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Rec.Autos.Simulators Archive

Interlagos - F12000 Model

5 posts by 5 people · 26 Mar 2000 23:32 UTC - 27 Mar 2000 14:01 UTC

jb 26 Mar 2000 23:32 UTC#283533
Watched the F1 race today and it seemed to me that the track in F12000 is a pretty accurate model. Maybe the elevation change going out of the last several turns isn't shown right but the rest seemed pretty good to me. Any other comments on it? jb
HainesLC 27 Mar 2000#283477
Have you had any Marlboro signs fall on your head yet?
Peter Hooper 27 Mar 2000 00:01 UTC#283463
Yeah, I have to say that I thought it looked prety good too. I particularly like the way the apparent bumpiness of the track (especially the last section) has been modelled. Certainly the best I have come across sim wise so far in this respect. Coming around those last couple of turns is awesome... This sim \ game is certainly growing on me... Peter Hooper jb <[email hidden]> wrote in message news:8bm6m0$o23$[email hidden]... > Watched the F1 race today and it seemed to me that the track in F12000 isa
Quoted text (8 lines)> pretty accurate model. Maybe the elevation change going out of the last > several turns isn't shown right but the rest seemed pretty good to me. > > Any other comments on it? > > jb > >
ymenard 27 Mar 2000 00:05 UTC#283464
"jb" <[email hidden]> wrote > Watched the F1 race today and it seemed to me that the track in F12000 isa > pretty accurate model. Maybe the elevation change going out of the last > several turns isn't shown right but the rest seemed pretty good to me. Your right, it's probably the best track model in the game. Probably one of the few. The only problem could be Mergulho/turn 11 (who doesn't have much downhill banking like real-life), Turn6/7 (the double right fast hander going into the sharp corners has a wrong camber I would say) and Subida Do Lago/T4 having a radius a little too big. After that (they are small nitpicks), I'll say the track is very, very good. Oh and the bumps on the frontstraight are over-done, even if Interlagos is a very bumpy tracks. But of course, they said it modeled the 2000 tracks, so the bumps have been flattened, even if ISI probably did not take that in account. Anybody who watched the race today saw that the frequency of the bumps were very fast and hard, but not long up's and down's like in F1 2000. On a rate of 1 to 10, I'll give it an easy 8, while Ubisoft's version would be a 7. Don't remember the original Gp2 version, but there's one very good one at http://www.grandprix2.com/ (best one in any version). The approach to Ferra Dura is still very realistic! -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.WeRace.net -- People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world.
Harjan Brand 27 Mar 2000 14:01 UTC#283381
It's pretty good except for the curbstone layout, especially at the first corner. All real driver were using all of them while it's pretty impossible to do it in F12000. I think that's ashame. "jb" <[email hidden]> wrote in message news:8bm6m0$o23$[email hidden]... > Watched the F1 race today and it seemed to me that the track in F12000 isa
Quoted text (8 lines)> pretty accurate model. Maybe the elevation change going out of the last > several turns isn't shown right but the rest seemed pretty good to me. > > Any other comments on it? > > jb > >

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