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Rec.Autos.Simulators Archive

N4 Wish List Items

10 posts by 7 people · 10 May 2000 - 13 May 2000

1. Better sound, If you have ever stood beside a Winston Cup car and heard it run, you know what I mean, it will make your spine tingle when they rev up. I live in Alabama and have been to a few races at dega and lucky enough to get to go though the pits and stand beside the cars and drivers. 2. Clutch, Like GPL would love to be able to keep the thing reved up in the pits or when spinning. 3. Hand signals, would love in mulitplayer to see some hand signals. The movie looks great, maybe by some chance they will get it out at least a little early, keeping my fingers crossed. Thanks
mjones53 wrote in message <#KSFDfuu$GA.238@cpmsnbbsa03>...
Quoted text (10 lines)>1. Better sound, If you have ever stood beside a Winston Cup car and >heard it run, you know what I mean, it will make your spine tingle when >they >rev up. I live in Alabama and have been to a few races at dega and lucky >enough to get to go though the pits and stand beside the cars and drivers. > >2. Clutch, Like GPL would love to be able to keep the thing reved up in >the pits or when spinning. > >3. Hand signals, would love in mulitplayer to see some hand signals.
4. Split times - I'd love to know if I really did nail turns 1 and 2 at Indy without having to possibly taint the results of the lap going through 3 and 4. -- Claff Parsimonious Racing #93 BNSracing.com Chevrolet Monte Carlo http://www.bnsracing.com/motorsports
How about having the race start from the pits and you have to literally drive to your position for the pace lap (do they announce the racer's name, number, or team?). I imagine that's how it really starts (I've never attended a NASCAR race). Of course I have never played N3, so I do not know if N3 starts this way, or the game dumps you already in position with the pace lap already started. It can be quite tedious, but if the drivers do it, so should we. :) BTW, is the pace car in N3 indestructible? I don't think I managed to thrash the p.c. at all in ICR2. GM mjones53 ([email hidden]) wrote: : 1. Better sound, If you have ever stood beside a Winston Cup car and : heard it run, you know what I mean, it will make your spine tingle when : they : rev up. I live in Alabama and have been to a few races at dega and lucky : enough to get to go though the pits and stand beside the cars and drivers. : 2. Clutch, Like GPL would love to be able to keep the thing reved up in : the pits or when spinning. : 3. Hand signals, would love in mulitplayer to see some hand signals. : The movie looks great, maybe by some chance they will get it out at least a : little : early, keeping my fingers crossed. : Thanks
Speedy Fast ([email hidden]) wrote: : 4. Dedicated Linux server (hosting). No Game... just a daemon to : host online races. Quake 2/3 has this. Excellent! One can also (hopefully) use the dedicated server on his/her private network to provide three other computers the information to serve as the driver's left, right, and gearbox camera view. I just hope Papy/Sierra is not gonna force us to buy separate CD(s) for use on the dedicated server and on computers intended strictly for camera viewing. GM
Speedy Fast 11 May 2000 04:22 UTC#271247
On Wed, 10 May 2000 20:25:35 -0500, "mjones53" <[email hidden]> wrote:
Quoted text (10 lines)>1. Better sound, If you have ever stood beside a Winston Cup car and >heard it run, you know what I mean, it will make your spine tingle when >they >rev up. I live in Alabama and have been to a few races at dega and lucky >enough to get to go though the pits and stand beside the cars and drivers. > >2. Clutch, Like GPL would love to be able to keep the thing reved up in >the pits or when spinning. > >3. Hand signals, would love in mulitplayer to see some hand signals.
4. Dedicated Linux server (hosting). No Game... just a daemon to host online races. Quake 2/3 has this.
SKurj 11 May 2000 19:40 UTC#271118
Spygirl?!?! could it be adapted for N4? Or any of the other great utilities many people have made for GPL Md "Alan J. Claffie" wrote:
Quoted text (21 lines)> > mjones53 wrote in message <#KSFDfuu$GA.238@cpmsnbbsa03>... > >1. Better sound, If you have ever stood beside a Winston Cup car and > >heard it run, you know what I mean, it will make your spine tingle when > >they > >rev up. I live in Alabama and have been to a few races at dega and lucky > >enough to get to go though the pits and stand beside the cars and drivers. > > > >2. Clutch, Like GPL would love to be able to keep the thing reved up in > >the pits or when spinning. > > > >3. Hand signals, would love in mulitplayer to see some hand signals. > > 4. Split times - I'd love to know if I really did nail turns 1 and 2 at > Indy without having to possibly taint the results of the lap going through 3 > and 4. > > -- > Claff > Parsimonious Racing #93 BNSracing.com Chevrolet Monte Carlo > http://www.bnsracing.com/motorsports
