Has anybody tried this arcade game: Ridge Racer ?
I'd like to get opinions about it....
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> Has anybody tried this arcade game: Ridge Racer ?
> I'd like to get opinions about it....
It's a pretty cool game. Driving is loads of fun 'cause you can toss the
car around...it's funny to watch someone who doesn't understand how
helpfull the brakes are in getting around a turn. In Ridge Racer, you
can approach a turn, tap the brakes and turn. The back end comes around
and you can power out of the turn with some fun opposite lock. The sim
is a bit forgiving (ie there are a bit of arcade qualities) but my only
complaint is...it cost $1.00 (us) to play...and it doesn't last any longer
(probably less) than Virtual(al) Racing...
Reed
These are my personal opinions.
Expensive (75 cents) but very fun. Very realistic as far as 4-wheel
drifts around turns. Intermediate and above levels are more fun than
the novice course.
Harry Kimura
Well, since we seem to be taking Ridge Racer as a car sim, I was wondering
if any of you have any tips for Virtua Racing, I just discovered it last week
and I can tell that it is going to become an expensive habit! I am pretty
good at F1GP on the PC, but I can't sem to get to grips with the handling
in VR, what is the best view, I usually use the just behind and above view,
but there is little impression of speed so is the in car view better. Also
should you left-foot brake, or use the right foot, any tips much appreciated,
think of all the money you will be saving me!
Gordon
Quoted text (10 lines)
> Well, since we seem to be taking Ridge Racer as a car sim, I was wondering > if any of you have any tips for Virtua Racing, I just discovered it last week > and I can tell that it is going to become an expensive habit! I am pretty > good at F1GP on the PC, but I can't sem to get to grips with the handling > in VR, what is the best view, I usually use the just behind and above view, > but there is little impression of speed so is the in car view better. Also > should you left-foot brake, or use the right foot, any tips much appreciated, > think of all the money you will be saving me! > GordonI wish VR used real courses. Now that I know the right lines for all 16 tracks
I would love to be let loose on a machine that has the graphical power. The
only track I found interesting was the Acropolis one. I also found VR didn't
really reward proper F1 driving technique (late braking, slipstreaming).
--
Stephen Ferguson
"There's a madness to my method"
Quoted text (11 lines)
>> Well, since we seem to be taking Ridge Racer as a car sim, I was wondering >> if any of you have any tips for Virtua Racing, I just discovered it last week >> and I can tell that it is going to become an expensive habit! I am pretty >> good at F1GP on the PC, but I can't sem to get to grips with the handling >> in VR, what is the best view, I usually use the just behind and above view, >> but there is little impression of speed so is the in car view better. Also >> should you left-foot brake, or use the right foot, any tips much appreciated, >> think of all the money you will be saving me! > I always use the in car view, considering that it is more realistic. > I use the right foot to brake. But... I don't use it a lot !: > Has anybody tried this arcade game: Ridge Racer ?
: > I'd like to get opinions about it....
I've tried it and had a great time. One of the best things about it is
the music; some great hard-core (or whatever the current nomenclature is) tracks.
Robh.
One technique I see a lot, to get 'round the corners without lifting, is
to repeatedly jerk the 'wheel in the direction of a turn and back
again quickly. It sure as hell ain't any real driving technique I know
but it works.
To extract the most fun from this game find 5 mates and race them.
Robh.


































