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Rec.Autos.Simulators Archive

ICR2/NASCAR Hacker's Track FAQ

1 post by 1 person · 18 Jul 1996 - 18 Jul 1996

If you are looking for information on "hacking" the TRACK.DAT files, it won't be found here. I am sorry, but now that I have your attention :) I have just added a TRACK.TXT file FAQ compiled by Steve Weinkamer does this number do" or "how do I make the AI pit sooner", I thought this would be a helpful little file to make available. I can't vouch for the accuracy of the information, but Steve will gladly accept any insight you wish to shed on the mysteries of this "simple" file. The direct URL for this FAQ is: http://www.teleport.com/~mcarver/trackfaq.htm [address restored] The following is in Steve's own words: This FAQ will attempt to explain some of the settings in the TRACK.TXT files in the TRACK subdirectories in the Indycar2 and Nascar sims. Some of this is pure conjecture and a few areas remain unknown, especially some of the lines particular to ICR2. This represents many long hours of experimentation, and while I've run into a brick wall with the ICR2 THEAT, TCFF, and TCFR lines, I've decided to release this FAQ in it's present but incomplete form. I welcome anyone who can fill in the voids, correct unintentional misinformation, or add anything to this. -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

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