Race Sim Central
Rec.Autos.Simulators Archive

Gus max engine snd. sucks??!

3 posts by 3 people · 17 Feb 1995 (approx.) - 22 Feb 1995 (approx.)

JCF framework administrat 17 Feb 1995 (approx.)#299887
Greetings, I recently got a patch from the gus site for indycar. But only the midi was improved, and no engine souns at all. Without this patch I only get engine sounds, but it is some different sort of fm synthesis, than the soundblaster has. A previous SB card gave the normal amazing engine sounds (almost like the real thing), but this Gus snd sucks. Does anyone know when the engine sounds and all will be corrected??? The patch they now provide is only for the midi/digital sound. Drive carefully, hang loose Dennis.
LFOXRAC 18 Feb 1995 (approx.)#299911
I found the same thing when I added the patch I got funky music at the beginnig, Paul Page saying "this is Indycar racing" and then during the game nothing but wall bumping sounds. I have nerver gotten a reply from Gravis on this and I relly got spoiled by the greaty native sound on Nascar. Anyone have the low-down
Will race for foo 22 Feb 1995 (approx.)#299981
>I found the same thing when I added the patch I got funky music at the >beginnig, Paul Page saying "this is Indycar racing" and then during the >game nothing but wall bumping sounds. I have nerver gotten a reply from >Gravis on this and I relly got spoiled by the greaty native sound on >Nascar. Anyone have the low-down The deal is this- the AIL drivers do not support FM synthesis. Since the audio in ICR is, for the engines, synthesized, you get no engine sounds. The FM synthesis was mercifully tossed for NASCAR- the engine effects are synthesized but sound VERY digital- the audio is incredible. You could try SBOSMAX but you'll lose ALL of the digital...you only get FM sound. There doesn't seem to be a good solution to this.

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