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Rec.Autos.Simulators Archive

IWCCCARS: We need your opinions!

6 posts by 5 people · 02 May 1996 - 06 May 1996

Tony Joh 02 May 1996#317611
Everyone -- With the new Hawaii service up, I've been considering an idea I've had. We've all seen the Multicar car sets offered on the server. I don't know about you, but after racing CARS96 for so long I am hesitant to want to give up that extra bit of realism. I've been thinking that we here at IWCCCARS could work on getting one of our sets converted for use with the Multiplayer network. Since I'm not sure if CARS96 would be kosher (Ed, you'd have to field that one) I was thinking of converting IROC96 (currently in production) into a multiplayer car set. I figure the True Value logo is licensed by Papyrus already so that obstacle would be hurdled. Plus it'd give us all a chance to race cars that you might actually see on track. Keep in mind that all our car sets are usable on Hawaii -- it's just that the drivers2.txt differences make for confusing races. For example: I'm running CARS96 and got the #10 Tide Ford in the lineup. Someone else is using MULTICAR, and he wants to draft. So he says, "Lets hook up, #14" or something, and I have no idea if he means me or not. I would like to hear your comments, especially from the Papyrus end of things (official and unofficial opinions). Naturally we'll go with the flow with whatever you all want. We're pretty easy that way! :-) Thanks, Tony and the Team _________________________________________ Tony Johns IWCCCARS Project Coordinator http://www.xmission.com/~iwcc/project.htm
jacque 02 May 1996#317612
Quoted text (32 lines)> Everyone -- > With the new Hawaii service up, I've been considering an idea I've > had. We've all seen the Multicar car sets offered on the server. I > don't know about you, but after racing CARS96 for so long I am > hesitant to want to give up that extra bit of realism. > I've been thinking that we here at IWCCCARS could work on getting one > of our sets converted for use with the Multiplayer network. Since I'm > not sure if CARS96 would be kosher (Ed, you'd have to field that one) > I was thinking of converting IROC96 (currently in production) into a > multiplayer car set. I figure the True Value logo is licensed by > Papyrus already so that obstacle would be hurdled. Plus it'd give us > all a chance to race cars that you might actually see on track. > Keep in mind that all our car sets are usable on Hawaii -- it's just > that the drivers2.txt differences make for confusing races. For > example: I'm running CARS96 and got the #10 Tide Ford in the lineup. > Someone else is using MULTICAR, and he wants to draft. So he says, > "Lets hook up, #14" or something, and I have no idea if he means me or > not. > I would like to hear your comments, especially from the Papyrus end of > things (official and unofficial opinions). Naturally we'll go with > the flow with whatever you all want. We're pretty easy that way! :-) > Thanks, > Tony and the Team > _________________________________________ > Tony Johns > IWCCCARS Project Coordinator > http://www.xmission.com/~iwcc/project.htm
Yeah if we could get some sort of real carset it would be a little more fun
Jeff Haas 05 May 1996#317869
> I've been thinking that we here at IWCCCARS could work on getting one > of our sets converted for use with the Multiplayer network. Since I'm > not sure if CARS96 would be kosher ... MUCH deleted.. tony I think it would be a great idea because the multi carset is terrible. I thought I saw something from ED that stated there were copyright issues since this is probably not covered by the nascar game license. They probably have to secure the rights all over again for this "new" product. Jeff
Mike Rotc 05 May 1996#317870
[snip] What Papyrus does not know will not hurt them. Can't you use any carset you want, just as long as the numbers match up with the multicar set? Have a nice day, Michael Rotch
Jim Warr 05 May 1996#317871
>> I would like to hear your comments, >Yeah if we could get some sort of real carset it would be a little more >fun Let's keep in mind frame rates and the added visability that the multi or mpcar2 carset gives us. While I really like the paint job on Rusty's car this year, I'm not so sure I want to run against it in a night time C***te :) The multicar carset is nice but the mpcar2 set has improved in several areas. They are compatible w/ on another so if I'm using mpcar2 and you're using multi the numbers match, the colors however don't The mpcar2 doesn't have any gray or dark cars.

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