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INDY CAR SIMULATION SERIES ANOUNCEMENT

2 posts by 2 people · 24 Jan 1994 (approx.) - 24 Jan 1994 (approx.)

6488.. 24 Jan 1994 (approx.)#295927
Hello all, I know this is a long message but it is worth reading, What follows are the rules that have been established for a simulation series that will be run using the IndyCar Racing Simulation by Papyrus. The series is being run from the America On Line (AOL) service. Through their capability to receive mail from the internet the series director has made some rule revisions to allow anyone with access to this news group who can send EMAIL t participate. I will post weekly results here soon after they are released on AOL, usually on Monday mornings PST. Another option to participate is to sign up for AOL. The intial sign up can be done at no cost for a 1 month trial period which includes the AOL software (Windows, MAC or DOS versions available) and file hours of connect time to explore the system. If you like it you can keep it for $9.95/month. This includes 5 hours connect time additional hours cost $3.50. AOL supports connections up to 9600 Baud at NO extra cost and unlike other services the bulletin boards don't cost extra. If you are interested send me an EMAIL with your NAME, Mailing ADDRESS, and PHONE NUMBER (with area code). I am not sure if there is access overseas but if I get a note I'll ask. If you can't respond to this message by mail, my AOL address is [email hidden]. I look forward to racing with all of you. One other item the directors of this series have been running series on Prodigy and AOL for the past few years. They are reliable and extremely responsive to competitors comments. They also remember to post the results. One the series starts if will be finished. IndyCar Racing Series Rules & Schedule The event: IndyCar Racing Series. The competition will be run on a weekly basis using the IndyCar Racing Simulation by Papyrus. No other sim will be used. Competitors must use an unmodified version of the program files. The driver data files will be the original files with one exception. There may be a modification made to provide the Nigel/Andretti cars a more realistic appearance. This may be achieved only through the file provided in the AOL Auto Racing Library that performs this function (look for Mario Car Color Fix - includes cars93.dat and drivers.txt files dated 12/12/93). Drivers wishing to obtain this file may contact ICRS director by E-Mail for more information. Sign-up: Begins immediately. Teams will submit the Driver name, screen name, Engine Chassis combination, their car number, Team name, sponsorship and division competing in via public post in the ICRS folder on the Pits Board by Wednesday, Feb 2, 1994. The first event of the season will be run Sunday, Feb 6, 1994. Results from each competitor will be submitted via E-Mail to Rick Simpson ([email hidden]), ICRS Director, no later than 8:00 pm each Sunday, the day of the race. Results will be provided in the following manner: 1. After you finish your race IMMEDIATELY exit IndyCar Racing. 2. Locate the files RESULTS.TXT found in your IndyCar directory and copy this file to an empty directory. 3. You will now need to edit information into this file. This may be done through any windows editor or from the dos prompt by typing EDIT RESULTS.TXT. 4. Starting at the bottom of the page type in the following information: A) Your real name; B) Your AOL screen name; C) Your team name; D) Car number; E) What division you are competing in; F) Your starting position in the race and qualifying speed; G) If you dnf for any reason include this information. In addition you may add a brief summary or highlights of your race, although this is not mandatory. 5. Next you must save the file and rename it. Rename the file using your first initial and first four letters of your last name. For example, from the dos prompt Jim Smith would type REN RESULTS.TXT JSMIT.TXT. Or if you are in a windows editor simply choose file, save as JSMIT.TXT. (For drivers saving the files for their entire season you may also add the race # into the file name - Example JSMIT1.TXT for race #1, JSMIT2.TXT race #2, etc.). 