Race Sim Central
Rec.Autos.Simulators Archive

Hawaii for ICR2?

8 posts by 8 people · 30 Apr 1996 - 09 May 1996

Matt Barne 30 Apr 1996#317407
So, when does Papyrus plan to come out with a multiplayer system for ICR2? (for the few of us who don't like NASCAR, both in simulation and real life) And, does Papyrus plan to eventually have local lines in major cities? Matt
Neil Yeatma 02 May 1996#317650
> So, when does Papyrus plan to come out with a multiplayer system for > ICR2? (for the few of us who don't like NASCAR, both in simulation and > real life) And, does Papyrus plan to eventually have local lines in > major cities? > Matt Yes yes...please please...ICR2/MP....I'd have dialled in by now if it was ICR2 instead of NASCAR... -- Meek and obedient you follow the leader down well trodden corridors into the valley of steel.. Neil Yeatman, Ajax, Ontario, CANADA
Quoted text (9 lines)>> So, when does Papyrus plan to come out with a multiplayer system for >> ICR2? (for the few of us who don't like NASCAR, both in simulation and >> real life) And, does Papyrus plan to eventually have local lines in >> major cities? >> Matt >Yes yes...please please...ICR2/MP....I'd have dialled in by now if it >was ICR2 instead of NASCAR...
Papyrus, you would have another customer here, I play NASCAR every now and then, but that pales in comparison to the tons of miles I have put in to ICR1 and ICR2. I am waiting for the day when I can run Elkhart Lake in Multiplayer, even if that will mean that there will be a few Michael Andretti type drivers to watch out for <G>. Also I don't think so many people will be bumping wheels in ICR2 since the damage is a lot worse than in Nascar. Ed, any word on whether this is in the works or not? Cheers. --John -- ------------------- John (Joao) Silva http://weber.u.washington.edu/~jsilva Seattle, Washington USA.
Scott Fo 05 May 1996#317902
: >> So, when does Papyrus plan to come out with a multiplayer system for : >> ICR2? (for the few of us who don't like NASCAR, both in simulation and : >> real life) And, does Papyrus plan to eventually have local lines in : >> major cities? : >> : Also I don't think so many people will be bumping wheels in ICR2 since : the damage is a lot worse than in Nascar. Boy, those new wreckers would sure come in handy on that one. Should there be a limit on the number of wreckers on the course at once? You might have to wait for a tow. I wonder if it would be possible for every car to be knocked out on the first lap. I'll stick to my Nascar, at least there is a little room for error there. Every time I try ICR2, I just barely bump someone, and it is all over. (I guess bump drafting doesn't work so well in ICR.) -- ============================================================================ | | | '56 Ford F100 --> '78 Cutlass Salon --> '86 Mustang GT | | "thgir peek ciffart rewols" | | | ============================================================================
auto.. 05 May 1996#317903
: : >> So, when does Papyrus plan to come out with a multiplayer system for : : >> ICR2? (for the few of us who don't like NASCAR, both in simulation and : : >> real life) And, does Papyrus plan to eventually have local lines in : : >> major cities? : : >> : : Also I don't think so many people will be bumping wheels in ICR2 since : : the damage is a lot worse than in Nascar. : Boy, those new wreckers would sure come in handy on that one. Should : there be a limit on the number of wreckers on the course at once? You : might have to wait for a tow. I wonder if it would be possible for every : car to be knocked out on the first lap. I'll stick to my Nascar, at least : there is a little room for error there. Every time I try ICR2, I just : barely bump someone, and it is all over. (I guess bump drafting doesn't : work so well in ICR.) -- Or how about this: let NASCAR cars and Indy Cars race together on the same track. Door handle to... ummm... -- ______________________________________________ 1986 Mustang 5.0 .~ ___________________ _________/ Under Construction / .~ / / Pardon my Bondo dust / / ,-------+ / / ___________________ / / / / / / _______________ / / `--------' / / / _________________/ (_________________________/ /________/
Ed Martin 05 May 1996#317904
Quoted text (31 lines)> >> So, when does Papyrus plan to come out with a multiplayer system for > >> ICR2? (for the few of us who don't like NASCAR, both in simulation and > >> real life) And, does Papyrus plan to eventually have local lines in > >> major cities? > >> Matt > >Yes yes...please please...ICR2/MP....I'd have dialled in by now if it > >was ICR2 instead of NASCAR... > Papyrus, you would have another customer here, I play NASCAR every now and > then, but that pales in comparison to the tons of miles I have put in to > ICR1 and ICR2. > I am waiting for the day when I can run Elkhart Lake in Multiplayer, even > if that will mean that there will be a few Michael Andretti type drivers > to watch out for <G>. > Also I don't think so many people will be bumping wheels in ICR2 since > the damage is a lot worse than in Nascar. > Ed, any word on whether this is in the works or not? > Cheers. > --John > -- > ------------------- > John (Joao) Silva > http://weber.u.washington.edu/~jsilva > Seattle, Washington USA.
For now, we're focusing 100% on NASCAR. Beyond that, I really can't say more. Sorry. :-( -- Ed Martin Papyrus Design Group
Gary Godso 09 May 1996#318319
Quoted text (31 lines)> >> So, when does Papyrus plan to come out with a multiplayer system for > >> ICR2? (for the few of us who don't like NASCAR, both in simulation and > >> real life) And, does Papyrus plan to eventually have local lines in > >> major cities? > >> Matt > >Yes yes...please please...ICR2/MP....I'd have dialled in by now if it > >was ICR2 instead of NASCAR... > Papyrus, you would have another customer here, I play NASCAR every now and > then, but that pales in comparison to the tons of miles I have put in to > ICR1 and ICR2. > I am waiting for the day when I can run Elkhart Lake in Multiplayer, even > if that will mean that there will be a few Michael Andretti type drivers > to watch out for <G>. > Also I don't think so many people will be bumping wheels in ICR2 since > the damage is a lot worse than in Nascar. > Ed, any word on whether this is in the works or not? > Cheers. > --John > -- > ------------------- > John (Joao) Silva > http://weber.u.washington.edu/~jsilva > Seattle, Washington USA.
Amen brother! I can run laps around those NASCAR boys. However, I would consider NASCAR more of a challenge to learn. I'm all set for a network. Gary
Johnny Ah 09 May 1996#318320
Quoted text (11 lines)> > So, when does Papyrus plan to come out with a multiplayer system for > > ICR2? (for the few of us who don't like NASCAR, both in simulation and > > real life) And, does Papyrus plan to eventually have local lines in > > major cities? > > Matt > Yes yes...please please...ICR2/MP....I'd have dialled in by now if it > was ICR2 instead of NASCAR... > --
As someone who enjoys ICR2 much more than Nascar I would also like to ask if a multiplayer ICR2 service will come out? The only problem I see is that Indycar is much less wheel to wheel racing than Nascar, but is more demanding, technically, and skill wise. Nascar does make for better multiplay, but I would still like to dust some people in Indycar, and getting dusted wouldn't be so bad either. Johnny Ahn

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