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Rec.Autos.Simulators Archive

NASCAR tracks -> ICR2?

3 posts by 3 people · 03 Dec 1995 - 06 Dec 1995

Ok, I just had to try it :-) I copied the track directories from NASCAR to ICR2 (Talledega, Watkins Glen, and Sears Point). I guess the pit grid positions must be different in ICR and NASCAR since you always start from somewhere offtrack... At Watkins Glen my crew hangs out in Turn 1! Probably we could go edit the .TXT file to fix this, although I don't knwo what the various numbers means... I did a few laps at Talledega and found that I couldn't go much faster there in an IndyCar than in a NASCAR. I sort of remember that this is a limitation of the fudging? -- Brian Wong Systems Engineering Group (Servers)
WILLIAM SMI 05 Dec 1995#308695
-> Ok, I just had to try it :-) I copied the track directories from -> NASCAR to ICR2 (Talledega, Watkins Glen, and Sears Point). I guess -> the pit grid positions must be different in ICR and NASCAR since you -> always start from somewhere offtrack... At Watkins Glen my crew hangs -> out in Turn 1! Probably we could go edit the .TXT file to fix this, -> although I don't knwo what the various numbers means... -> -> I did a few laps at Talledega and found that I couldn't go much -> faster there in an IndyCar than in a NASCAR. I sort of remember that -> this is a limitation of the fudging? Make sure you copy IndyCarII car setups from the other tracks. Copy the Michigan ACE setup to the Talladega track directory and you'll be able to go 232-235MPH. Not much faster though.
Quoted text (12 lines)>Subject: NASCAR tracks -> ICR2? >Date: 3 Dec 1995 16:36:08 GMT >Ok, I just had to try it :-) I copied the track directories from NASCAR >to ICR2 (Talledega, Watkins Glen, and Sears Point). I guess the pit grid >positions must be different in ICR and NASCAR since you always start from >somewhere offtrack... At Watkins Glen my crew hangs out in Turn 1! Probably >we could go edit the .TXT file to fix this, although I don't knwo what the >various numbers means... >I did a few laps at Talledega and found that I couldn't go much faster >there in an IndyCar than in a NASCAR. I sort of remember that this is a >limitation of the fudging?
The reason you can't go as fast at these tracks is because the track-files contain the setup info, so it is setting up your indycar like a nascar, which isn't very cool. Fiddle with the setup and it will speed up. Jive Me >-- >Brian Wong Systems Engineering Group (Servers)

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