Speedy Fast 11 May 2000 23:11 UTC#270989
On 11 May 2000 05:11:22 GMT, gmontem@libra (GEORGE ARUGAY MONTEMAYOR) wrote:
Quoted text (10 lines)>Speedy Fast ([email hidden]) wrote: > >: 4. Dedicated Linux server (hosting). No Game... just a daemon to >: host online races. Quake 2/3 has this. > >Excellent! One can also (hopefully) use the dedicated server on his/her >private network to provide three other computers the information to serve >as the driver's left, right, and gearbox camera view. I just hope >Papy/Sierra is not gonna force us to buy separate CD(s) for use on the >dedicated server and on computers intended strictly for camera viewing.
Actually the dedicated server would be completely text only. So the graphics wouldn't be all that great :P BTW I do also hope that a Linux host for online gaming would be a free download. It would make the game very popular to play online and easy to run a host.
Cliff Roman 11 May 2000 23:52 UTC#270995
This is where a Ghost car during practice would be Awesome. Nascar Heat will have one, I sure hope N4 does also "Alan J. Claffie" <[email hidden]> wrote in message news:[email hidden]... > mjones53 wrote in message <#KSFDfuu$GA.238@cpmsnbbsa03>... > >1. Better sound, If you have ever stood beside a Winston Cup car and > >heard it run, you know what I mean, it will make your spine tingle when > >they > >rev up. I live in Alabama and have been to a few races at dega and lucky > >enough to get to go though the pits and stand beside the cars anddrivers.
Quoted text (9 lines)> > > >2. Clutch, Like GPL would love to be able to keep the thing reved up in > >the pits or when spinning. > > > >3. Hand signals, would love in mulitplayer to see some hand signals. > > > 4. Split times - I'd love to know if I really did nail turns 1 and 2 at > Indy without having to possibly taint the results of the lap going through
3
Quoted text (9 lines)> and 4. > > -- > Claff > Parsimonious Racing #93 BNSracing.com Chevrolet Monte Carlo > http://www.bnsracing.com/motorsports > > >
Speedy Fast ([email hidden]) wrote: : On 11 May 2000 05:11:22 GMT, gmontem@libra (GEORGE ARUGAY MONTEMAYOR) : wrote: : >Speedy Fast ([email hidden]) wrote: : > : >: 4. Dedicated Linux server (hosting). No Game... just a daemon to : >: host online races. Quake 2/3 has this. : > : >Excellent! One can also (hopefully) use the dedicated server on his/her : >private network to provide three other computers the information to serve : >as the driver's left, right, and gearbox camera view. I just hope : >Papy/Sierra is not gonna force us to buy separate CD(s) for use on the : >dedicated server and on computers intended strictly for camera viewing. : Actually the dedicated server would be completely text only. So the : graphics wouldn't be all that great :P : BTW I do also hope that a Linux host for online gaming would be a free : download. It would make the game very popular to play online and easy : to run a host. -- I never said the dedicated server will be displaying graphics. Read my post again. When I play Q3 and connect onto a dedicated Linux server, do I play Q3 in text? No. The server exists to provide clients the data of the game objects currently participating. If as a dedicated server, it can also be used to offload processing of data which otherwise could have put a lot of strain on one that acted as both a client and a server. For example playing on a machine with 20+ bots (Q3A) severely taxes the framerate, but a dedicated server could be handling the 20+ bots, offloading all of that stress from the player who is on the other machine. Maybe Papy should do this. A dedicated server on a private network can do all or most of the AI, while the player/client only has to worry about the rendering, and maybe the network connection if not on a LAN. Maybe then there would be not much of a problem of trying to play against 32 AI players on a single player race. I think I may have rambled off a bit. :) GM
EldredP 13 May 2000#270637
In article <[email hidden]>, "Alan J. Claffie" <[email hidden]> writes: > >4. Split times - I'd love to know if I really did nail turns 1 and 2 at >Indy without having to possibly taint the results of the lap going through 3 >and 4. > I've wished that GPL had this too. I've had many laps that I've screwed up in the last corner or two, and wondered how close I was to a PB, or whatever...<g> Eldred -- Tiger Stadium R.I.P. 1912-1999 Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.

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