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Hawaii question-incidents?

23 posts by 17 people · 23 Jul 1996 - 11 Aug 1996

Hawaii incidents and draft speeds at Talladega

Users asked what counts as an incident on Hawaii and how others reached 207 to 210 mph at Talladega. Answers said incidents are collisions with damage or spins, and high speeds came from 120-degree temperature settings that improve tyre grip without affecting AI cars. Discussion also covered whether to shift at short tracks.

online racing/leaguessetup/driving techniqueNASCAR Racing

Automated summary.

Quoted text (7 lines)> What is an incident, hitting anything (wall or just another car), causing > a spin? If anyone has the answer, I will thank you in advance/ > I've heard the bump drafting counts as an incident, is this true? > Sean Higgins > Higgy
I havn't got a clue as to what you are talking about as for as "an incident". However I believe in bump drafting because I can benifit from drafting when I can't get a good line to pass. I ran one race in daga were I was forth. The tird placer was good but I had a lot of good runs comming off of turn two and when I caught up to him I had no place to pass with out jurking the wheel and sending us both in the wall. Everytime i had that good run I would -bop- the brake and bump the third placer and end up going 209 at the end of the strait. By the 9th lap we had caught up to the first and second placers. I dont think that we could have got that speed with out it. Maybe 207 tops. MikeBa
> > > What is an incident, hitting anything (wall or just another car), causing > > > a spin? If anyone has the answer, I will thank you in advance/ > > > I've heard the bump drafting counts as an incident, is this true? ---------------stuff cut----------------------------------------------- I didn't realize this! I think that I read this or some thing like that in one of the .txt files ???? Ill re-read and see. Thanks MikeBa
David Marti 24 Jul 1996#328403
> > > run I would -bop- the brake and bump the third placer and end up going 209 at the end of > > > the strait. By the 9th lap we had caught up to the first and second placers. > > > I dont think that we could have got that speed with out it. Maybe 207 tops. Unless an incredible tailwind is being used this smells like someone is using a cheat here. In a close draft, bumping or no bumping, the maximum speed you are going to get at Talladega is 202-203 mph on the backstretch. David_Martin
Chuck Stuar 24 Jul 1996#328404
> Unless an incredible tailwind is being used this smells like someone is > using a cheat here. In a close draft, bumping or no bumping, the > maximum speed you are going to get at Talladega is 202-203 mph on the > backstretch. Turn the temp up to 120. Chuck Stuart - Mesquite TX USA
ddavil 24 Jul 1996#328405
Quoted text (21 lines)>> What is an incident, hitting anything (wall or just another car), causing >> a spin? If anyone has the answer, I will thank you in advance/ >> I've heard the bump drafting counts as an incident, is this true? >> Sean Higgins >> Higgy >I havn't got a clue as to what you are talking about as for as "an incident". However I >believe in bump drafting because I can benifit from drafting when I can't get a good >line to pass. > I ran one race in daga were I was forth. The tird placer was good but I had a lot of >good runs comming off of turn two and when I caught up to him I had no place to pass >with out jurking the wheel and sending us both in the wall. Everytime i had that good >run I would -bop- the brake and bump the third placer and end up going 209 at the end of >the strait. By the 9th lap we had caught up to the first and second placers. > I dont think that we could have got that speed with out it. Maybe 207 tops. >MikeBa
209? 207? How the hell are ya'll getting these kind of speeds? I've only raced the computer up 'till now but, hell, my top speed EVER is 197 and I can't seem to get THERE anymore either. On any given race I can get up to 194 no problem, sometimes 195 ('dega of course). What am I doing wrong? Could my setup still be wrong? I've modified it to the fasted I could...could I be missing something? Does drafting on Hawaii make that much differece. I can't draft the computer cars, they're way too slow...of course they're only set at 90%. Anybody...please help. I'd like to get my speeds up so I can be competitive enough to race ya'll. Hawaii sounds awesome. NASCAR newbie :-P -- _ _ __ /`) __ __ ' /`) ' / / _ _' / __ o/_/ -('_///_///_/_/)_) o/_/ (_(_/(/(_/_(_/_) Dennis D'Avila 317-451-4707
moti.. 24 Jul 1996#328406
Quoted text (21 lines)> > What is an incident, hitting anything (wall or just another car), causing > > a spin? If anyone has the answer, I will thank you in advance/ > > I've heard the bump drafting counts as an incident, is this true? > > Sean Higgins > > Higgy > I havn't got a clue as to what you are talking about as for as "an incident". However I > believe in bump drafting because I can benifit from drafting when I can't get a good > line to pass. > I ran one race in daga were I was forth. The tird placer was good but I had a lot of > good runs comming off of turn two and when I caught up to him I had no place to pass > with out jurking the wheel and sending us both in the wall. Everytime i had that good > run I would -bop- the brake and bump the third placer and end up going 209 at the end of > the strait. By the 9th lap we had caught up to the first and second placers. > I dont think that we could have got that speed with out it. Maybe 207 tops. > MikeBaYES BUT everytime you bump draft you and the car that are bumping loose a
