Race Sim Central
Rec.Autos.Simulators Archive

Papyrus next project?

19 posts by 15 people · 21 Dec 1994 (approx.) - 18 Jan 1995 (approx.)

AndrewS 21 Dec 1994 (approx.)#298939
I'd say a good car simulator would be a German Touring Car game! It would be so cool, you can choose to drive M3's , Mercedes, Audi's, and be able to supe it up anyway you like! Any thoughts?
Henrikki T H{kk{n 22 Dec 1994 (approx.)#298955
>I'd say a good car simulator would be a German Touring Car game! >It would be so cool, you can choose to drive M3's , Mercedes, Audi's, >and be able to supe it up anyway you like! >Any thoughts? I LIKE IT! I'd be able to make Klaus Ludwik (sp?) eat the concrete wall in his Opel Calibra ;-) And I'd wish they would put Helsinki to their track list! But seriously, imagine having a 4WD 400+ bhp Mercedes in your disposal :-) -- Henrikki (Hena) H?kk?nen Hietaniitynpolku 2 C 19 Helsinki University of Technology Tel: +358-0-345 5538 Graphic Arts/Computer Science Fax: are you kidding me ...
Peter Burke 22 Dec 1994 (approx.)#298959
Klaus Ludwik (sp?) eat the concrete wall >in his Opel Calibra ;-) And I'd wish they would put Helsinki to their >track list! Ludwig is the name ;-) > >But seriously, imagine having a 4WD 400+ bhp Mercedes in your disposal :-) are you sure? Sounds pretty dull to me - even the 600hp NASCAR cars are suggish and boring compared to Indycar or Formula One. I am really looking forward to F1GP 2.0, and not much else from papyrus. I'm sick of all the buggy releases and the lack of response after the stuff is out. I am still waiting to see their track bug fixes on their official ftp site... Microprose is just a much more solid company and I expect a great product with FAST cars :-) Peter
Tony Joh 23 Dec 1994 (approx.)#298963
>are you sure? Sounds pretty dull to me - even the 600hp NASCAR >cars are suggish and boring compared to Indycar or Formula >One. I am really looking forward to F1GP 2.0, and not much >else from papyrus. I'm sick of all the buggy releases and the >lack of response after the stuff is out. To each his/her own, of course. I think the response time from Papyrus may depend on the means one uses to contact them. For example, the e-mail addresses at The World, AOL, and Prodigy (and wherever else they are) are handled all by one person, Jane Sieczowicz (sp? Dang, Jane, get a nickname! :-) ) and she has to deal with the ENTIRE load of Internet complaints/bug reports/etc. Whereas the tech support at Papyrus by PHONE is incredible. I called in a bug about the screen drivers with my system and they called back with a patch in less than two days, and what's more they've been checking back with me by phone every so often to make sure everything's working. Solid, huh? They're a much BIGGER company, that's true. However, their products are as buggy as the next corporate giant. Remember, in the software industry, quality is job 1.1. I'm sure people could cite Microprose's F1GP as a relatively bug-free product, and I could cite Papyrus' Indy 500 in the same vein. However, the bigger the beast, the more there is to tweak. Don't look for F1GP2 to be solid right off the line, whenever it comes out. I think Papyrus is doing pretty darn good for a small company with their products. Yes, they are buggy and need tweaking -- I'm not being an apologist for that, and it's from opting to release a package with known bugs in order to meet a distribution deadline. Could be worse, though -- could be like Microprose or Microsoft, who delay their releases interminably until they're delayed a year or so, and then STILL come out with bugs. *shrug* Nobody's perfect, I suppose. ;-) -- IWCC: http://www.webcom.com/~zyllyx/welcome.html MM#6/JA#07/RM#1/DW#17
Cameron Ing 24 Dec 1994 (approx.)#298974
>I'd say a good car simulator would be a German Touring Car game! >It would be so cool, you can choose to drive M3's , Mercedes, Audi's, >and be able to supe it up anyway you like! >Any thoughts? That would be awesome!!! Playing around with aerodynamics, traction control thresholds, ABS thresholds, active suspension, 4WD torque splits in addition to all the regular stuff. I reckon it would be grouse trying to knock Klaus Ludwig out of the race, and burst a Calibra into flames at Avus after being hit up the rear by another car :-) John Winter eat your heart out!!! Cameron.. -- _________ ___ ___ / / / / / | BAYERISCHE MOTOREN WERKE - /__/__/__/ /__/|__/|__| ** THE ULTIMATE DRIVING MACHINE **
PAUL1 31 Dec 1994 (approx.)#299057
to heck with those furin tracks, I would rather see a Trans Am or Can Am game, maybe a Trans Am game from its early glory years, race against Donahue, Folmer, Gurney and the greats that made racing great.
