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Rec.Autos.Simulators Archive

rars-digest 19950709

1 post by 1 person · 10 Jul 1995 - 10 Jul 1995

Dave Gym 10 Jul 1995#303222
Robot Auto Racing Simulation (RARS) Mailing List Digest 19950709 The rars-digest is a compilation of choice cuts from the RARS mailing list. It's published once a week to comp.ai.games, rec.autos.simulators, and to 'subscribe rars-digest' to subscribe, or 'unsubscribe rars-digest' to unsubscribe. Contents dead cars on the track Dead Cars Will Be Removed ------------------------------------------------------------------------------ Subject: dead cars on the track Date sent: Sun, 2 Jul 1995 15:40:45 -0400 (EDT) Hello All, Yes, its true that in ver. 0.62 you can have a dead car on the track. However, this car is "visible" in the nearby array, so your anti-collision code can detect it well in advance allowing you to slow down and steer around it, if necessary. However, if there is a big pileup early in a race, taking out half of the cars or more, I plan to invalidate that race, and run another. I will define "early" as 1/4 of the sceduled laps, or less. So, a race will not count unless at least half of the cars finish at least 1/4 of the laps. I plan to have some kind of an improvement within two weeks from today. m ------------------------------------------------------------------------------ Subject: Dead Cars Will Be Removed Date sent: Thu, 6 Jul 1995 22:14:33 -0400 (EDT) Hi racers and race fans, It appears that dead cars on the track really are a serious problem at present, and since Nate Thurston pointed out how easy it would be to just ignore dead cars as far as collisions are concerned, I will do that. Hence, for the upcoming races, until further notice, CARZ.CPP will be modified so that dead cars will not cause collisions, nor will they appear in the "nearby" array. I will send you the mods tomorrow. m ------------------------------------------------------------------------------ The rars-digest is compiled and published by (Dave `Gizmo' Gymer) /* Preserve wildlife: pickle a squirrel! */

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