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Rec.Autos.Simulators Archive

More aggresive driving on 1.2 (supposedly)

6 posts by 5 people · 12 Apr 1995 - 20 Apr 1995

wade 12 Apr 1995#300741
On the readme file of Nascar Racing Patch 1.2 it said that it would make the drivers race side by side more and it would base aggresiveness on individual drivers characteristics I would like to know if anyone has seen any changes, I sure haven't.
Mar 12 Apr 1995#300742
Yep. If you play with the groups of numbers in DRIVERS.TXT, specificaly the fourth pair of 3 digit numbers, you'll see a difference. At 999 they get very territorial!
I have seen some improvement with patch 1.2, but I am also using an edited version of the drivers2.txt file. At Darlington it is much harder to pass as there is only one fast groove (for me that is) around this monster of a track. In the old days, I just had to fly up behind someone coming into a turn and they would drift up allowing me to go under them. Now I have to dog them until they miss the groove on their own. Whenever I come up on a pack of back-markers it is really difficult to get around them as they are battling amongst themselves and don't care that I want to get around them (I guess they are color blind and can't see that blue flag waving!). At Bristol I have gone lap after lap door-handle to door-handle thru the corners with drivers (I am on the inside). They just don't want to give up until I really get them jump on them coming into a turn (or use slower traffic to block them). -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ian Schu 13 Apr 1995#300770
I haven't noticed much of a difference other then being pegged off by another car a few times. Alothough I have noticed that cars that are a lap behind try to stay more out of the way.
JamesL 16 Apr 1995#300810
Speaking of Darlington, I had a setup that would whisk me past everyone; now with 1.2, I'm the slowest in the field. They've gotten at least 10 mph faster with the patch.
Well, it's a simulation of the real NASCAR world, they "repaved" the track. Here is the setup I now use at Darlington. I run NASCAR in SVGA using the Thrustmaster T1. Fuel: 18 gallons 1st Gear: 9.80 Wheel Lock: 8 degrees 2nd Gear: 6.90 Stagger: +1.500 inches 3rd Gear: 4.40 4th Gear: 3.60 Air Dam: 3.5 inches Rear Spoiler: 70 degrees Left Bias: 1900 pounds or 54.29% Rear Bias: 1815 pounds or 51.86% Cross Weight: -5 pounds or 49.86% TIRE PSI CAMBER SHOCK Right Front 50 -2.60 30% Right Rear 51 ----- 60% Left Rear 50 ----- 45% Left Front 40 +0.20 80% -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

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