JAnnak 31 Dec 1994 (approx.)#299058
How about this one? Rally racing. I mean real rally racing - Paris to Dakar, Baja 1000, that crazy one in Australia - You could pick between my different types of cranked-up cars or trucks. You would power slide around narrow turns with a steep cliff to one side, and a bunch of natives on the other side. Scenery would be magnificant. You would have limited repair equipment with only a couple of spares to spare. I don't know. Just a thought. John
Mike You 01 Jan 1995 (approx.)#299061
Quoted text (10 lines)>Subject: Re: Papyrus next project? >Date: 30 Dec 1994 23:10:02 -0500 >How about this one? Rally racing. I mean real rally racing - Paris to >Dakar, Baja 1000, that crazy one in Australia - You could pick between my >different types of cranked-up cars or trucks. You would power slide >around narrow turns with a steep cliff to one side, and a bunch of natives >on the other side. Scenery would be magnificant. You would have limited >repair equipment with only a couple of spares to spare. > I don't know. Just a thought. >John
----------- It could be cool, way cool. The biggest challenge in road rallies, though, was finding the right road, and hitting check points on-time, not too early, not too late. If you're talking about plain road racing, and I guess you are, heck, that should be a breeze to do. For someone like Papyrus, that is, who already has a good model to just slap on top of one very long stretch of road. All they would need is someone crazy and bored enough to detail the thousands of miles in the road. CD distribution is ideal for this. It'd be neat to feed it topo models from USGS, but I guess that's stretching it a little... Mike.
Cameron Ing 03 Jan 1995 (approx.)#299074
What about a drag racing game guys? It would be great to have a choice between racing either in funny cars or top fuel dragsters, and playing around with clutch release points, burnouts, parachutes, incendiary engines, and watching the replays right after you've nailed the railing right at the end of the strip at about 150MPH!! :-) The .DAT files for each of the tracks should also be relatively small, since you've only got a long straight, meaning that Papyrus should be able to include all of the tracks in the NHRA series in the one game, as opposed to releasing tracks in increments ala Indycar and NASCAR. Just my 2 bits, Cameron.. -- _________ ___ ___ / / / / / | BAYERISCHE MOTOREN WERKE - /__/__/__/ /__/|__/|__| ** THE ULTIMATE DRIVING MACHINE **
Edward A. Blake-Davi 03 Jan 1995 (approx.)#299078
: I'd say a good car simulator would be a German Touring Car game! : It would be so cool, you can choose to drive M3's , Mercedes, Audi's, : and be able to supe it up anyway you like! : Any thoughts? I love DTM (though actually getting it on TV in Northam ....) I build plastic models and Tamiya has a lovely 1994 C-Class Merc in 1/24 scale ummmm. I guess the prog would be easy coz DTM handle much as NASCARS though probably a little nimbler plus they have traction control and ABS etc. All road courses (the best but hard to learn)as for papyrus doing one na ah - no market in Northam - how many Americans have even heard of Touring cars very few . . . . Papyrus is in buisness and they have to sell Like Rally sim with desert, artic, Monaco etc courses would be brill - again no sell in America - (big money, big prizes ...) Me thinks a Lemans, IMSA (ex), World Sports Car, or something GT cars would be more likely - and if they do a dragster sim I will personal send a letter bomb (THAT WAS A JOKE OK OK MR FBI) to them , of course a very intsy wintsy small one ALex Davies
AndrewS 05 Jan 1995 (approx.)#299118
: : Any thoughts? : I love DTM (though actually getting it on TV in Northam ....) I build : plastic models and Tamiya has a lovely 1994 C-Class Merc in 1/24 scale : ummmm. I guess the prog would be easy coz DTM handle much as NASCARS : though probably a little nimbler plus they have traction control and ABS : etc. All road courses (the best but hard to learn)as for papyrus doing : one na ah - no market in Northam - how many Americans have even heard of : Touring cars very few . . . . Papyrus is in buisness and they have to sell : Like Rally sim with desert, artic, Monaco etc courses would be brill - : again no sell in America - (big money, big prizes ...) : Me thinks a Lemans, IMSA (ex), World Sports Car, or something GT cars : would be more likely - and if they do a dragster sim I will personal : send a letter bomb (THAT WAS A JOKE OK OK MR FBI) to them , of course : a very intsy wintsy small one : ALex Davies Gee I don't know about a LeMans racing game, cause would you really want to race for 24hrs???
¤? 2 06 Jan 1995 (approx.)#299123
Good idea the last drag racing sim. I can recall was "Shirley Muldowney's Top Fuel Challange" from my old Commodore 64 days. Graphics where good "for thier time" and had plenty of REAL options and set-up. Pretty odd that there isn't one around though, guess the Software guys need to do some market research huh? Oh well sooner or later :) Andy...
