW I do also hope that a Linux host for online gaming would be a free
download. It would make the game very popular to play online and easy
to run a host.
Quoted text (10 lines)
>Speedy Fast ([email hidden]) wrote: > >: 4. Dedicated Linux server (hosting). No Game... just a daemon to >: host online races. Quake 2/3 has this. > >Excellent! One can also (hopefully) use the dedicated server on his/her >private network to provide three other computers the information to serve >as the driver's left, right, and gearbox camera view. I just hope >Papy/Sierra is not gonna force us to buy separate CD(s) for use on the >dedicated server and on computers intended strictly for camera viewing.This is where a Ghost car during practice would be Awesome.
Nascar Heat will have one, I sure hope N4 does also
"Alan J. Claffie" <[email hidden]> wrote in message
news:[email hidden]...
> mjones53 wrote in message <#KSFDfuu$GA.238@cpmsnbbsa03>...
> >1. Better sound, If you have ever stood beside a Winston Cup car and
> >heard it run, you know what I mean, it will make your spine tingle when
> >they
> >rev up. I live in Alabama and have been to a few races at dega and lucky
> >enough to get to go though the pits and stand beside the cars anddrivers.
3
Quoted text (9 lines)
> > > >2. Clutch, Like GPL would love to be able to keep the thing reved up in > >the pits or when spinning. > > > >3. Hand signals, would love in mulitplayer to see some hand signals. > > > 4. Split times - I'd love to know if I really did nail turns 1 and 2 at > Indy without having to possibly taint the results of the lap going throughQuoted text (9 lines)
> and 4. > > -- > Claff > Parsimonious Racing #93 BNSracing.com Chevrolet Monte Carlo > http://www.bnsracing.com/motorsports > > >Speedy Fast ([email hidden]) wrote:
: On 11 May 2000 05:11:22 GMT, gmontem@libra (GEORGE ARUGAY MONTEMAYOR)
: wrote:
: >Speedy Fast ([email hidden]) wrote:
: >
: >: 4. Dedicated Linux server (hosting). No Game... just a daemon to
: >: host online races. Quake 2/3 has this.
: >
: >Excellent! One can also (hopefully) use the dedicated server on his/her
: >private network to provide three other computers the information to serve
: >as the driver's left, right, and gearbox camera view. I just hope
: >Papy/Sierra is not gonna force us to buy separate CD(s) for use on the
: >dedicated server and on computers intended strictly for camera viewing.
: Actually the dedicated server would be completely text only. So the
: graphics wouldn't be all that great :P
: BTW I do also hope that a Linux host for online gaming would be a free
: download. It would make the game very popular to play online and easy
: to run a host.
--
I never said the dedicated server will be displaying graphics. Read my post again.
When I play Q3 and connect onto a dedicated Linux server, do I play Q3 in text? No.
The server exists to provide clients the data of the game objects currently participating.
If as a dedicated server, it can also be used to offload processing of data which otherwise
could have put a lot of strain on one that acted as both a client and a server. For
example playing on a machine with 20+ bots (Q3A) severely taxes the framerate, but a dedicated
server could be handling the 20+ bots, offloading all of that stress from the player who is
on the other machine. Maybe Papy should do this. A dedicated server on a private network can
do all or most of the AI, while the player/client only has to worry about the rendering, and
maybe the network connection if not on a LAN. Maybe then there would be not much of a problem
of trying to play against 32 AI players on a single player race.
I think I may have rambled off a bit. :)
GM
In article <[email hidden]>, "Alan J. Claffie"
<[email hidden]> writes:
>
>4. Split times - I'd love to know if I really did nail turns 1 and 2 at
>Indy without having to possibly taint the results of the lap going through 3
>and 4.
>
I've wished that GPL had this too. I've had many laps that I've screwed up in
the last corner or two, and wondered how close I was to a PB, or whatever...<g>
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
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