point. everytime you hit something you loose a point. si if i go into turn 1 and spin and me and another car hits like 7 times we both loose 7 points. it sucks but who knows?
David Marti 25 Jul 1996#328734
Quoted text (8 lines)> > Unless an incredible tailwind is being used this smells like someone is > > using a cheat here. In a close draft, bumping or no bumping, the > > maximum speed you are going to get at Talladega is 202-203 mph on the > > backstretch. > Turn the temp up to 120. > Chuck Stuart - Mesquite TX USA
Yeah, I forgot there are those who don't care about realism. :-) David
EldredP 25 Jul 1996#328735
Quoted text (14 lines)>Subject: Re: Hawaii question-incidents? >Date: Wed, 24 Jul 1996 11:44:57 -0400 >> > > run I would -bop- the brake and bump the third placer and end up going 209 at the end of >> > > the strait. By the 9th lap we had caught up to the first and second placers. >> > > I dont think that we could have got that speed with out it. Maybe 207 tops. >Unless an incredible tailwind is being used this smells like someone is >using a cheat here. In a close draft, bumping or no bumping, the >maximum speed you are going to get at Talladega is 202-203 mph on the >backstretch. >David_Martin
Well, I'm no leadfoot, but I've done 206 at the tail end of a 3-car draft...Actually surprised myself, and we were quite pleased. Problem is, the LEAD draft was doing 208+... :( ________ Eldred Pickett I am NOT paranoid. And why are you always watching me?!?
Whatbra 25 Jul 1996#328736
>YES BUT everytime you bump draft you and the car that are bumping loose a >point. everytime you hit something you loose a point. si if i go into >turn 1 and spin and me and another car hits like 7 times we both loose 7 >points. it sucks but who knows? You mean so if I get into a multicar wreck and as I am sitting at the bottom of the track waiting for the car to stop spinning and I get smacked around like a pinball that I lose points for every hit? That sucks. Gene
Chuck Stuar 25 Jul 1996#328737
> What is an incident, hitting anything (wall or just another car), causing > a spin? If anyone has the answer, I will thank you in advance/ > I've heard the bump drafting counts as an incident, is this true? Hawaii_help just told me that incidents were any collision with body damage, damaged engine, or a 360 spin. -- Chuck Stuart - Mesquite A
Ed Benson 26 Jul 1996#329101
Quoted text (9 lines)> > What is an incident, hitting anything (wall or just another car), causing > > a spin? If anyone has the answer, I will thank you in advance/ > > I've heard the bump drafting counts as an incident, is this true? > Hawaii_help just told me that incidents were any collision with body damage, damaged > engine, or a 360 spin. > -- > Chuck Stuart - Mesquite A
That makes sense, cause any kind of bump above the slightest tap will cause damage at 'dega. -- D? ?
Eric Busch 26 Jul 1996#329102
> That makes sense, cause any kind of bump above the slightest tap will > cause damage at 'dega. Basically an incident is anything that would normally bring out a yellow, even if the yellow flag option or damage is turned off. -- Emory University Graduate School of Arts & Sciences Nascar Setups Page: http://userwww.service.emory.edu/~ebusch/
Chuck Stuar 27 Jul 1996#329435
Quoted text (20 lines)> >Subject: Re: Hawaii question-incidents? > >Date: Wed, 24 Jul 1996 11:44:57 -0400 > >> > > run I would -bop- the brake and bump the third placer and end up going 209 at the end of > >> > > the strait. By the 9th lap we had caught up to the first and second placers. > >> > > I dont think that we could have got that speed with out it. Maybe 207 tops. > >Unless an incredible tailwind is being used this smells like someone is > >using a cheat here. In a close draft, bumping or no bumping, the > >maximum speed you are going to get at Talladega is 202-203 mph on the > >backstretch. > >David_Martin > Well, I'm no leadfoot, but I've done 206 at the tail end of a 3-car > draft...Actually surprised myself, and we were quite pleased.
Depends on the temperature. -- Chuck Stuart - Mesquite TX USA
writes:
Quoted text (7 lines)>> >Subject: Re: Hawaii question-incidents? >> >Date: Wed, 24 Jul 1996 11:44:57 -0400 >> >> > > run I would -bop- the brake and bump the third placer and end
up going 209 at the end of Even with that ridiculous 120 degrees newbie setting, I've not seen that type of speed??????
> >Unless an incredible tailwind is being used this smells like someone is > >using a cheat here. In a close draft, bumping or no bumping, the > >maximum speed you are going to get at Talladega is 202-203 mph on the > >backstretch. If you can only get 203 after drafting, then you have to pick anather draft partner or improve your lines. I get 207-pluss- by taking T1 high and take a late apex for T2 heading almost into the infield increasing my exit speed to about 192 to 193. I'll -JUST- grab the next oponants draft and the two of us end up at the end of the strait at about 208ish. I do get 203 out of the back strech while by my self doing this. I DON'T USE ANY CHEATS!! MikeBa
Dave Kadlc 31 Jul 1996#330579
