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Rec.Autos.Simulators Archive

Setups and Paintjobs in NASCAR 2

2 posts by 2 people · 17 Jun 1996 - 18 Jun 1996

I'm assuming that setups designed for use on the Hawaii tracks will at least be close to the ideal setups for the N2 tracks. If this is wrong will someone in the know please correct me. Also, on a less important note, how will the Paintkit be affected in the N2 upgrade? Will everyone be required to start from scratch importing graphics and painting their cars? If THIS is correct, I would like to suggest to Papyrus that they make the Paintkit several times better than the current one so the use of one or more external image viewers/editors is not necessary for designing truly awesome paintjobs. At least have 256 color support rather than the 192 or whatever number of colors currently in the Paintkit.
David Spark 18 Jun 1996#322427
> I'm assuming that setups designed for use on the Hawaii tracks will at >least be close to the ideal setups for the N2 tracks. If this is >wrong will someone in the know please correct me. I believe that Adam Levesque said that the physics model is not changing for NASCAR 2. I think it's safe to assume that the setups are the same as MULTI.EXE. I would like to see Papyrus add a description field and/or comment field in the setup files that can be viewed from the Garage|Options menu along with the timestamp on the file. I will sometimes have 2 or 3 different setups going, and I can't remember which one I worked on last or what I was up to at the time. I guess I've got to start keeping a notebook until then. Dave "davids" Sparks Sequoia Motorsports

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