Hi to all!
I downloaded a cars96 zip file that contain the 1996 F1 cars from Trevor
Kellaway's site http://ourworld.compuserve.com/homepages/tkellaway/
also downloaded his program GP2JAM that is supposed to enable you to
convert the .bmp files to .jam files.
It would seem that I am one of the few unlucky who cannot get the program
to work.
I am hoping that there is another GP2 buff out there who would not mind
sending me the 1996 cars in ....jam format in a zip file so that I may
also enjoy racing the updated cars
Thanks In advance
Pierre Boivin
How does the amount of memory efects GP2,especialy FPS. Is it any faster with
32 Mb, comparing to 16 Mb ?
marko
Could we expect a real patch from Microprose-Holobyte ,which would change a
3D shapes to the new 1997 season look,and also adjust the AI of drivers?
It is pretty boring to see Schumy always around 5 place when I put him in
Ferrari or first but in non-interesting Beneton.
I would be satisfied with only that change ,but,there is couple more which
could be improved to....
Any words about it ?
marko
While memory prices are (reasonably) low, I decided to upgrade my P166 from 16MB to
32MB last week. I noticed *no* discernable difference in the GP2 frame rate or
occupancy.
And, no, I did not buy extra memory just to try and improve GP2. I'm neither
surprised or disappointed.
Pete
----
Quoted text (12 lines)
>Hi to all! >I downloaded a cars96 zip file that contain the 1996 F1 cars from Trevor >Kellaway's site http://ourworld.compuserve.com/homepages/tkellaway/. I >also downloaded his program GP2JAM that is supposed to enable you to >convert the .bmp files to .jam files. >It would seem that I am one of the few unlucky who cannot get the program >to work. >I am hoping that there is another GP2 buff out there who would not mind >sending me the 1996 cars in ....jam format in a zip file so that I may >also enjoy racing the updated cars >Thanks In advance >Pierre BoivinOn Tue, 10 Sep 1996 10:31:31 -0700, Marko Hadjina
>Could we expect a real patch from Microprose-Holobyte ,which would change a
>3D shapes to the new 1997 season look,and also adjust the AI of drivers?
...snip...
No, I think the licencing agrrement with the FIA will preclude this.
However, one can expect the famous Trevor Kellaway and the like to
come up with fixes for these issues soon ... it appears the
hi-nose/lo-nose display characteristics (for example) are encoded
(somewhere) in each separate .JAM file or (somewhere) in GP2.EXE ...
once isolated, we can look forward to utilities/patches to deal with
this from the player community.
I am keen to alter the AI driver performances and also to force a
higher level of retirement (including that of my own car from time to
time) so as to reflect the attrition of a F1 race more realistically.
-----------------------------------------------------------------
Tony Sanders
Wellington
New Zealand ... absolutely, positively nuclear-free,
and absolutely OS/2 Warped.
---------------------------------------------------------------
Quoted text (17 lines)
>Hi to all! >I downloaded a cars96 zip file that contain the 1996 F1 cars from Trevor >Kellaway's site http://ourworld.compuserve.com/homepages/tkellaway/. I >also downloaded his program GP2JAM that is supposed to enable you to >convert the .bmp files to .jam files. >It would seem that I am one of the few unlucky who cannot get the program >to work. >I am hoping that there is another GP2 buff out there who would not mind >sending me the 1996 cars in ....jam format in a zip file so that I may >also enjoy racing the updated cars >Thanks In advance >Pierre Boivin<snip>
1. JAM's don't compress, BMP's do.
2. JAM's can't be edited directly, BMP's can, thanks to Trevor
Kellaway's GP2JAM utility to convert them. Then you can edit
them using any of your favorite bitmap/paint programs and
convert them back!
Hope this helps.
Kyle
Quoted text (12 lines)
>>I am hoping that there is another GP2 buff out there who would not mind >>sending me the 1996 cars in ....jam format in a zip file so that I may >>also enjoy racing the updated cars >>Thanks In advance >>Pierre Boivin >I don't understand why they don't post them in JAM format directly. >LeekerQuoted text (12 lines)
><snip> >>I don't understand why they don't post them in JAM format directly. >>Leeker >1. JAM's don't compress, BMP's do. >2. JAM's can't be edited directly, BMP's can, thanks to Trevor > Kellaway's GP2JAM utility to convert them. Then you can edit > them using any of your favorite bitmap/paint programs and > convert them back! >Hope this helps.Placing bmp's on whoever's web page instead of jam's saves a lot of
space and that's probably important to them.
Jpg's...sure they can be small but the picture quality suffers.
When I download jpg's that I want to keep I normaly revert them to
gif's as they look much better.
Tony
Have you managed to save 24bit images in the gif format ??
...:-=>> The freaking Mail Band <<=-:...
http://www.geocities.com/MotorCity/3039
JPGs come in different qualities (the level of compression is adjustable). Even
in the lowest-compression-mode the file will be MUCH smaller.
Not that this has anything to do with simracing, of course :-)
Jo
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The most civilized civilizations are as close to barba-
rism as polished iron is to rust.
Rivarol
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Quoted text (7 lines)
> > >>Placing bmp's on whoever's web page instead of jam's saves a lot of >>space and that's probably important to them. >>Jpg's...sure they can be small but the picture quality suffers. >>When I download jpg's that I want to keep I normaly revert them to >>gif's as they look much better.Quoted text (9 lines)
>>>Placing bmp's on whoever's web page instead of jam's saves a lot of >>>space and that's probably important to them. >>>Jpg's...sure they can be small but the picture quality suffers. >>>When I download jpg's that I want to keep I normaly revert them to >>>gif's as they look much better. >JPEG images converted back to GIFs look much better?! Than what? >Given the fact that you are just reducing the bpp from 24 to 8, I find[...]
[...]
Could he even play the game if he's in 256 mode? I'm not trying to be
smart here, but why would he be in 256 mode, especisally for graphics?
C-Ya!,
J.J.};->
Quoted text (19 lines)
>>>>Placing bmp's on whoever's web page instead of jam's saves a lot of >>>>space and that's probably important to them. >>>>Jpg's...sure they can be small but the picture quality suffers. >>>>When I download jpg's that I want to keep I normaly revert them to >>>>gif's as they look much better. >>JPEG images converted back to GIFs look much better?! Than what? >>Given the fact that you are just reducing the bpp from 24 to 8, I find >that >>highly unlikely. Now if you had an original scan or pic and kept a >Steady on! >Consider another possibility before you jump on his case - maybe he's >running a 256-colour video mode, and his graphics driver is doing a >poor job dithering JPEG 24-bit down to 8-bit GIF. That might account >for why it looks better for him ... >JamesQuoted text (8 lines)
>>Consider another possibility before you jump on his case - maybe he's >>running a 256-colour video mode, and his graphics driver is doing a >>poor job dithering JPEG 24-bit down to 8-bit GIF. That might account >>for why it looks better for him ... >>James >Could he even play the game if he's in 256 mode? I'm not trying to be >smart here, but why would he be in 256 mode, especisally for graphics?> [...]
> >Consider another possibility before you jump on his case - maybe he's
> >running a 256-colour video mode, and his graphics driver is doing a
> >poor job dithering JPEG 24-bit down to 8-bit GIF. That might account
graphics?
> C-Ya!,
> J.J.};->
I've no idea, J.J. ... perhaps the person we're arguing over can clear
this up and tell us his configuration. Or we can drop it and leave him
preferring 8-bit to 24-bit?
James
--
James Bevan
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