>Unless an incredible tailwind is being used this smells like someone is >using a cheat here. In a close draft, bumping or no bumping, the >maximum speed you are going to get at Talladega is 202-203 mph on the >backstretch. What kinda cheats are there??? And also, why does the temp effect speed so much? Air density goes down? Therefore less drag? Dave.
David Spark 02 Aug 1996#331137
Quoted text (9 lines)>>Unless an incredible tailwind is being used this smells like someone is >>using a cheat here. In a close draft, bumping or no bumping, the >>maximum speed you are going to get at Talladega is 202-203 mph on the >>backstretch. > What kinda cheats are there??? > And also, why does the temp effect speed so much? Air density goes >down? Therefore less drag?
Dave. Tire temps go up which improves traction. NASCAR doesn't model air density or the times would actually go down due to reduced horsepower. Less dense air = less oxidizer for combustion = lower engine output Another complaint I have is that there's no penalty for shifting. WC drivers only shift at 3 tracks once their up to track speed: Pocono, Sears Point and Watkins Glen. In the sim, in order to be competitive at any of the one mile ovals and short tracks, you have to downshift to 3rd to get off the corners. Dave "davids" Sparks Late Nite League http://www.sequoia-dev.com/Hawaii/latenite.html
I don't downshift at Martinsville or Bristol and I'm competitive. I don't even downshift at Pocono, usually 4th fastest. I find that when I try and run while shifting down in the corners, sometimes I forget to shift up. :) Sean Higgins Higgy
David Marti 05 Aug 1996#331682
Quoted text (22 lines)> >>Unless an incredible tailwind is being used this smells like someone is > >>using a cheat here. In a close draft, bumping or no bumping, the > >>maximum speed you are going to get at Talladega is 202-203 mph on the > >>backstretch. > > What kinda cheats are there??? > > And also, why does the temp effect speed so much? Air density goes > >down? Therefore less drag? > Dave. > Tire temps go up which improves traction. NASCAR doesn't model air density > or the times would actually go down due to reduced horsepower. > Less dense air = less oxidizer for combustion = lower engine output > Another complaint I have is that there's no penalty for shifting. WC > drivers only shift at 3 tracks once their up to track speed: Pocono, Sears > Point and Watkins Glen. In the sim, in order to be competitive at any of > the one mile ovals and short tracks, you have to downshift to 3rd to get > off the corners.
I shift at nearly every track that I don't have a loose car at. I usually set my car up tight. On some tracks I just can't get rid of the looseness coming out of the corners. Like say at Bristol. For the first 10 laps or so after a restart, I don't shift. The decrease in torque helps to keep the car from getting loose. Once the tires start to stick, I start shifting. There are a few other tracks that I do the same thing at. Martinsville is definitely not one of them. I only get loose once my tires start to wear out. I hope NCR 2 simulates air density. It shouldn't be too difficult. Especially if they don't allow it to change during the race, which I hope they do. No track stays the same from start to finish. Even Sprint races change and they are only 10 laps. It's amazing how much *** can be put down on dirt. David
IamRac 09 Aug 1996#332612
Actually, with the the wheather set on 120 and no wind, you can hit upwards of 210 or more with a 4th gear set at 3.4 using no cheats. So whoever it was only hitting 202 -203 must be thinking of qualifing, most hit 202 in that alone Justin IamRacer
Julian Data 11 Aug 1996#332971
Quoted text (11 lines)>Tire temps go up which improves traction. NASCAR doesn't model air density >or the times would actually go down due to reduced horsepower. > Less dense air = less oxidizer for combustion = lower engine output >Another complaint I have is that there's no penalty for shifting. WC >drivers only shift at 3 tracks once their up to track speed: Pocono, Sears >Point and Watkins Glen. In the sim, in order to be competitive at any of >the one mile ovals and short tracks, you have to downshift to 3rd to get >off the corners. >Dave "davids" Sparks >Late Nite League >http://www.sequoia-dev.com/Hawaii/latenite.html
Well now, I don't shift at the "one mile" tracks. Is there a gain there?? I shift at Pocono and the road courses though.. I know that the WC boyz don't shift at the one milers either.. times pls..I am just curious ..Since you shift.. take care.. Jdata
Mike Radl 11 Aug 1996#332972
Quoted text (7 lines)>Well now, I don't shift at the "one mile" tracks. Is there a gain there?? I >shift at Pocono and the road courses though.. >I know that the WC boyz don't shift at the one milers either.. >times pls..I am just curious ..Since you shift.. >take care.. >Jdata
Julian, Do you shift at Martinsville? I couldn't imagine running fast without shifting there. Of course, I'm not that fast there anyway. Mike Radler
Chuck Stuar 11 Aug 1996#332973
> >Tire temps go up which improves traction. NASCAR doesn't model air density > >or the times would actually go down due to reduced horsepower. > > Less dense air = less oxidizer for combustion = lower engine output The temperature doesn't affect the AI cars so with the temperature cranked up to 120 at Taladega, I can start last in a 39 car field and still finish first in a 5% race. Try it sometime. -- Chuck Stuart - Mesquite TX USA

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