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ICR2 Long Beach Problems

2 posts by 2 people · 07 Nov 1996 - 08 Nov 1996

Mark Keat 07 Nov 1996#342959
Is anyone else having problems with Long Beach using ICR2 Version 1.02? Whenever a yellow flag comes out, only a few cars follow the pace car while the rest continue racing around the track, putting me many laps down. This happens both when I enter the pits or stay out. I eventually had to turn of the yellow flags to get a race in (I run 60% length). Also, the AI cars at Long Beach tend to drive BETWEEN the walls seperating the pits from the front straight when leaving the pits, crashing into the outside wall at close to race speed the entire way. Has anyone else noticed this? One more question. When I started my "season" at Loudon, I put car damage on the "Arcade" setting. However, once I did this, the AI cars could not be damaged at all no matter how bad the crash. I did some testing with the damage setting on this track, and found that this problem only occurs when my car damage is on the "Arcade" setting. Before I applied the 1.02 path, I made sure to reinstall the game. Is another install in order here? Thanks for any help. Mark Keaton
Mike White 08 Nov 1996#343096
Quoted text (7 lines)> Is anyone else having problems with Long Beach using ICR2 Version 1.02? > Whenever a yellow flag comes out, only a few cars follow the pace car > while the rest continue racing around the track, putting me many laps > down. This happens both when I enter the pits or stay out. I eventually > had to turn of the yellow flags to get a race in (I run 60% length). > Also, the AI cars at Long Beach tend to drive BETWEEN the walls
seperating > the pits from the front straight when leaving the pits, crashing into the > outside wall at close to race speed the entire way. Has anyone else > noticed this? > One more question. When I started my "season" at Loudon, I put car damage
Quoted text (9 lines)> on the "Arcade" setting. However, once I did this, the AI cars could not > be damaged at all no matter how bad the crash. I did some testing with > the damage setting on this track, and found that this problem only occurs > when my car damage is on the "Arcade" setting. > Before I applied the 1.02 path, I made sure to reinstall the game. Is > another install in order here? Thanks for any help. > Mark Keaton
Everytime I see the AI cars doing something strange, I check the *.lp files. Somehow, somewhere they occasionally get effected. Could be just an OS thing that happened to cross link on a *.lp file, but I've had it happen atleast twice. Portland in ICR2, and Michigan in Nascar. I've only reciently installed the patch to 1.0.2 so it was before that. So, replace the *.lp files first, if that doesn't solve the problem reinstall/patch. As for arcade damage, I don't use it, so I don't know. Oddity: Once while in NO damage, I swapped ends and hit my left front wheel against the wall at Michigan, I happened to be driving IN the***pit, and saw the wheel sticking up like it was Broke. I left the track and went straight to the Options to see if I had Damage on, and it said NONE.

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