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Rec.Autos.Simulators Archive

Re: RIVA TNT

4 posts by 3 people · 06 May 2000 - 08 May 2000 00:31 UTC

Tim O 06 May 2000#272506
On Sat, 06 May 2000 07:21:54 GMT, "Jim Clark" <[email hidden]> wrote: >Wondering if you could help me out I have a TNT1 and a voodoo 2, at the >moment though, the voodoo2 seems to be kicking the tnt's a$$ speedwise....do >you know what would be causing this?? Has the AGP aperature size ( or >something like that) got anything to do with it, I have the lastest tnt >drivers.... Can you be more specific as to which games, and your system specs? Here are some generalities... The TNT's are regarded as being faster at Direct 3D programs. The Voodoo2 has slightly slower D3D performance, but much better performance if the program supports Glide, the Voodoo's native API. The Voodoo2 is less processor dependent than the TNT, so system speed makes it like a "sliding scale" of performance. For example, a Voodoo2 will perform better than a TNT on a K6/2 300, but if you have a Pentium II 400, the TNT will give better results. I have a P2/400 TNT2, V2, and a K6/2 300 TNT 1, V2. There are some funky issues with TNT's and the VIA Apollo chipset, which was used on a lot of the early Super Socket 7 motherboards. I had a heck of a time with performance on my Epox MVP motherboard when I installed a TNT. I finally worked through it with driver experimentation and BIOS flashes, but the system was never as stable as a Pentium/TNT combo. The situation seemed video related, too -fine at the desktop, but lots of crashing when starting up a game that used Direct 3D, etc. I leave my aperture size at the highest setting I can with my P2 and TNT2, which is 64meg. Tim
Jim Clark 06 May 2000 22:21 UTC#272582
Hi Guys, Wondering if you could help me out I have a TNT1 and a voodoo 2, at the moment though, the voodoo2 seems to be kicking the tnt's a$$ speedwise....do you know what would be causing this?? Has the AGP aperature size ( or something like that) got anything to do with it, I have the lastest tnt drivers.... Thanks in advance!
Jim Clark 07 May 2000 04:11 UTC#272513
Thanks for the info, it seems to be in all games, F12000, NFS PU, Rally2k, Rally masters etc....i have an Cel 450.... Tim O. <[email hidden]> wrote in message news:[email hidden]... > On Sat, 06 May 2000 07:21:54 GMT, "Jim Clark" > <[email hidden]> wrote: > > >Wondering if you could help me out I have a TNT1 and a voodoo 2, at the > >moment though, the voodoo2 seems to be kicking the tnt's a$$speedwise....do
Quoted text (31 lines)> >you know what would be causing this?? Has the AGP aperature size ( or > >something like that) got anything to do with it, I have the lastest tnt > >drivers.... > > Can you be more specific as to which games, and your system specs? > > Here are some generalities... > The TNT's are regarded as being faster at Direct 3D programs. > > The Voodoo2 has slightly slower D3D performance, but much better > performance if the program supports Glide, the Voodoo's native API. > > The Voodoo2 is less processor dependent than the TNT, so system speed > makes it like a "sliding scale" of performance. > For example, a Voodoo2 will perform better than a TNT on a K6/2 300, > but if you have a Pentium II 400, the TNT will give better results. > I have a P2/400 TNT2, V2, and a K6/2 300 TNT 1, V2. > > There are some funky issues with TNT's and the VIA Apollo chipset, > which was used on a lot of the early Super Socket 7 motherboards. > I had a heck of a time with performance on my Epox MVP motherboard > when I installed a TNT. > I finally worked through it with driver experimentation and BIOS > flashes, but the system was never as stable as a Pentium/TNT combo. > The situation seemed video related, too -fine at the desktop, but lots > of crashing when starting up a game that used Direct 3D, etc. > > I leave my aperture size at the highest setting I can with my P2 and > TNT2, which is 64meg. > > Tim
Zolli 08 May 2000 00:31 UTC#272058
Jim Clark <[email hidden]> schrieb in im Newsbeitrag: 0SUQ4.12745$[email hidden]... > Thanks for the info, it seems to be in all games, F12000, NFS PU, Rally2k, > Rally masters etc....i have an Cel 450.... > > That depends very much on the ability of the programmers... On my PIII 500 I also use a TNT and a Voodoo2. All Papy games work much better on Voodoo cards, because they know better how to program for Voodoo than for TNT. NFS PU also seems to be a little bit faster with the Voodoo2, with Rally2k I did not see any difference. Some older games like Viper, SCGT and Speed Busters look much better with the TNT, framerates seem not to differ very much. I had a great time with those 2 cards, because despite all those bugs or problems after upgrading to new drivers at least 1 of the cards was always working... CU Zolli

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