I still think N2 is wonderful but I am really bumed that they
did'nt include random pit stalls. I assume that since you have them on
hawaii that it is not impossible to do. Since Adam and the others
frequent this group; maybe if there are enough of us out there
requesting it they will include it in a patch. Or as I've always heard;
" a squeaky wheel gets a greasin" :) Just a thought with a lot of hope
in it.
I want Random Pit Stalls too. It would make pitting More interesting
and a bit harder!!
Tom Wardell
http://www.geocities.com/MotorCity/2171/index.html
Quoted text (13 lines)
> > I still think N2 is wonderful but I am really bumed that they > >did'nt include random pit stalls. I assume that since you have them on > >hawaii that it is not impossible to do. Since Adam and the others > >frequent this group; maybe if there are enough of us out there > >requesting it they will include it in a patch. Or as I've always heard; > >" a squeaky wheel gets a greasin" :) Just a thought with a lot of hope > >in it. > I want Random Pit Stalls too. It would make pitting More interesting > and a bit harder!! > Tom Wardell > http://www.geocities.com/MotorCity/2171/index.htmlQuoted text (13 lines)
>> I still think N2 is wonderful but I am really bumed that they >>did'nt include random pit stalls. I assume that since you have them on >>hawaii that it is not impossible to do. Since Adam and the others >>frequent this group; maybe if there are enough of us out there >>requesting it they will include it in a patch. Or as I've always heard; >>" a squeaky wheel gets a greasin" :) Just a thought with a lot of hope >>in it. >I want Random Pit Stalls too. It would make pitting More interesting >and a bit harder!! >Tom Wardell >http://www.geocities.com/MotorCity/2171/index.html>I DON'T want random pit stalls (wait, don't flame yet). What I would
>rather have is pit stalls based on qualifying position just as in real
>NASCAR racing. This would give an incentive to qualify well especially
>on the short tracks so that you don't get stuck pitting on the back
>stretch. Now THAT would really make the game more realistic.
Yes, that's correct, and when assignable pit stalls are available,
that's how we will implement it. There are no plans to add assignable
pit stalls to N2 for a very simple reason: the AI cars cannot handle
the player car being in the middle of pit road. When the AI is
improved enough to handle that situation, you can bet that you will
have assignable pit stalls in the game. (We at Papyrus want to give
them to you just as bad as you want them...)
---Jim Sokoloff, Papyrus
Jim, thank you for this answer! This is the first time I have
seen one given!
Pete
Quoted text (9 lines)
> Yes, that's correct, and when assignable pit stalls are available, > that's how we will implement it. There are no plans to add assignable > pit stalls to N2 for a very simple reason: the AI cars cannot handle > the player car being in the middle of pit road. When the AI is > improved enough to handle that situation, you can bet that you will > have assignable pit stalls in the game. (We at Papyrus want to give > them to you just as bad as you want them...) > ---Jim Sokoloff, PapyrusWill that also include the ability for all the cars to qualify and then
having only the top 39 (or however many cars the track can handle) make
the race? It's annoying to have the drivers at the end of the entry
field get left out at the tracks that run with less than 39 cars.
--
Emory University Graduate School of Arts & Sciences
The IWCCCARS Project: Q & A Representative
Nascar Setups Page: http://userwww.service.emory.edu/~ebusch/
Personally, I'd like to see that included as well. However, that's a
separate issue from random pit stalls. (ie one could happen without
the other) In an ideal world of course, our next sim would have
both...
---Jim Sokoloff, Papyrus
Jim, how hard would it be to implement 'flipping' when a car wrecks? This
is
currently my only major con about the game. My minor con is the spotter
calls
out cars that are more than a lap down as being just a lap down.
Otherwise, great game!
BTW, any plans for Indycar 3?
Quoted text (11 lines)
>>Will that also include the ability for all the cars to qualify and then >>having only the top 39 (or however many cars the track can handle) make >>the race? It's annoying to have the drivers at the end of the entry >>field get left out at the tracks that run with less than 39 cars. >Personally, I'd like to see that included as well. However, that's a >separate issue from random pit stalls. (ie one could happen without >the other) In an ideal world of course, our next sim would have >both... >---Jim Sokoloff, PapyrusIf all the track.txt values for NRICHMND and RICHMOND were the same,
and ALL the conditions (weather, etc) were the same, then yes, the
tire wear would be the same. (I don't know if the track.txt values are
different, and I don't have a copy of N2 at home to check it...)
So in a sense, it's cosmetic, but then again, if ALL the conditions
were the same for a real Winston Cup car, then their tire wear would
be the same too...
---Jim Sokoloff, Papyrus
: I DON'T want random pit stalls (wait, don't flame yet). What I would
: rather have is pit stalls based on qualifying position just as in real
: NASCAR racing. This would give an incentive to qualify well especially
: on the short tracks so that you don't get stuck pitting on the back
: stretch. Now THAT would really make the game more realistic.
Right you don't want random pit stalls. But think about this. If you
do qualify poorly and end up pitting on the back stretch, will they
reprogram the sim so that the pace car will speed up after dropping the
cars off on the front stretch? This is what they done the last year or
two in real NASCAR. This allows you to get to your pits on the back
stretch without a HUGE penality.
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
I believe that Nascar didn't want Papyrus to implement the car flipping.
which probably saved us from having to wait another year while they
programmed
it into the game.
With framerates being so important, it would have had to seriously slow
down the game while a car is going end over end down the backstretch of
Taladega.
Mike
This is beginning to be a chain question section....
Couldn't you have the program take the drivers list and randomize it for
the race, that way the same people won't be left out each race. Either
that or, like Eric said, have everyone on the drivers list qualify and the
worst qualifiers get left out. This would be very interesting because
that means the player can be left out too.
- Jeff


































