Race Sim Central
Rec.Autos.Simulators Archive

Yellow flags and restarts in ICR

2 posts by 2 people · 18 Dec 1996 - 19 Dec 1996

Mark Ferr 18 Dec 1996#349166
I have a question about yellow flags, restarts and pace laps in ICR (the first, not II). I have noticed that when under a yellow flag the speed that the race leader goes is very inconsistent (or at least the speed of the car in front of me). One second we're tooling along at 90 and then I have to stomp on the brakes to avoid a rear end. Then the car in front will accelerate like it's got a jet engine under the hood while I race to catch up. Then without warning and seemingly in no relation to the S/F line the green flag will come up. Very difficult to plan for a restart this way. I have the same problem with a pace lap. There is no coorespondence between when the green flag comes out and the S/F line. The manual doesn't discuss this issue at all. Does anybody know the explanations for this seemingly unrational behavior? It's certainly not simulating reality as I see it on a real race track. An ICR II upgrade is soon in my future. Does it handle this issue better, either through a good discussion in the manual or through actually implementing it better. Is there warning of impending green as there is in real PPG racing? Thanks. -- --
Calling up dim, dark memories... ;) Is this more common when you're further back in the field? The cars can't run the full pace speed on all tracks with tight turns, so the speed fluctuates. Further back in the line, you'll get more of a lagging, hurry-up-and-wait effect. As far as odd starting points for the green flag... If you're back in the pack again, you might not be fully caught up with the leaders. The flag *should* be thrown shortly before the leader crosses the S/F line. One possible idea -- some of the tracks (Mid-Ohio, Detroit, and Indy, I think?) had some bugs in the first release of the TRACK.TXT files, some dealing with flagging points. You might look for a patch for these if you haven't already done so. Either the old Papyrus site (http://papy.com) or Peter Burkes ftp (ftp://didnt.doit.uwisc.edu) should have these small patch files (the URLs are from memory, email me if you have trouble with them). Better implementation, but not perfect. Then again, reality ain't always perfect either... ;) ICR2 has warning that you'll be going green on the next lap. Pick one or more: Model Rockets (competition-NERCB) / PCs (even Atari!) / Papyrus ICR-ICR2-NCR / Who needs a life when you have multiple non-lives?

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