Race Sim Central
Rec.Autos.Simulators Archive

High res GPL w/GeForce

8 posts by 7 people · 02 May 2000 - 06 May 2000

Yippee38 02 May 2000#273309
Has anybody figured out how to run GPL on a GeForce at higher than 640x480? I just got an Elsa Gladiac and, of course, I had to try it on GPL 'cuz I'm dying to see how it looks with FSAA turned on. It is stable and runs fine, except at any res higher than 640x480, I get a portion of the viewable area (usually the left mirror and part of the left arm) in a small window in the upper left corner of the sceen. Sure, I can go back to using the Voodoo2s, but I sure don't want to. :) Yippee38
Steven Dickson 03 May 2000 05:39 UTC#273313
I don't have the same hardware but it sounds like a problem with your refresh rate at resolutions other than 640x480. Yippee38 <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> Has anybody figured out how to run GPL on a GeForce at higher than > 640x480? I just got an Elsa Gladiac and, of course, I had to try it on > GPL 'cuz I'm dying to see how it looks with FSAA turned on. It is > stable and runs fine, except at any res higher than 640x480, I get a > portion of the viewable area (usually the left mirror and part of the > left arm) in a small window in the upper left corner of the sceen. > > Sure, I can go back to using the Voodoo2s, but I sure don't want to. :) > > Yippee38 >
Ivo Franic 03 May 2000 06:07 UTC#273265
I have the same problem with a TNT2 Ultra. The 3.68 drivers run GPL fine, but the new 5.13-5.16 all do the same thing, only a 640x480 portion of the upper left corner is viewable :( Damn, cause the new drivers fix some visual bugs for me, and they were a little bit faster too :( Anyone know why this is happening? -- Ivo Franic On Tue, 2 May 2000, Yippee38 wrote: > Has anybody figured out how to run GPL on a GeForce at higher than > 640x480? I just got an Elsa Gladiac and, of course, I had to try it on > GPL 'cuz I'm dying to see how it looks with FSAA turned on. It is > stable and runs fine, except at any res higher than 640x480, I get a > portion of the viewable area (usually the left mirror and part of the > left arm) in a small window in the upper left corner of the sceen. > > Sure, I can go back to using the Voodoo2s, but I sure don't want to. :) > > Yippee38 > > >
David L. Cook 03 May 2000 11:41 UTC#273200
I'm running GPL at 1280x1024 100Hz using the 514 drivers from Nvidia with no problems - On Windows 2000. No problems with the menu's either. Funny thing is I thought FPS was maxed at 36 for GPL but I see 37's and 38's now... --David Cook In article <[email hidden]>, if991016 @alpha1.fsb.hr wrote...
Quoted text (8 lines)> I have the same problem with a TNT2 Ultra. The 3.68 drivers run GPL fine, > but the new 5.13-5.16 all do the same thing, only a 640x480 portion of the > upper left corner is viewable :( Damn, cause the new drivers fix some > visual bugs for me, and they were a little bit faster too :( > > Anyone know why this is happening? > >
Grant Reeve 03 May 2000 12:17 UTC#273211
Yippee38 wrote:
Quoted text (8 lines)> > Has anybody figured out how to run GPL on a GeForce at higher than > 640x480? I just got an Elsa Gladiac and, of course, I had to try it on > GPL 'cuz I'm dying to see how it looks with FSAA turned on. It is > stable and runs fine, except at any res higher than 640x480, I get a > portion of the viewable area (usually the left mirror and part of the > left arm) in a small window in the upper left corner of the sceen. >
You're using the 5.xx beta Detonator drivers for your GeForce. Their OpenGL drivers don't seem to like screen mode changes. :( You can use the 3.xx drivers instead, they work correctly. (Except I suspect the 3.xx drivers may not be able to deal with a GeForce 2) The 5.xx drivers also screw up trying to do screen mode changes in D3D too! There's definitely something very broken with them. Grant.
K.S.Br?nnick 03 May 2000 21:48 UTC#273088
"Steven Dickson" <[email hidden]> wrote in message news:uYOP4.21502$[email hidden]... > I don't have the same hardware but it sounds like a problem with your > refresh rate at resolutions other than 640x480. No, I got the same problem. I _know_ what a refresh rate/sync problem looks like. KSB
Yippee38 05 May 2000#272761
Thanks. I tried the 3.77 .dll in the GPL directory and that didn't help. I'm guessing it is the 5.16 drivers. Damn. I wanna run it at 1600x1280. :) Yippee38 Grant Reeve wrote:
Quoted text (9 lines)> You're using the 5.xx beta Detonator drivers for your GeForce. Their > OpenGL drivers don't seem to like screen mode changes. :( You can use > the 3.xx drivers instead, they work correctly. (Except I suspect the > 3.xx > drivers may not be able to deal with a GeForce 2) > The 5.xx drivers also screw up trying to do screen mode changes in D3D > too! There's definitely something very broken with them. > > Grant.
sudesh 06 May 2000#272612
You do have fsaa turned of right? Sudesh Yippee38 wrote:
Quoted text (16 lines)> Thanks. I tried the 3.77 .dll in the GPL directory and that didn't help. I'm > guessing it is the 5.16 drivers. Damn. I wanna run it at 1600x1280. :) > > Yippee38 > > Grant Reeve wrote: > > > You're using the 5.xx beta Detonator drivers for your GeForce. Their > > OpenGL drivers don't seem to like screen mode changes. :( You can use > > the 3.xx drivers instead, they work correctly. (Except I suspect the > > 3.xx > > drivers may not be able to deal with a GeForce 2) > > The 5.xx drivers also screw up trying to do screen mode changes in D3D > > too! There's definitely something very broken with them. > > > > Grant.

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