6. It is VERY IMPORTANT that the above directions be carefully followed to assure your results will be properly recieved and posted (for instance, if you start another race, and run even 1 lap, your results.txt file will be overwritten with the new race info). If you have any trouble or are unsure about what you are doing contact the director for assistance. He will more than happy to help. NOTE: Internet drivers need only report the above information in note form versus sending file. Please include winners ave speed, your finish position and sec back, # of cars who did not finish and the reason for each. ICRS will include 2 seperate divisions. Drivers may compete in either or both divisions as long as they meet the requirements. Level I - The Basic Division: May use any engine/chassis combination. Level I drivers MUST use either the EASY or FAST default setup provided with the sim. No modifications of any kind may be made with the following exceptions: You may adjust your fuel capacity and any in-cockpit controls (turbo boost and anti-sway bars). The setup rule is in effect for qualifying, race, and hot laps competition. Set car damage indicator to "no car damage". The restart rule is in effect for Level I competition. That is, a driver who dnf's a race due to crash may restart the race (shift-R) but must reduce the maximum boost used in the restarted race by one. In other words, if it is his first re-start, boost may not exceed 8. Entrants in this division must run with at least 10 competitors at each race. If your system will not allow 10 competitors, contact the director for arrangements to be made for a handicap system to be implemented. Level II - The Advanced Division: May use any setup and any engine/chassis combination. Car damage indicator will be announced with the weekly race settings. No restart rule is in effect in this division. If a driver dnf's, he is out and reports that finishing position. Entrants in this division will be required to run a minimum of 15 competitors. If your system will not allow 15 competitors, run the Level I division. If you prefer to run more you may. Race Length and Restrictions: Race length will generally be held to a one hour time frame. Some competitors may take longer (those in the Level I division with the restart rule) and some may be shorter, (those in the Level II division who DNF on the first lap. This will be announced the week prior to the event. Oponent strength %, along with any weather conditions, will be announced one week prior to each event and will be the only restriction placed on the competitions. The oponent strength % will be different for the Level I and Level II divisions. Schedule: February 6 Long Beach February 13 Milwaukee February 20 Portland February 27 -off- March 6 Toronto March 13 Michigan March 20 New Hampshire (Louden) March 27 -off- April 3 Nazareth April 10 Laguna Seca April 17 The 500 at a track to be named later... Points: Individual Points will be determined in a system similar to that of the PPG Indy Car series, compiled to determine a champion in each division. The break down is as follows, 1 point for pole position (fastest qualifying lap speed/time) 1 point for Hot Lap leader of the week And the following for placing: 20 points for first place. 16 points for 2nd. 14 for 3rd. 12 for 4th. 10 for 5th. 8 for 6th. 6 for 7th. 5 for 8th. 4 for 9th. 3 for 10th. 2 for 11th. 1 for 12th. An individual champion will be named from each division. This champion will receive an Official Championship Certificate, Public engagement in the RPI and the recognition that only such an accomplishment can bring. Team points and restrictions: Team points will be awarded as they are now being done in LICS. The highest place finisher from each team receives the points for that position. For example if three competitors from Team A place 2nd, 4th and 10th in an event, and three competitors from a Team B place 1st and 5th in that event, the team points would be awarded as follows; Team B 9 points Team A 6 points As there were no other teams competing the highest finishers from each team receives the points for that position. The other competitors from that team receive no points. The Team Points scale is as follows; 9 for 1st 6 for 2nd 3 for 3rd 2 for 4th 1 for 5th There are no limits set as to the number of competitors on a particular team. Team points are tracked only for reporting purposes and no reward/recognition will be provided team winners. HOT LAPS POINTS - There will be a weekly Hot Laps competition during practice which will provide an additional point in each division. Details on this competition simply require that the time be submitted by Midnight on the Friday preceeding the competition. The fastest time/speed submitted at the track on which the event takes place for that week will receive one point added to the final results of that week. There will be one Hot Lap point awarded per division. Final interpretation of any and all rules and regulations rests with the ICRS directors. The rules as stated may and will change without notice for the betterment of the series. All drivers: Please run your race one time and one time only. If you need any clarification of the above rules contact series director Rick Simpson at [email hidden] or co-director [email hidden]
N. Richard Caldwe 24 Jan 1994 (approx.)#295928
Would it be possible to get this file posted to an FTP site? Is it available from the Papyrus BBS? "Don't drive too slowly." Richard Caldwell AT&T Network Systems att!cbnews!nrc

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