Stephen Townsen 08 Jan 1995 (approx.)#299140
want >to race for 24hrs??? On you're own it would be a bit boring, but imagine it as a multi-user game over modems, you could drive as a team taking stints (or on you're own if you really want) could be quite an interesting event. _ 'O=stEve-O>
Pasi P Ahopel 08 Jan 1995 (approx.)#299141
: On you're own it would be a bit boring, but imagine it as a multi-user : game over modems, you could drive as a team taking stints (or on you're : own if you really want) could be quite an interesting event. I hope the team mates are paying the phone bills;-) More seriously, if long races are in the list, it could include several of them. Le Mans, Daytona, Spa, etc. Naturally this requires different car designs. "24 hour racing"? Some comments on other subjects mentioned in this thread: * Drag Racing: Setup should be very complicated, and different track conditions modeled (changes in weather between starts, increased grip as more *** is laid on track surface etc). I don't want to face a situation where I've found the ultimate setup for all races. * DTM or other road/street course stock car racing (Trans Am). I sure would like to see Grand Prix Center of Helsinki in racing sim, but I suppose we would need a German game company to make DTM sim. I'm not that e***d about Trans Ams. Watkins Glen in Nascar is difficult enough... * Sprint car racing. I only have a faint idea what this is about. I think these are small cars with powerful engines on short dirt ovals? If this is the case, sounds fun. Rally cross might be another good simulator. Short races, lots of starts on short (mostly) dirt road courses. Anyway, the next Papyrus release I'd like to see is track pack(s) for Nascar Racing. I'm not very interested about Indy or Daytona (but I'll buy them if they are released), mostly I'm waiting for the other unreleased tracks. Pasi.
Simon A. Milbu 10 Jan 1995 (approx.)#299172
Quoted text (10 lines)>Subject: Re: Papyrus next project? >Date: 30 Dec 1994 23:10:02 -0500 >How about this one? Rally racing. I mean real rally racing - Paris to >Dakar, Baja 1000, that crazy one in Australia - You could pick between my >different types of cranked-up cars or trucks. You would power slide >around narrow turns with a steep cliff to one side, and a bunch of natives >on the other side. Scenery would be magnificant. You would have limited >repair equipment with only a couple of spares to spare. > I don't know. Just a thought. >John
I heard a *rumour* that Papyrus' next project is in fact a rally game. I don't know to what extent it will cover, but I was also told that it will use the same basic engine (pardon the pun) as IndyCar and NASCAR, but with some mods to cater for rally-bred cars handling etc. Can't wait - should be hella cool !!!! ;-> Cheers ! Simon. -------------------------------------------------------------------------------- Simon A. Milburn, B.Sc, B.Bus.Hons. Analyst/Programmer | | | | | | "Silence means death, Stand on your feet | | | | | | Inner fear, Your worst enemy" - Refuse/Resist [Sepultura] |m|i|n|c|o|m
Mark Pfeifer (L 12 Jan 1995 (approx.)#299183
My vote for Papyrus' next project would be IndyCar 2.0. I'd love to have the stereo sound, improved modeling, and other features from Nascar. That said, I'm not sure why they would take on a project like Can Am cars, DTM, rally, etc when the market for such is (it seems to me) smaller. What are the most popular forms of auto racing in the world? I'm sure F1 is #1, and Microprose has that covered (although I'd love to see competing F1 simulators). IndyCar and NASCAR have to be in the top 5. If we're dealing with smaller-market games, I'd like to see a good karting sim. Having played SuperKarts, I'd like to try something more advanced. Mark
Clive Stonebrid 12 Jan 1995 (approx.)#299184
Well Im not so sure about that, I definately think theres a big market out there in Europe at least for some form of touring car simulator be it DTM or BTCC or the Italian series, in Europe Touring Cars are second only to F1 now which says alot about its popularity. Rally sims are going to be tough to do, at least tough to do to get it right. Clive
Pasi P Ahopel 13 Jan 1995 (approx.)#299201
<stuff deleted...> Still a rumour, but rumours are fun;-) World Rally Championship is propably the best known rally competition in world, but what's the most popular form of rally in US? Maybe something on short tracks, similar to european rally cross? Writing track files for something like Paris-Dagar, RAC or 1000 lakes takes lots of time (and possibly disk space)... Pasi.
Clive Stonebrid 18 Jan 1995 (approx.)#299252
True but Papyrus havent really hit the European market yet, NASCAR especially and Indycar to an extent are pretty much a US based thing, if they were to produce a racing simulator that had worldwide appeal, which touring cars have for the most part I reckon the market would be there. Clive

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